diff --git a/PokemonTabletopAdventures_v3/PTA3.html b/PokemonTabletopAdventures_v3/PTA3.html
index 08a0c7320e..eeea1574e9 100644
--- a/PokemonTabletopAdventures_v3/PTA3.html
+++ b/PokemonTabletopAdventures_v3/PTA3.html
@@ -1048,9 +1048,9 @@
ℹ
@@ -4962,9 +4962,9 @@ const skillOptionsFlags = [
});
// Sleight of Hand
- on(`${cMods} change:sleight_ability_mod change:sleightofhandtalent1 change:sleightofhandtalent2 change:sleightofhand sheet:opened`, function (event) {
- getAttrs(["sleight_ability_mod"], function (mod) {
- const abiMod = `${mod.sleight_ability_mod}MOD`;
+ on(`${cMods} change:sleightofhand_ability_mod change:sleightofhandtalent1 change:sleightofhandtalent2 change:sleightofhand sheet:opened`, function (event) {
+ getAttrs(["sleightofhand_ability_mod"], function (mod) {
+ const abiMod = `${mod.sleightofhand_ability_mod}MOD`;
const source = event.sourceAttribute;
if (source && abilities.includes(source.toUpperCase()) && source.toUpperCase() != abiMod) return;
getSkillAttributes(abiMod, "sleightofhandtalent1", "sleightofhandtalent2", "sleightofhand", "sleightofhand_total");
diff --git a/PokemonTabletopAdventures_v3/README.md b/PokemonTabletopAdventures_v3/README.md
index bb2ecd7301..605c353f28 100644
--- a/PokemonTabletopAdventures_v3/README.md
+++ b/PokemonTabletopAdventures_v3/README.md
@@ -23,6 +23,11 @@ Things we want to add to the character sheet, presented in no particular order o
## Changelog
+### Jul 26, 2025
+- Resolved a few niggling issue with skills
+ - Sleight of Hand had a mismatch in attribute name for the selected ability modifier
+ - Engineering had the wrong value in the selected attribute drop-down selected by default
+
### Jul 20, 2025
- Added Collapse/Expand button for all skills, so a single click closes/opens them all
- Added collapsing section for giving held items a description to prevent continuous cross-referencing