diff --git a/GURPS/translations/es.json b/GURPS/translations/es.json index 4bcefd6ec8..9e46ff9fac 100644 --- a/GURPS/translations/es.json +++ b/GURPS/translations/es.json @@ -98,7 +98,7 @@ "all-out-attack-feint-label": "Feint: +0", "all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!
Movement: half-move, forward only
Defense: None
See B365", "all-out-attack-strong-label": "Strong: +0", - "all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!
Movement: half-move, forward only
Defense: None
See B365", + "all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!
Movement: half-move, forward only
Defense: None
See B365", "posture-label": "Posture", "posture-tooltip": "Your posture when attack was made. See B547.", "evaluate-label": "Evaluate", @@ -111,8 +111,12 @@ "rapid-strike-tooltip": "Make two attacks at -6 each, you may attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace one of the attacks with rapid strike. See B370", "rapid-strike-master-label": "Rapid Strike Master: -3", "rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you may attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace one of the attacks with rapid strike. See B370 and B547", + "flurry-of-blows-label": "Flurry of Blows (1 FP): -3", + "flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you may attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace one of the attacks with rapid strike. Can't be combined with Mighty Blow. See B370", "attack-from-above-label": "Attack from above: -2", "attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).
If you win, target is surprised and gets No defense and may freeze.
If you lose, target is at -2 defense.
If target is aware they could use stop-thrust.
You suffer falling damage, but can use skills to offset distance.
Optional attack: do falling damage to target.
See B400", + "mighty-blow-label": "Mighty Blow (1 FP)", + "mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! Can't be combined with Flurry of Blows. See B357.", "height-difference-label": "Height Difference", "height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402", "improvised-weapon-label": "Arma Improvisada", @@ -504,6 +508,9 @@ "shift-slightly-tooltip": "\nThe weight of an object that the character
\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t", "notes-label": "Notes", "encumbrance-label": "Impedimento", + "apply-encumbrance-tooltip": "Apply encumbrance penalty.", + "show-defense-bonus-label": "Show DB Notes", + "show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.", "load-label": "Load", "load-tooltip": "Amount of weight you're currently carrying.", "encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance
\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t", @@ -804,6 +811,7 @@ "abbreviation-hit-modifier-label": "Hit Mod", "reset-label": "Reiniciar", "help-label": "Ayuda", + "skill-modifiers-reset-tooltip": "Reset skill modifiers.", "apply-firing-tooltip": "Apply this modifier to the ranged Modifier box and Roll Modifiers tool.
Important This will replace any current modifiers.", "apply-label": "Apply", "falling-collision-label": "Falling and Collision", @@ -819,8 +827,8 @@ "collision-label": "Collision", "demolition-label": "Demolition", "select-label": "Selección", - "select-token-tooltip": "Click the button to select a token that you control before the skill roll.
The token name will appear in the results.
You can enter a secondary token field or character attribute to include in in the display.", - "target-token-tooltip": "Click the button to <>target a token before the skill roll.
The token name will appear in the results.
You can enter a secondary token field or character attribute to include in in the display.", + "select-token-tooltip": "Click the button to turn on select a token before a skill roll.
The token name will appear in the results.
Note: More advanced features will require using Roll20's API.", + "target-token-tooltip": "Click the button to turn on target a token before a skill roll.
The token name will appear in the results.
Note: More advanced features will require using Roll20's API.", "demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.", "demolition-type-tooltip": "Type
Refer to the REF table B415.", "abbreviation-relative-explosive-force-label": "REF", @@ -990,6 +998,8 @@ "rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR
\n\t\t\t\t\t\t\tSee B378 Damage Roll\n\t\t\t\t\t\t", "roll-label": "Resultado:", "against-label": "Against", + "target-one-label": "Target 1", + "selected-label": "Selected", "target-label": "Target", "recoil-label": "Retroceso", "abbreviation-malfunction-label": "Avería",