diff --git a/CWOD-Hunter/Hunter.css b/CWOD-Hunter/Hunter.css index f7c7bb4023..45390c863e 100644 --- a/CWOD-Hunter/Hunter.css +++ b/CWOD-Hunter/Hunter.css @@ -1,177 +1,177 @@ -.charsheet label { - display: inline-block; - width: 75px; - text-align: right; - padding-bottom: 0px; -} - -.charsheet input { - display: inline-block; - width: 160px; -} - -.charsheet { - background-color: white; -} - -.charsheet select { - width: 42px; -} - -/* Hide actual dot/checkbox */ -input[type="radio"], -input[type="checkbox"] -{ - position: absolute; - opacity: 0; - width:15px; - cursor: pointer; - z-index: 1; - margin-top: 6px; -} - -/* Styles common to fake dot and checkbox */ -input[type="radio"] + span::before, -input[type="checkbox"] + span::before -{ - border: solid 1px #a8a8a8; - line-height: 14px; - text-align: middle; - display: inline-block; - vertical-align: middle; - - -moz-box-shadow: 0 0 2px #ccc; - -webkit-box-shadow: 0 0 2px #ccc; - box-shadow: 0 0 2px #ccc; - - background: #f6f6f6; - background: -moz-radial-gradient(#f6f6f6, #dfdfdf); - background: -webkit-radial-gradient(#f6f6f6, #dfdfdf); - background: -ms-radial-gradient(#f6f6f6, #dfdfdf); - background: -o-radial-gradient(#f6f6f6, #dfdfdf); - background: radial-gradient(#f6f6f6, #dfdfdf); -} - -/* Styles unique to fake dot (checked or left of checked) */ -input[type="radio"] + span::before -{ - content: "•"; - width: 12px; - height: 12px; - font-size: 36px; - - -moz-border-radius: 50%; - -webkit-border-radius: 50%; - border-radius: 50%; -} - -/* Styles unique to fake checkbox (unchecked) */ -input[type="checkbox"] + span::before -{ - position:relative; - content: ""; - opacity: .25; - width: 14px; - height: 14px; - font-size: 12px; - - -moz-border-radius: 3px; - -webkit-border-radius: 3px; - border-radius: 3px; -} - -/* Styles unique to fake checkbox (checked) */ -input[type="checkbox"]:checked + span::before -{ - content: "?"; - color: #a00; - - -moz-box-shadow: 0 0 2px transparent; - -webkit-box-shadow: 0 0 2px transparent; - box-shadow: 0 0 2px transparent; -} - -/* Remove dot from all radios _after_ selected one */ -input[type="radio"]:checked ~ input[type="radio"] + span::before -{ - content: ""; -} - -input.sheet-used+span::before -{ - content: "?"; - width: 12px; - height: 12px; - font-size: 12px; - - -moz-border-radius: 0%; - -webkit-border-radius: 0%; - border-radius: 0%; -} - -input.sheet-zero:checked + span::before -{ - opacity: 0; -} - -input.sheet-zero:hover + span::before -{ - opacity: 1; -} - -input.sheet-zero+ span::before -{ - font-size: 12px; - content: "?"; - opacity: 0.25; -} - -input.sheet-DP1Spec + span::before, -input.sheet-DP2Spec + span::before, -input.sheet-DP2Spec + span::before, -input.sheet-DP3Spec + span::before, -input.sheet-DP4Spec + span::before, -input.sheet-DP5Spec + span::before -{ - opacity: 1; - margin-bottom: 10px; -} - -div.sheet-DP1, -div.sheet-DP2, -div.sheet-DP2, -div.sheet-DP3, -div.sheet-DP4, -div.sheet-DP5 -{ - display: inline; -} -div.sheet-DP1wSpec, -div.sheet-DP2wSpec, -div.sheet-DP2wSpec, -div.sheet-DP3wSpec, -div.sheet-DP4wSpec, -div.sheet-DP5wSpec -{ - display: none; -} - -input.sheet-DP1Spec:checked ~ div.sheet-DP1, -input.sheet-DP2Spec:checked ~ div.sheet-DP2, -input.sheet-DP2Spec:checked ~ div.sheet-DP2, -input.sheet-DP3Spec:checked ~ div.sheet-DP3, -input.sheet-DP4Spec:checked ~ div.sheet-DP4, -input.sheet-DP5Spec:checked ~ div.sheet-DP5 -{ - display: none; -} - -input.sheet-DP1Spec:checked ~ div.sheet-DP1wSpec, -input.sheet-DP2Spec:checked ~ div.sheet-DP2wSpec, -input.sheet-DP2Spec:checked ~ div.sheet-DP2wSpec, -input.sheet-DP3Spec:checked ~ div.sheet-DP3wSpec, -input.sheet-DP4Spec:checked ~ div.sheet-DP4wSpec, -input.sheet-DP5Spec:checked ~ div.sheet-DP5wSpec -{ - display: inline; +.charsheet label { + display: inline-block; + width: 75px; + text-align: right; + padding-bottom: 0px; +} + +.charsheet input { + display: inline-block; + width: 160px; +} + +.charsheet { + background-color: white; +} + +.charsheet select { + width: 42px; +} + +/* Hide actual dot/checkbox */ +input[type="radio"], +input[type="checkbox"] +{ + position: absolute; + opacity: 0; + width:15px; + cursor: pointer; + z-index: 1; + margin-top: 6px; +} + +/* Styles common to fake dot and checkbox */ +input[type="radio"] + span::before, +input[type="checkbox"] + span::before +{ + border: solid 1px #a8a8a8; + line-height: 14px; + text-align: middle; + display: inline-block; + vertical-align: middle; + + -moz-box-shadow: 0 0 2px #ccc; + -webkit-box-shadow: 0 0 2px #ccc; + box-shadow: 0 0 2px #ccc; + + background: #f6f6f6; + background: -moz-radial-gradient(#f6f6f6, #dfdfdf); + background: -webkit-radial-gradient(#f6f6f6, #dfdfdf); + background: -ms-radial-gradient(#f6f6f6, #dfdfdf); + background: -o-radial-gradient(#f6f6f6, #dfdfdf); + background: radial-gradient(#f6f6f6, #dfdfdf); +} + +/* Styles unique to fake dot (checked or left of checked) */ +input[type="radio"] + span::before +{ + content: "•"; + width: 12px; + height: 12px; + font-size: 36px; + + -moz-border-radius: 50%; + -webkit-border-radius: 50%; + border-radius: 50%; +} + +/* Styles unique to fake checkbox (unchecked) */ +input[type="checkbox"] + span::before +{ + position:relative; + content: ""; + opacity: .25; + width: 14px; + height: 14px; + font-size: 12px; + + -moz-border-radius: 3px; + -webkit-border-radius: 3px; + border-radius: 3px; +} + +/* Styles unique to fake checkbox (checked) */ +input[type="checkbox"]:checked + span::before +{ + content: "?"; + color: #a00; + + -moz-box-shadow: 0 0 2px transparent; + -webkit-box-shadow: 0 0 2px transparent; + box-shadow: 0 0 2px transparent; +} + +/* Remove dot from all radios _after_ selected one */ +input[type="radio"]:checked ~ input[type="radio"] + span::before +{ + content: ""; +} + +input.sheet-used+span::before +{ + content: "?"; + width: 12px; + height: 12px; + font-size: 12px; + + -moz-border-radius: 0%; + -webkit-border-radius: 0%; + border-radius: 0%; +} + +input.sheet-zero:checked + span::before +{ + opacity: 0; +} + +input.sheet-zero:hover + span::before +{ + opacity: 1; +} + +input.sheet-zero+ span::before +{ + font-size: 12px; + content: "?"; + opacity: 0.25; +} + +input.sheet-DP1Spec + span::before, +input.sheet-DP2Spec + span::before, +input.sheet-DP2Spec + span::before, +input.sheet-DP3Spec + span::before, +input.sheet-DP4Spec + span::before, +input.sheet-DP5Spec + span::before +{ + opacity: 1; + margin-bottom: 10px; +} + +div.sheet-DP1, +div.sheet-DP2, +div.sheet-DP2, +div.sheet-DP3, +div.sheet-DP4, +div.sheet-DP5 +{ + display: inline; +} +div.sheet-DP1wSpec, +div.sheet-DP2wSpec, +div.sheet-DP2wSpec, +div.sheet-DP3wSpec, +div.sheet-DP4wSpec, +div.sheet-DP5wSpec +{ + display: none; +} + +input.sheet-DP1Spec:checked ~ div.sheet-DP1, +input.sheet-DP2Spec:checked ~ div.sheet-DP2, +input.sheet-DP2Spec:checked ~ div.sheet-DP2, +input.sheet-DP3Spec:checked ~ div.sheet-DP3, +input.sheet-DP4Spec:checked ~ div.sheet-DP4, +input.sheet-DP5Spec:checked ~ div.sheet-DP5 +{ + display: none; +} + +input.sheet-DP1Spec:checked ~ div.sheet-DP1wSpec, +input.sheet-DP2Spec:checked ~ div.sheet-DP2wSpec, +input.sheet-DP2Spec:checked ~ div.sheet-DP2wSpec, +input.sheet-DP3Spec:checked ~ div.sheet-DP3wSpec, +input.sheet-DP4Spec:checked ~ div.sheet-DP4wSpec, +input.sheet-DP5Spec:checked ~ div.sheet-DP5wSpec +{ + display: inline; } \ No newline at end of file diff --git a/CWOD-Hunter/Hunter.html b/CWOD-Hunter/Hunter.html index 9eff1ec2b4..f676240edd 100644 --- a/CWOD-Hunter/Hunter.html +++ b/CWOD-Hunter/Hunter.html @@ -1,1897 +1,1897 @@ -

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Experience

+
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+
+

Notes

+ +
+

Flaws

+ +
diff --git a/CWOD-Hunter/README.md b/CWOD-Hunter/README.md index ebfbe40a0f..61ca0bef2e 100644 --- a/CWOD-Hunter/README.md +++ b/CWOD-Hunter/README.md @@ -1,4 +1,4 @@ -Character sheet for Hunter: The Reckoning, by White Wolf Publishing. - -A big thanks goes out to Matt Zaldivar, Brian Shields and Benjamin Bandelow. +Character sheet for Hunter: The Reckoning, by White Wolf Publishing. + +A big thanks goes out to Matt Zaldivar, Brian Shields and Benjamin Bandelow. I used the exalted sheet and vampire sheet they made as a starting point and as such much, maybe most, of this code it theirs. \ No newline at end of file diff --git a/CWOD-Hunter/sheet.json b/CWOD-Hunter/sheet.json index 17cb5e5034..c1f3477de7 100644 --- a/CWOD-Hunter/sheet.json +++ b/CWOD-Hunter/sheet.json @@ -1,8 +1,8 @@ -{ - "html": "Hunter.html", - "css": "Hunter.css", - "authors": "Viviane Silva, Fernando Netto, and some coding by Matt Zaldivar, Brian Shields and Benjamin Bandelow, for their Exalted sheet nad Vampire Sheet.", - "roll20userid": "1335803", - "preview": "Hunter.png", - "instructions": "# Hunter: The Reckoning Character Sheet\r For use in the classic World of Darkness. Designed to function much like an actual paper sheet would. With the most notable exception being that you can roll Willpower directy from the sheet. Also, The Dice Pool section in the center at the bottom allow one to select an Attribute and/or Ability to roll; The Other Traits may also be seleceted in the Ability drop down. The check to the left of each die pool selection indicates that the roll has a specialty (i.e. dice will explode) All rolls from the sheet are of the from {Xd10}>Df1 or {Xd10!}>Df1 if special, where X is the number of dice and D is the difficulty. NOTE: These roll do not recognize botches. Further, the rolls will prompt the user to modify the number of dice rolled and set the difficulty. The defaults for these are 0 and 6 respectively. In the 'Edges', you put in the textbox, the name, creed and trigger of each edge, and in Virtues you just enter the number of dots you have in 'Score', and the amount you spent in 'Spent'." -} +{ + "html": "Hunter.html", + "css": "Hunter.css", + "authors": "Viviane Silva, Fernando Netto, and some coding by Matt Zaldivar, Brian Shields and Benjamin Bandelow, for their Exalted sheet nad Vampire Sheet.", + "roll20userid": "1335803", + "preview": "Hunter.png", + "instructions": "# Hunter: The Reckoning Character Sheet\r For use in the classic World of Darkness. Designed to function much like an actual paper sheet would. With the most notable exception being that you can roll Willpower directy from the sheet. Also, The Dice Pool section in the center at the bottom allow one to select an Attribute and/or Ability to roll; The Other Traits may also be seleceted in the Ability drop down. The check to the left of each die pool selection indicates that the roll has a specialty (i.e. dice will explode) All rolls from the sheet are of the from {Xd10}>Df1 or {Xd10!}>Df1 if special, where X is the number of dice and D is the difficulty. NOTE: These roll do not recognize botches. Further, the rolls will prompt the user to modify the number of dice rolled and set the difficulty. The defaults for these are 0 and 6 respectively. In the 'Edges', you put in the textbox, the name, creed and trigger of each edge, and in Virtues you just enter the number of dots you have in 'Score', and the amount you spent in 'Spent'." +} diff --git a/Path of Paper/path_of_paper.css b/Path of Paper/path_of_paper.css index dfbf603609..645a6b147a 100644 --- a/Path of Paper/path_of_paper.css +++ b/Path of Paper/path_of_paper.css @@ -1,108 +1,108 @@ - -.charsheet label { - display: inline-block; - width: 75px; - text-align: right; -} - -.charsheet input { - background-color: transparent; - border-style: solid; - border-color: black; - border-width: 0px 0px 2px 0px; -} - -.charsheet input.sheet-inputbox { - background-color: transparent; - border-style: solid; - border-color: black; - border-width: 1px 1px 1px 1px; -} - -.even { - border: 1px solid black; - background-color: #AAA; -} - -.odd { - border: 1px solid black; - background-color: #DDD; -} - -fieldset { - display: none; -} - -.sheet-colorred { - display: inline-block; - text-align: center; -} -.sheet_barbarianlink:hover + div{ - overflow: auto; - height: auto; - display: block; - background-color: gray; - position: absolute; - text-align: left; -} - -.sheet_barbarianshowhide { - overflow: hidden; - height: 0px; - ddisplay: none; -} - -.sheet-col strong.sheet-dee { - font-size: 1.4em; - font-weight: bold; - padding-right: 4px; -} - -.charsheet input.sheet-short { - width: 3.5em; -} - -.charsheet table td.sheet-skillsbox { - font-size: 0.60em; - text-align: left; -} - -.charsheet { - background-color: white; - background-image: none; -} - -.charsheet table th { - font-size: 0.8em; - text-align: center; -} - -.charsheet table td.sheet-statlabel-big-gray { - background-color: gray; - color: white; - font-size: 0.9em; - text-align: center; -} - -.charsheet table td.sheet-statlabel-big { - background-color: black; - color: white; - font-size: 0.9em; - text-align: center; -} -.charsheet table td.sheet-statlabel { - background-color: black; - color: white; - font-size: 0.7em; - text-align: center; -} - -.charsheet table td { - font-weight: bold; - text-align: center; -} - -select.sheet-dtype { - width: 60px; - vertical-align: top; + +.charsheet label { + display: inline-block; + width: 75px; + text-align: right; +} + +.charsheet input { + background-color: transparent; + border-style: solid; + border-color: black; + border-width: 0px 0px 2px 0px; +} + +.charsheet input.sheet-inputbox { + background-color: transparent; + border-style: solid; + border-color: black; + border-width: 1px 1px 1px 1px; +} + +.even { + border: 1px solid black; + background-color: #AAA; +} + +.odd { + border: 1px solid black; + background-color: #DDD; +} + +fieldset { + display: none; +} + +.sheet-colorred { + display: inline-block; + text-align: center; +} +.sheet_barbarianlink:hover + div{ + overflow: auto; + height: auto; + display: block; + background-color: gray; + position: absolute; + text-align: left; +} + +.sheet_barbarianshowhide { + overflow: hidden; + height: 0px; + ddisplay: none; +} + +.sheet-col strong.sheet-dee { + font-size: 1.4em; + font-weight: bold; + padding-right: 4px; +} + +.charsheet input.sheet-short { + width: 3.5em; +} + +.charsheet table td.sheet-skillsbox { + font-size: 0.60em; + text-align: left; +} + +.charsheet { + background-color: white; + background-image: none; +} + +.charsheet table th { + font-size: 0.8em; + text-align: center; +} + +.charsheet table td.sheet-statlabel-big-gray { + background-color: gray; + color: white; + font-size: 0.9em; + text-align: center; +} + +.charsheet table td.sheet-statlabel-big { + background-color: black; + color: white; + font-size: 0.9em; + text-align: center; +} +.charsheet table td.sheet-statlabel { + background-color: black; + color: white; + font-size: 0.7em; + text-align: center; +} + +.charsheet table td { + font-weight: bold; + text-align: center; +} + +select.sheet-dtype { + width: 60px; + vertical-align: top; } \ No newline at end of file diff --git a/Path of Paper/path_of_paper.html b/Path of Paper/path_of_paper.html index e1e9296c0d..4eea72e005 100644 --- a/Path of Paper/path_of_paper.html +++ b/Path of Paper/path_of_paper.html @@ -1,346 +1,346 @@ - -
-
PoE
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Name
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Gender
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Level
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MaxDamage
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LifeESLifeESLifeESLifeES
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Mana
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ModifiersTotalModifiersTotal
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FlasksTotal
charges
Affix
1
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Flask 1
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-
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Attacking
WAMFlat added
Damage
Lower enemy
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SKILLSTotalSkill
points
From
stats
Modifiers
Athletics
Soul Endurance
Survival
Stealth
Soul Manipulation
Maneuver
Initiative
Perception
Lore
Soulcraft
Intimidation
Negotiation
Charm
- -
PoE
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PoE
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Soul Skills
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Keystones
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Gear
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Inventory
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Miscellaneous
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PoE
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Name
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Gender
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Level
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MaxDamage
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LifeESLifeESLifeESLifeES
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StatsBasePer lvlModifiersTOTAL
STR
DEX
INT
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Mana
MaxCurrent
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Armour
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Elemental
Resistance
Threshold
ModifiersTotalModifiersTotal
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FlasksTotal
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Affix
1
Affix
2
Current
charges
Flask 1
Flask 2
+
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Attacking
WAMFlat added
Damage
Lower enemy
threshold
Life
leech
Mana
leech
Crit
damage
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SKILLSTotalSkill
points
From
stats
Modifiers
Athletics
Soul Endurance
Survival
Stealth
Soul Manipulation
Maneuver
Initiative
Perception
Lore
Soulcraft
Intimidation
Negotiation
Charm
+ +
PoE
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PoE
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PoE
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PoE
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Soul Skills
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Keystones
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Gear
+
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Inventory
+
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Miscellaneous
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+ + + diff --git a/Path of Paper/sheet.json b/Path of Paper/sheet.json index 7ea873d060..4d7fdf7ab7 100644 --- a/Path of Paper/sheet.json +++ b/Path of Paper/sheet.json @@ -1,7 +1,7 @@ -{ - "html": "path_of_paper.html", - "css": "path_of_paper.css", - "authors": "Juan S.", - "roll20userid": "498547", - "instructions": "Path of Paper, the game system created by Richard West (Angryaa)" +{ + "html": "path_of_paper.html", + "css": "path_of_paper.css", + "authors": "Juan S.", + "roll20userid": "498547", + "instructions": "Path of Paper, the game system created by Richard West (Angryaa)" } \ No newline at end of file diff --git a/Star Wars Revised RPG/SWRRPG.css b/Star Wars Revised RPG/SWRRPG.css index c03bea4463..91faae745e 100644 --- a/Star Wars Revised RPG/SWRRPG.css +++ b/Star Wars Revised RPG/SWRRPG.css @@ -1,247 +1,247 @@ - -.charsheet label { - display: inline-block; - width: 75px; - text-align: right; -} - -.charsheet input { - background-color: transparent; - border-style: solid; - border-color: black; 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+} + +select.sheet-dtype { + width: 60px; + vertical-align: top; +} + +.sheet-rolltemplate-5eAttack table { + width: 189px; + padding: 2px; + border: 2px solid #5ed7c4 ; + background-color: #1e4d43; +} + +.sheet-rolltemplate-5eAttack th { + color: #5ed7c4; + padding-left: 5px; + line-height: 1.6em; + font-size: 1.2em; + text-align: left; + font-family: "Times New Roman", Times, serif; + font-variant: normal; +} + +.sheet-rolltemplate-5eAttack tr { + color: #5ed7c4; + padding-left: 5px; + line-height: 1.6em; + font-size: 1.2em; + text-align: left; + font-family: "Times New Roman", Times, serif; + font-variant: normal; +} + +.sheet-rolltemplate-5eAttack .sheet-subheader { + color: #5ed7c4; + font-size: 1em; + font-style: italic; +} + +.sheet-rolltemplate-5eAttack .sheet-arrow-right { + border-top: 3px solid transparent; + border-bottom: 3px solid transparent; + border-left: 180px solid #5ed7c4; +} + +.sheet-rolltemplate-5eAttack .sheet-tcat { + font-style: normal; + color: #5ed7c4; +} + +.sheet-rolltemplate-5eAttack td { + padding-left: 5px; +} + +.sheet-rolltemplate-5eAttack .inlinerollresult { + background-color: #1e4d43; + border: none; + color: #5ed7c4; +} + +.sheet-rolltemplate-5eAttack .inlinerollresult.fullcrit { + color: #3FB315; + border: none; +} + +.sheet-rolltemplate-5eAttack .inlinerollresult.fullfail { + color: #B31515; + border: none; +} + +.sheet-rolltemplate-5eAttack .inlinerollresult.importantroll { + color: #4A57ED; + border: none; +} + + +.sheet-rolltemplate-check table { + width: 189px; + padding: 2px; + border: 2px solid #5ed7c4 ; + background-color: #1e4d43; +} + +.sheet-rolltemplate-check th { + color: #5ed7c4; + padding-left: 5px; + line-height: 1.6em; + font-size: 1.2em; + text-align: left; + font-family: "Times New Roman", Times, serif; + font-variant: normal; +} + +.sheet-rolltemplate-check tr { + color: #5ed7c4; + padding-left: 5px; + line-height: 1.6em; + font-size: 1.2em; + text-align: left; + font-family: "Times New Roman", Times, serif; + font-variant: normal; +} + +.sheet-rolltemplate-check .sheet-subheader { + color: #5ed7c4; 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-

-
 
Character Sheet
-

Player Name
-

Character Name
-

Experience
-
-

Character Level
-

Class Level
-

Class
-
-

Species
-

Size
-

Age
-

Gender
-

Height
-

Weight
-

Hair
-

Eyes
-

Skin
-
- -
-
-
- - - - - - - - - - - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Ability NameAbility
Score
Ability
Modifier
Temp
Adjust
Temp
Modifier
Rolls
STR
Strength
DEX
Dexterity
CON
Constitution
INT
Intelligence
WIS
Wisdom
CHA
Charisma
-
- - - - - - - - - - - - - -
Vit
Vitality

Current

Total
Wou
Wounds

Current

Total

Vitality Dice
- - - - - - - -
INITIATIVE
=
Total
 
+
Dex
Modifier

Misc
Modifier
- -
- - - - - - - - - - - -
AC
Armor Class

Total
 
= 10 +



Class
Bonus
+
Dex
Modifier
+
Size
Modifier
+
Misc
Modifier
+
Temp
Modifier
-
- - - - - - - - - -
FLAT-
FOOTED
Armor Class

Total
 
AC Penalty
Armor Class Penalty
Speed
Total
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Saving ThrowsTotalBaseAbility
Modifier
Misc
Modifier
Temp
Modifier
Roll
Fortitude
(Constitution)
= + + +
Reflex
(Dexterity)
= + + +
Will
(Wisdom)
= + + +
-
- - - - - - - - - - -
Melee
Attack Bonus

Total
 
=
Base Attack
Bonus
+
Strength
Modifier
+ +
Size
Modifier

Misc
Modifier
+
Temp
Modifier
-
- - - - - - - - - - -
Ranged
Attack Bonus

Total
 
=
Base Attack
Bonus
+
Dexterity
Modifier
+ +
Size
Modifier

Misc
Modifier
+
Temp
Modifier
-
- - - - -
Melee Weapons
- -
- - - - - - - - - - - - - - - - - - - - - - - -
NameAttack BonusDamage
RollRangeTypeNotes
-
- -
- - - - -
Ranged Weapons
- -
- - - - - - - - - - - - - - - - - - - - - - - -
NameAttack BonusDamage
RollRangeTypeNotes
-
- -
- - - - -
AC Items
- -
- - - - - - - - - - - - - - - - - - - -
Item NameSpeedTypeCheck PenaltyMax DexDamage ReductionWeight
-
-
- - - - -
- - - - -
Gear
- -
- - - - - - - - - -
Item NameWt.
-
-
- - - - -
Feats
- -
- - - - - - - -
Feat Name
-
-
-

Notes

- - - -
-

Starships

- - - -
- -
- -
- - -
- - - - - - - - - - -
-
Reputation Bonus

Total
Credits

Total
- - - - - - - - - - -
-
Force Points

Total
Dark Side Points

Total
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Skills
Class
Skill
Skill NamesTotal
Bonus
Ability
Mod.
RanksMisc.
Mod
Roll
Appraise*
Astrogate
Balance*
Bluff*
Climb*
Computeruse*
Demolitions
Diplomacy*
Disable Device
Disguise*
Escape Artist*
Forgery*
Gamble*
Gather Information*
Handle Animal
Hide*
Intimidate*
Jump*
Listen*
Move Silently*
Pilot*
Repair
Ride*
Search*
Sense Motive*
Sleight of Hand
Spot*
Survival*
Swim*
Treat Injury*
Tumble
- Craft
-
- - -
-
- Knowledge
-
- - -
-
- Profession
-
- - -
-
- Languages
-
-
-
-
- - - -
* can be used with 0 ranks~ is a dark side power
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Force Skills
CSSkill NamesFeatTotal
Bonus
Ability
Mod.
RanksMisc.
Mod
Roll
Affect MindAlter
BattlemindControl
~Drain Energy*Alter
Empathy*Force
Enhance AbilityForce
Enhance SensesSense
FarseeingSense
~Fear*Sense
Force DefenseControl
~Force Grip*Alter
~Lightning*Alter
Force Stealth*Control
Force Strike*Alter
Friendship*Force
Heal Another*Alter
Heal Self*Control
IllusionAlter
Move Object*Alter
See Force*Sense
TelepathySense
- - - - - - {{#damage}} - - - - {{/damage}} -
{{name}}
{{subtags}}
Attack: {{attack}} vs AC
- Damage: {{damage}} -
- - - - - - - + +
+

+
 
Character Sheet
+

Player Name
+

Character Name
+

Experience
+
+

Character Level
+

Class Level
+

Class
+
+

Species
+

Size
+

Age
+

Gender
+

Height
+

Weight
+

Hair
+

Eyes
+

Skin
+
+ +
+
+
+ +
{{name}}
Check: {{Roll}}
+ + + + + + + + + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Ability NameAbility
Score
Ability
Modifier
Temp
Adjust
Temp
Modifier
Rolls
STR
Strength
DEX
Dexterity
CON
Constitution
INT
Intelligence
WIS
Wisdom
CHA
Charisma
+
+ + + + + + + + + + + + + +
Vit
Vitality

Current

Total
Wou
Wounds

Current

Total

Vitality Dice
+ + + + + + + +
INITIATIVE
=
Total
 
+
Dex
Modifier

Misc
Modifier
+ +
+ + + + + + + + + + + +
AC
Armor Class

Total
 
= 10 +



Class
Bonus
+
Dex
Modifier
+
Size
Modifier
+
Misc
Modifier
+
Temp
Modifier
+
+ + + + + + + + + +
FLAT-
FOOTED
Armor Class

Total
 
AC Penalty
Armor Class Penalty
Speed
Total
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Saving ThrowsTotalBaseAbility
Modifier
Misc
Modifier
Temp
Modifier
Roll
Fortitude
(Constitution)
= + + +
Reflex
(Dexterity)
= + + +
Will
(Wisdom)
= + + +
+
+ + + + + + + + + + +
Melee
Attack Bonus

Total
 
=
Base Attack
Bonus
+
Strength
Modifier
+ +
Size
Modifier

Misc
Modifier
+
Temp
Modifier
+
+ + + + + + + + + + +
Ranged
Attack Bonus

Total
 
=
Base Attack
Bonus
+
Dexterity
Modifier
+ +
Size
Modifier

Misc
Modifier
+
Temp
Modifier
+
+ + + + +
Melee Weapons
+ +
+ + + + + + + + + + + + + + + + + + + + + + + +
NameAttack BonusDamage
RollRangeTypeNotes
+
+ +
+ + + + +
Ranged Weapons
+ +
+ + + + + + + + + + + + + + + + + + + + + + + +
NameAttack BonusDamage
RollRangeTypeNotes
+
+ +
+ + + + +
AC Items
+ +
+ + + + + + + + + + + + + + + + + + + +
Item NameSpeedTypeCheck PenaltyMax DexDamage ReductionWeight
+
+
+ + + + +
+ + + + +
Gear
+ +
+ + + + + + + + + +
Item NameWt.
+
+
+ + + + +
Feats
+ +
+ + + + + + + +
Feat Name
+
+
+

Notes

+ + + +
+

Starships

+ + + +
+ +
+ +
+ + +
+ + + + + + + + + + +
+
Reputation Bonus

Total
Credits

Total
+ + + + + + + + + + +
+
Force Points

Total
Dark Side Points

Total
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Skills
Class
Skill
Skill NamesTotal
Bonus
Ability
Mod.
RanksMisc.
Mod
Roll
Appraise*
Astrogate
Balance*
Bluff*
Climb*
Computeruse*
Demolitions
Diplomacy*
Disable Device
Disguise*
Escape Artist*
Forgery*
Gamble*
Gather Information*
Handle Animal
Hide*
Intimidate*
Jump*
Listen*
Move Silently*
Pilot*
Repair
Ride*
Search*
Sense Motive*
Sleight of Hand
Spot*
Survival*
Swim*
Treat Injury*
Tumble
+ Craft
+
+ + +
+
+ Knowledge
+
+ + +
+
+ Profession
+
+ + +
+
+ Languages
+
+
+
+
+ + + +
* can be used with 0 ranks~ is a dark side power
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Force Skills
CSSkill NamesFeatTotal
Bonus
Ability
Mod.
RanksMisc.
Mod
Roll
Affect MindAlter
BattlemindControl
~Drain Energy*Alter
Empathy*Force
Enhance AbilityForce
Enhance SensesSense
FarseeingSense
~Fear*Sense
Force DefenseControl
~Force Grip*Alter
~Lightning*Alter
Force Stealth*Control
Force Strike*Alter
Friendship*Force
Heal Another*Alter
Heal Self*Control
IllusionAlter
Move Object*Alter
See Force*Sense
TelepathySense
+ + + + + + {{#damage}} + + + + {{/damage}} +
{{name}}
{{subtags}}
Attack: {{attack}} vs AC
+ Damage: {{damage}} +
+ + + + + + + \ No newline at end of file diff --git a/Star Wars Revised RPG/sheet.json b/Star Wars Revised RPG/sheet.json index 1a5e42a587..aea8d6da21 100644 --- a/Star Wars Revised RPG/sheet.json +++ b/Star Wars Revised RPG/sheet.json @@ -1,8 +1,8 @@ -{ - "html": "SWRRPG.html", - "css": "SWRRPG.css", - "authors": "trae chappell", - "roll20userid": "826322", - "preview": "SWRRPGscreenshot.png", - "instructions": "You will need to fill each section for the totals to work correctly, even with zeros. When entering damage for your weapon please enter in standard roll format" +{ + "html": "SWRRPG.html", + "css": "SWRRPG.css", + "authors": "trae chappell", + "roll20userid": "826322", + "preview": "SWRRPGscreenshot.png", + "instructions": "You will need to fill each section for the totals to work correctly, even with zeros. When entering damage for your weapon please enter in standard roll format" } \ No newline at end of file
{{name}}
Check: {{Roll}}