diff --git a/GURPS/translations/nl.json b/GURPS/translations/nl.json index 94b9f98d0c..c78668dfc0 100644 --- a/GURPS/translations/nl.json +++ b/GURPS/translations/nl.json @@ -445,6 +445,7 @@ "attributes-intelligence-tooltip": "Intelligence 20pts/level -Unmodified:", "abbreviation-health": "HT", "attributes-health-tooltip": "Health 10pts/level - Unmodified:", + "attributes-health-detailed-tooltip": "With the advent of the new Success/Fail results for the sections of Unstun, (Roll to check if recovering from a Stun result from the previous tun), K Down (Knockdown and Stunning), Unconsciousness, and Death, the HT roll should not be used for these. Instead, you should be using those specific sections as these rolls will have specific Success/Fail results associated with said topics.", "abbreviation-perception": "Per", "attributes-perception-tooltip": "Perception: Based on Intelligence
5pts/level.
Unmodified: ", "attribute-vision": "Vision", @@ -465,9 +466,9 @@ "attribute-unstun": "Unstun", "attribute-unstun-tooltip": "Recover from Physical Stun (B380), based on HT (Health)
Roll at the end of your turn after you Do Nothing.
Notes: (These should be entered as a MOD)
● Fit +1 to Unstun, Very Fit +3 to Unstun.", "abbreviation-knock-down": "K Down", - "attribute-knock-down-tooltip": "Knockdown and Stunning check (B420), based on HT (Health).
Roll immediately whenever the following happens:
Modifiers:
", + "attribute-knock-down-tooltip": "Knockdown and Stunning check (B420), based on HT (Health).
Roll immediately whenever the following happens:
Modifiers:
", "abbreviation-unconscious": "Unc.", - "attribute-unconscious-check-tooltip": "Unconscious Check, based on Health
Roll immediately when HP first reaches zero or less. (Per Kromm).
At the beginning of your turn and when HP is zero or less, roll per turn to take an Active Action.
-1 per full multiple of HP below zero.
Notes: (These should be entered as a MOD)
Hard/Easy to Subdue: Gives +/- per level to Unconscious Check
Fit +1 to Unc. Check . Very Fit +2 to Unc. Check", + "attribute-unconscious-check-tooltip": "Unconscious Check, based on Health
Roll to stay conscious.
Roll immediately when HP first reaches zero or less. (Per Kromm).
At the beginning of your turn and when HP is zero or less, roll per turn to take an Active Action.
-1 per full multiple of HP below zero.
Notes: (These should be entered as a MOD)
Hard/Easy to Subdue: Gives +/- per level to Unconscious Check
Fit +1 to Unc. Check . Very Fit +2 to Unc. Check", "abbreviation-death-check": "Death", "attribute-death-check-tooltip": "Death Check (B423), based on HT (Health).
On damage taken: Immediately Roll a Death Check if you are
at-1xHP or more.
Roll again each time you suffer injury equal to a further
multiple of your HP. (-2xHP, -3xHP, -4xHP)
Immediate Death at -5xHP
Notes: (These should be entered as a MOD)
Hard/Easy to Kill: Gives +/- per level to a Death Check
Fit +1 to Death Check . Very Fit +2 to Death Check", "speed-label": "Speed", @@ -545,8 +546,14 @@ "shift-slightly-tooltip": "\nThe weight of an object that the character
\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t", "notes-label": "Notes", "notes-custom-macro-label": "Notes & Custom Macro", - "custom-macro-label": "Custom Macro", - "skills-custom-macro-tooltip": "Enter a custom macro to apply to all skill rolls.", + "custom-macro-skills-label": "Custom Macro for Skills", + "custom-macro-skills-tooltip": "Enter a custom macro to apply to all skill rolls.", + "custom-macro-defense-label": "Custom Macro for Defense", + "custom-macro-defense-tooltip": "Enter a custom macro to apply to all defense rolls.", + "custom-macro-melee-label": "Custom Macro for Melee", + "custom-macro-melee-tooltip": "Enter a custom macro to apply to all melee rolls.", + "custom-macro-ranged-label": "Custom Macro for Ranged", + "custom-macro-ranged-tooltip": "Enter a custom macro to apply to all ranged rolls.", "encumbrance-label": "Encumbrance", "load-label": "Load", "encumbrance-move-score-tooltip": "Note: The Move score automatically adjusts for Encumbrance
and for HP and/or FP loss below 1/3. (B419, B426).
STEP: The number in parentheses is the step distance.", @@ -1235,7 +1242,40 @@ "show-notes-in-roll-template-label": "Show notes in roll template", "editable-wound-modifier-notes-label": "Editable Wound Modifier Notes", "editable-wound-modifier-notes-description": "Initial wound modifier notes based on GURPS 4th Edition - Campaigns", + "reset-button-label": "Reset", "wound-notes-button-description": "If you modified a note, you will not see the most recent rule updates. Press the button to get the recent rules. NOTE: this will replace any notes you made.", + "reset-spell-notes-button-label": "Reset Spell Notes", + "spell-notes-button-description": "If you modified a note, you will not see the most recent rule updates. Press the button to get the recent rules. NOTE: this will replace any notes you made.", + "reset-fright-check-button-label": "Reset Fright Check Notes", + "fright-check-notes-button-description": "If you modified a note, you will not see the most recent rule updates. Press the button to get the recent rules. NOTE: this will replace any notes you made.", + "fright-check-success-notes-label": "Fright Check Success Notes", + "fright-check-critical-success-notes-label": "Fright Check Critical Success Notes", + "fright-check-fail-notes-label": "Fright Check Fail Notes", + "fright-check-critical-failure-notes-label": "Fright Check Critical Failure Notes", + "reset-unstun-check-button-label": "Reset Unstun Check Notes", + "unstun-check-notes-button-description": "If you modified a note, you will not see the most recent rule updates. Press the button to get the recent rules. NOTE: this will replace any notes you made.", + "unstun-check-success-notes-label": "Unstun Check Success Notes", + "unstun-check-critical-success-notes-label": "Unstun Check Critical Success Notes", + "unstun-check-fail-notes-label": "Unstun Check Fail Notes", + "unstun-check-critical-failure-notes-label": "Unstun Check Critical Failure Notes", + "reset-knockdown-check-button-label": "Reset Knockdown Check Notes", + "knockdown-check-notes-button-description": "If you modified a note, you will not see the most recent rule updates. Press the button to get the recent rules. NOTE: this will replace any notes you made.", + "knockdown-check-success-notes-label": "Knockdown Check Success Notes", + "knockdown-check-critical-success-notes-label": "Knockdown Check Critical Success Notes", + "knockdown-check-fail-notes-label": "Knockdown Check Fail Notes", + "knockdown-check-critical-failure-notes-label": "Knockdown Check Critical Failure Notes", + "reset-unconscious-check-button-label": "Reset Unconscious Check Notes", + "unconscious-check-notes-button-description": "If you modified a note, you will not see the most recent rule updates. Press the button to get the recent rules. NOTE: this will replace any notes you made.", + "unconscious-check-success-notes-label": "Unconscious Check Success Notes", + "unconscious-check-critical-success-notes-label": "Unconscious Check Critical Success Notes", + "unconscious-check-fail-notes-label": "Unconscious Check Fail Notes", + "unconscious-check-critical-failure-notes-label": "Unconscious Check Critical Failure Notes", + "reset-death-check-button-label": "Reset Death Check Notes", + "death-check-notes-button-description": "If you modified a note, you will not see the most recent rule updates. Press the button to get the recent rules. NOTE: this will replace any notes you made.", + "death-check-success-notes-label": "Death Check Success Notes", + "death-check-critical-success-notes-label": "Death Check Critical Success Notes", + "death-check-fail-notes-label": "Death Check Fail Notes", + "death-check-critical-failure-notes-label": "Death Check Critical Failure Notes", "cutting-label": "Cutting", "impaling-label": "Impaling", "crushing-label": "Crushing",