From 01b7fba40331dd1e13fed7063aebe21eb8145230 Mon Sep 17 00:00:00 2001 From: Mark Date: Tue, 9 Feb 2016 18:45:18 +0100 Subject: [PATCH] spells formatted on spell page --- D&D_5e_Shaped/D&D_5e.html | 2 +- .../components/character/character.html | 5 +- .../components/character/defaultAbility.html | 36 +++--- .../spells/spellcasting_bonuses.html | 6 +- .../precompiled/components/spells/spells.html | 104 +++++++++--------- .../precompiled/translations/en.json | 1 + 6 files changed, 76 insertions(+), 78 deletions(-) diff --git a/D&D_5e_Shaped/D&D_5e.html b/D&D_5e_Shaped/D&D_5e.html index ad762eae65..54225c5a90 100644 --- a/D&D_5e_Shaped/D&D_5e.html +++ b/D&D_5e_Shaped/D&D_5e.html @@ -1,4 +1,4 @@ -
Sheet version:
Dungeons & Dragons (5th edition)
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CoreKernCoreCore NPCNPCNPCNPC SpellsSpellsSortsМагия EquipmentEquipmentEquipmentEquipment ResourcesResourcesResourcesResources CharacterCharacterCharacterCharacter y AllAllAllAll
Saving throwsRettungswürfeSaving throwsSaving throws
SkillsSkillsCompétencesНавыки
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Hit diceHit diceDés de VieКость Хитов
SuccessesErfolgeSuccessesSuccesses

FailuresFailuresFailuresFailures

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y
HealHealHealHeal.
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QueryQueryQueryQuery
ExtrasExtrasExtrasExtras.
FreetextFreetextFreetextFreetext
FreeformFreeformFreeformFreeform
ResourcesResourcesResourcesResources
Spell slotsZauberslotsSpell slotsSpell slots Spell pointsZauberpunkteSpell pointsSpell points
1st1st1st1st
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2nd2nd2nd2nd
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3rd3rd3rd3rd
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4th4th4th4th
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5th5th5th5th
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6th6th6th6th
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7th7th7th7th
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8th8th8th8th
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9th9th9th9th
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Spell slotsZauberslotsSpell slotsSpell slots
1st1st1st1st
2
2nd2nd2nd2nd
3
3rd3rd3rd3rd
5
4th4th4th4th
6
5th5th5th5th
7
6th6th6th6th
9
7th7th7th7th
10
8th8th8th8th
11
9th9th9th9th
13
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Spell pointsZauberpunkteSpell pointsSpell points
?
Recharges on a long rest (4 recharge on a short rest if lvl 20)Recharges on a long rest (4 recharge on a short rest if lvl 20)Recharges on a long rest (4 recharge on a short rest if lvl 20)Recharges on a long rest (4 recharge on a short rest if lvl 20)
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Sorcery PointsSorcery PointsSorcery PointsSorcery Points
?
Recharges on a long or short rest and are all of the same levelRecharges on a long or short rest and are all of the same levelRecharges on a long or short rest and are all of the same levelRecharges on a long or short rest and are all of the same level
/
WarlockWarlockSorcierКолдун Spell slotsZauberslotsSpell slotsSpell slots
AttackAttackAttackAttack
ATKATKATKATK
DamageDamageDamageDamage
y
NameNameNomНаименование
TypeTypeTypeТип
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RangeRangeRangeRange
AmmoAmmoAmmoAmmo
AttackAttackAttackAttack.
ProfProfProfProf
+
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DCDCDCDC
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EmoteEmoteEmoteEmote
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AttacksAttacksAttaquesНападки
ArmorArmorArmureДоспехи
ACACCAКБ

EquipmentEquipmentEquipmentEquipment
QtyQtyQtéКлво
EquipmentEquipmentEquipmentEquipment
Resistances & ImmunitiesResistenzen & ImmunitätenResistances & ImmunitiesResistances & Immunities
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LevelLevelNiveauУровеньEffectEffectEffectEffect
1Disadvantage on ability checksDisadvantage on ability checksDisadvantage on ability checksDisadvantage on ability checks
2Speed halvedSpeed halvedSpeed halvedSpeed halved
3Disadvantage on attack rolls and saving throwsDisadvantage on attack rolls and saving throwsDisadvantage on attack rolls and saving throwsDisadvantage on attack rolls and saving throws
4Hit point maximum halvedHit point maximum halvedHit point maximum halvedHit point maximum halved
5Speed reduced to 0Speed reduced to 0Speed reduced to 0Speed reduced to 0
6DeathDeathDeathDeath
y

Armor ClassArmor ClassArmureКласс Брони

Hit pointsHit pointsPoints de VieХит Поинты

SpeedGeschSpeedSpeed

STR

Saving throwsRettungswürfeSaving throwsSaving throws

[object Object][object Object][object Object][object Object]

undefinedundefinedundefinedundefined

ChallengeHerrausf.ChallengeChallenge

XP
?
This will set the ability for saving throw DCs when importing a Spell or Attack. If "Add Casting Modifier" is also set on the importing item it will apply to the damage ability or heal ability as well.This will set the ability for saving throw DCs when importing a Spell or Attack. If "Add Casting Modifier" is also set on the importing item it will apply to the damage ability or heal ability as well.This will set the ability for saving throw DCs when importing a Spell or Attack. If "Add Casting Modifier" is also set on the importing item it will apply to the damage ability or heal ability as well.This will set the ability for saving throw DCs when importing a Spell or Attack. If "Add Casting Modifier" is also set on the importing item it will apply to the damage ability or heal ability as well.
Default abilityDefault abilityDefault abilityDefault ability
?
Recharges on a long rest (4 recharge on a short rest if lvl 20)Recharges on a long rest (4 recharge on a short rest if lvl 20)Recharges on a long rest (4 recharge on a short rest if lvl 20)Recharges on a long rest (4 recharge on a short rest if lvl 20)
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Sorcery PointsSorcery PointsSorcery PointsSorcery Points
?
Recharges on a long or short rest and are all of the same levelRecharges on a long or short rest and are all of the same levelRecharges on a long or short rest and are all of the same levelRecharges on a long or short rest and are all of the same level
/
WarlockWarlockSorcierКолдун Spell slotsZauberslotsSpell slotsSpell slots
SpellcastingSpellcastingSpellcastingSpellcasting
AttackAttackAttackAttack
DamageDamageDamageDamage
Saving throw DCSaving throw DCSaving throw DCSaving throw DC
HealHealHealHeal
Bonuses & PenaltiesBoni & MaliBonuses & PenaltiesBonuses & Penalties
Spell slotsZauberslotsSpell slotsSpell slots Spell pointsZauberpunkteSpell pointsSpell points
1st1st1st1st
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2nd2nd2nd2nd
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3rd3rd3rd3rd
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4th4th4th4th
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5th5th5th5th
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6th6th6th6th
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7th7th7th7th
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8th8th8th8th
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9th9th9th9th
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Spell slotsZauberslotsSpell slotsSpell slots
1st1st1st1st
2
2nd2nd2nd2nd
3
3rd3rd3rd3rd
5
4th4th4th4th
6
5th5th5th5th
7
6th6th6th6th
9
7th7th7th7th
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8th8th8th8th
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9th9th9th9th
13
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Spell pointsZauberpunkteSpell pointsSpell points
Filters PreparedPreparedPreparedPrepared RitualRitualRitualRitual CantripsCantripsCantripsCantrips123456789AllAllAllAll ReactionReactionReactionReactionBonusBonusBonusБонусActionActionActionActionAllAllAllAll Spells can haveSpells can haveSpells can haveSpells can have: ConcentrationConcentrationConcentrationConcentration V S M
SpellSpellSpellSpell
LevelLevelNiveauУровень
Casting TimeCasting TimeCasting TimeCasting Time
ConcConcConcConc
SpellSpellSpellSpell
LevelLevelNiveauУровень
Casting TimeCasting TimeCasting TimeCasting Time
ConcConcConcConc
y
RitualRitualRitualRitual
PreparedPreparedPreparedPrepared
Casting TimeCasting TimeCasting TimeCasting Time:
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ComponentsComponentsComponentsComponents:
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ConcentrationConcentrationConcentrationConcentration
TargetTargetTargetTarget:
ContentContentContentContent.
AttackAttackAttackAttack.
ProfProfProfProf
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Crit rangeCrit rangeCrit rangeCrit range
Saving throwSaving throwSaving throwSaving throw.
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=
DCDCDCDC
DamageDamageDamageDamage.
+
+
CritCritCritCrit
DamageDamageDamageDamage.
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+
CritCritCritCrit
HealHealHealHeal.
+
+
Higher levelHigher levelHigher levelHigher level.
DiceDiceDiceDice
DieDieDieDie
2nd2nd2nd2nd DiceDiceDiceDice
2nd2nd2nd2nd DieDieDieDie
Flat healFlat healFlat healFlat heal
ExtrasExtrasExtrasExtras.
EmoteEmoteEmoteEmote
FreetextFreetextFreetextFreetext
FreeformFreeformFreeformFreeform
SpellsSpellsSortsМагия
ArmorArmorArmureДоспехи
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ACACCAКБ
BonusBonusBonusБонус
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StrengthStrength[object Object][object Object]
Stealth[object Object]StealthStealth
WeightWeightPoidsВес
+
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Armored ACArmored ACCA (Avec Armure)КБ (в доспехах)
Unarmored abilityUnarmored abilityUnarmored abilityUnarmored ability
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ArmorArmorArmureДоспехи
AttacksAttacksAttaquesНападки
ArmorArmorArmureДоспехи
EquipmentEquipmentEquipmentEquipment
CoinageCoinageMonnaieчеканка монет
MiscMiscMiscMisc
TotalTotalLe totalВсего
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Carrying capacityCarrying capacityCapacité MaxГрузоподъемность
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EquipmentEquipmentEquipmentEquipment
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QtyQtyQtéКлво
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TotalTotalLe totalВсего
×
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AttackAttackAttackAttack
WeightWeightPoidsВес
EquipmentEquipmentEquipmentEquipment
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y
HealHealHealHeal.
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QueryQueryQueryQuery
ExtrasExtrasExtrasExtras.
FreetextFreetextFreetextFreetext
FreeformFreeformFreeformFreeform
ResourcesResourcesResourcesResources
Add any class or racial features or abilities you gain in here (or in the large text sections below). Adding them here allows you to use them either as their own macro (by using the roll button on each row), or auto include them as part of a another roll made on the sheet by checking the option in the entry. For example, a rogue may add their sneak attack feature here, and either use it by clicking on the Use button when required, and/or check the boxes to auto include it in melee and ranged weapon macros.Add any class or racial features or abilities you gain in here (or in the large text sections below). Adding them here allows you to use them either as their own macro (by using the roll button on each row), or auto include them as part of a another roll made on the sheet by checking the option in the entry. For example, a rogue may add their sneak attack feature here, and either use it by clicking on the Use button when required, and/or check the boxes to auto include it in melee and ranged weapon macros.Add any class or racial features or abilities you gain in here (or in the large text sections below). Adding them here allows you to use them either as their own macro (by using the roll button on each row), or auto include them as part of a another roll made on the sheet by checking the option in the entry. For example, a rogue may add their sneak attack feature here, and either use it by clicking on the Use button when required, and/or check the boxes to auto include it in melee and ranged weapon macros.Add any class or racial features or abilities you gain in here (or in the large text sections below). Adding them here allows you to use them either as their own macro (by using the roll button on each row), or auto include them as part of a another roll made on the sheet by checking the option in the entry. For example, a rogue may add their sneak attack feature here, and either use it by clicking on the Use button when required, and/or check the boxes to auto include it in melee and ranged weapon macros.
FreetextFreetextFreetextFreetext
FreeformFreeformFreeformFreeform
Ability checksFähigkeitschecksAbility checksAbility checks
Saving throwsRettungswürfeSaving throwsSaving throws
MiscMiscMiscMisc
SkillsSkillsCompétencesНавыки
StrengthStrength[object Object][object Object]
DexterityDexterity[object Object][object Object]
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IntelligenceIntelligence[object Object][object Object]
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CharismaCharisma[object Object][object Object]
InitiativeInitiativeInitiativeInitiative
StrengthStrength[object Object][object Object]
DexterityDexterity[object Object][object Object]
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CharismaCharisma[object Object][object Object]
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Hit diceHit diceDés de VieКость Хитов
AttackAttackAttackAttack
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SkillSkillSkillSkill
AttachersAttachersAttachersAttachers
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LevelLevelNiveauУровень
Hit diceHit diceDés de VieКость Хитов
SpellcastingSpellcastingSpellcastingSpellcasting
Custom nameCustom nameCustom nameCustom name
Class levelsClass levelsClass levelsClass levels
?
This will set the ability for saving throw DCs when importing a Spell or Attack. If "Add Casting Modifier" is also set on the importing item it will apply to the damage ability or heal ability as well.This will set the ability for saving throw DCs when importing a Spell or Attack. If "Add Casting Modifier" is also set on the importing item it will apply to the damage ability or heal ability as well.This will set the ability for saving throw DCs when importing a Spell or Attack. If "Add Casting Modifier" is also set on the importing item it will apply to the damage ability or heal ability as well.This will set the ability for saving throw DCs when importing a Spell or Attack. If "Add Casting Modifier" is also set on the importing item it will apply to the damage ability or heal ability as well.
Default abilityDefault abilityDefault abilityDefault ability
LevelLevelNiveauУровень
CalcCalcCalcCalc
BonusBonusBonusБонус
MaxMaxMaxMax
1st1st1st1st
+
=
2nd2nd2nd2nd
+
=
3rd3rd3rd3rd
+
=
4th4th4th4th
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5th5th5th5th
+
=
6th6th6th6th
+
=
7th7th7th7th
+
=
8th8th8th8th
+
=
9th9th9th9th
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=
Spell slotsZauberslotsSpell slotsSpell slots
GenderGenderSexeПол
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HairHairCheveuxВолосы
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TremorsenseTremorsensePerc. Vibr.Чувство вибрации
TruesightTruesightV. Vérit.Истинное зрение
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BurrowBurrowCreuseПолзание
ClimbKlett.ClimbClimb
FlyFlieg.FlyFly
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Jack of all tradesJack of all tradesTouche-à-toutМастер на все руки Halfling LuckHalfling LuckHalfling LuckHalfling Luck
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Death saving throws outputDeath saving throws outputDeath saving throws outputDeath saving throws output
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Character Name on all roll templatesCharacter Name on all roll templatesCharacter Name on all roll templatesCharacter Name on all roll templates
Roll Advantage:
Initiative:
Break Initiative TiesBreak Initiative TiesBreak Initiative TiesBreak Initiative Ties
Initiative RollInitiative RollInitiative RollInitiative Roll
Show Target's AC on AttacksShow Target's AC on AttacksShow Target's AC on AttacksShow Target's AC on Attacks
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OutputOutputEffetsРезультат
AbilityAbilityAbilityAbility
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StrengthStrength[object Object][object Object]
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ConstitutionConstitution[object Object][object Object]
IntelligenceIntelligence[object Object][object Object]
WisdomWisdom[object Object][object Object]
CharismaCharisma[object Object][object Object]
AllAllAllAll

Medium armor max dexMedium armor max dexMedium armor max dexMedium armor max dex
SkillSkillSkillSkill
BonusBonusBonusБонус
Initiative bonusInitiative bonusInitiative bonusInitiative bonus
BonusesBonusesBonusesBonuses
?
Auto add a bonus/penalty to rolls made using the sheet macros.
Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter "d4cs0cf0" in both attack roll fields, and the saving throw one
Automatisches hinzufügen von Boni/Mali zu etlichen Würfen, die mit den Makros ausgeführt werden.
Benutzung: du erhälst einen magischen Gegenstand, der dir +1 auf Rettungswürfe gibt, trage eine 1 in das Rettungswurf feld ein.
Auto add a bonus/penalty to rolls made using the sheet macros.
Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter "d4cs0cf0" in both attack roll fields, and the saving throw one
Auto add a bonus/penalty to rolls made using the sheet macros.
Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter "d4cs0cf0" in both attack roll fields, and the saving throw one
AttacksAttacksAttaquesНападки
MeleeMeleeMeleeMelee
RangedRangedRangedRanged
AttackAttackAttackAttack
DamageDamageDamageDamage
AttackAttackAttackAttack
DamageDamageDamageDamage
AttackAttackAttackAttack
DamageDamageDamageDamage
SpellcastingSpellcastingSpellcastingSpellcasting
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DamageDamageDamageDamage
Saving throw DCSaving throw DCSaving throw DCSaving throw DC
HealHealHealHeal
Bonuses & PenaltiesBoni & MaliBonuses & PenaltiesBonuses & Penalties
Copper per Gold (default 100)Copper per Gold (default 100)Copper per Gold (default 100)Copper per Gold (default 100):
Silver per Gold (default 10)Silver per Gold (default 10)Silver per Gold (default 10)Silver per Gold (default 10):
Electrum per Gold (default 2)Electrum per Gold (default 2)Electrum per Gold (default 2)Electrum per Gold (default 2):
Gold per Platinum (default 10)Gold per Platinum (default 10)Gold per Platinum (default 10)Gold per Platinum (default 10):
Custom gold valuesCustom gold valuesCustom gold valuesCustom gold values
Please see the wiki. You'll need to use a browser extension to change the css to show certain partsPlease see the wiki. You'll need to use a browser extension to change the css to show certain partsPlease see the wiki. You'll need to use a browser extension to change the css to show certain partsPlease see the wiki. You'll need to use a browser extension to change the css to show certain parts
Hide Saving throw DCHide Saving throw DCHide Saving throw DCHide Saving throw DC
Hide Saving throw failureHide Saving throw failureHide Saving throw failureHide Saving throw failure
Hide Saving throw successHide Saving throw successHide Saving throw successHide Saving throw success
Hide EffectHide EffectHide EffectHide Effect
Hide RechargeHide RechargeHide RechargeHide Recharge
Hide NPC infoHide NPC infoHide NPC infoHide NPC info
MacrosMacrosMacrosMacros

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Sheet version:
Dungeons & Dragons (5th edition)
Character nameCharacter nameNom du PersonnageИмя Персонажа
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CoreKernCoreCore NPCNPCNPCNPC SpellsSpellsSortsМагия EquipmentEquipmentEquipmentEquipment ResourcesResourcesResourcesResources CharacterCharacterCharacterCharacter y AllAllAllAll
Saving throwsRettungswürfeSaving throwsSaving throws
SkillsSkillsCompétencesНавыки
Other Proficiencies & LanguagesOther Proficiencies & LanguagesOther Proficiencies & LanguagesOther Proficiencies & Languages
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Hit diceHit diceDés de VieКость Хитов
SuccessesErfolgeSuccessesSuccesses

FailuresFailuresFailuresFailures

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y
HealHealHealHeal.
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QueryQueryQueryQuery
ExtrasExtrasExtrasExtras.
FreetextFreetextFreetextFreetext
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ResourcesResourcesResourcesResources
Spell slotsZauberslotsSpell slotsSpell slots Spell pointsZauberpunkteSpell pointsSpell points
1st1st1st1st
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2nd2nd2nd2nd
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3rd3rd3rd3rd
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4th4th4th4th
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5th5th5th5th
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6th6th6th6th
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7th7th7th7th
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8th8th8th8th
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9th9th9th9th
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Spell slotsZauberslotsSpell slotsSpell slots
1st1st1st1st
2
2nd2nd2nd2nd
3
3rd3rd3rd3rd
5
4th4th4th4th
6
5th5th5th5th
7
6th6th6th6th
9
7th7th7th7th
10
8th8th8th8th
11
9th9th9th9th
13
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Spell pointsZauberpunkteSpell pointsSpell points
?
Recharges on a long rest (4 recharge on a short rest if lvl 20)Recharges on a long rest (4 recharge on a short rest if lvl 20)Recharges on a long rest (4 recharge on a short rest if lvl 20)Recharges on a long rest (4 recharge on a short rest if lvl 20)
/
Sorcery PointsSorcery PointsSorcery PointsSorcery Points
?
Recharges on a long or short rest and are all of the same levelRecharges on a long or short rest and are all of the same levelRecharges on a long or short rest and are all of the same levelRecharges on a long or short rest and are all of the same level
/
WarlockWarlockSorcierКолдун Spell slotsZauberslotsSpell slotsSpell slots
AttackAttackAttackAttack
ATKATKATKATK
DamageDamageDamageDamage
y
NameNameNomНаименование
TypeTypeTypeТип
ReachReachReachReach
RangeRangeRangeRange
AmmoAmmoAmmoAmmo
AttackAttackAttackAttack.
ProfProfProfProf
+
Crit rangeCrit rangeCrit rangeCrit range
Saving throwSaving throwSaving throwSaving throw.
+
=
DCDCDCDC
DamageDamageDamageDamage.
+
+
CritCritCritCrit
DamageDamageDamageDamage.
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CritCritCritCrit
ExtrasExtrasExtrasExtras.
EmoteEmoteEmoteEmote
FreetextFreetextFreetextFreetext
FreeformFreeformFreeformFreeform
AttacksAttacksAttaquesНападки
ArmorArmorArmureДоспехи
ACACCAКБ

EquipmentEquipmentEquipmentEquipment
QtyQtyQtéКлво
EquipmentEquipmentEquipmentEquipment
Resistances & ImmunitiesResistenzen & ImmunitätenResistances & ImmunitiesResistances & Immunities
?
LevelLevelNiveauУровеньEffectEffectEffectEffect
1Disadvantage on ability checksDisadvantage on ability checksDisadvantage on ability checksDisadvantage on ability checks
2Speed halvedSpeed halvedSpeed halvedSpeed halved
3Disadvantage on attack rolls and saving throwsDisadvantage on attack rolls and saving throwsDisadvantage on attack rolls and saving throwsDisadvantage on attack rolls and saving throws
4Hit point maximum halvedHit point maximum halvedHit point maximum halvedHit point maximum halved
5Speed reduced to 0Speed reduced to 0Speed reduced to 0Speed reduced to 0
6DeathDeathDeathDeath
y

Armor ClassArmor ClassArmureКласс Брони

Hit pointsHit pointsPoints de VieХит Поинты

SpeedGeschSpeedSpeed

STR

Saving throwsRettungswürfeSaving throwsSaving throws

[object Object][object Object][object Object][object Object]

undefinedundefinedundefinedundefined

ChallengeHerrausf.ChallengeChallenge

XP
Filters PreparedPreparedPreparedPrepared RitualRitualRitualRitual CantripsCantripsCantripsCantrips123456789AllAllAllAll ReactionReactionReactionReactionBonusBonusBonusБонусActionActionActionActionAllAllAllAll Spells can haveSpells can haveSpells can haveSpells can have: ConcentrationConcentrationConcentrationConcentration V S M
SpellSpellSpellSpell
LevelLevelNiveauУровень
Casting TimeCasting TimeCasting TimeCasting Time
ConcConcConcConc
SpellSpellSpellSpell
LevelLevelNiveauУровень
Casting TimeCasting TimeCasting TimeCasting Time
ConcConcConcConc
y
RitualRitualRitualRitual
PreparedPreparedPreparedPrepared
Casting TimeCasting TimeCasting TimeCasting Time:
RangeRangeRangeRange:
ComponentsComponentsComponentsComponents:
DurationDurationDurationDuration:
ConcentrationConcentrationConcentrationConcentration
TargetTargetTargetTarget:
ContentContentContentContent.
AttackAttackAttackAttack.
ProfProfProfProf
+
Crit rangeCrit rangeCrit rangeCrit range
Saving throwSaving throwSaving throwSaving throw.
+
=
DCDCDCDC
DamageDamageDamageDamage.
+
+
CritCritCritCrit
DamageDamageDamageDamage.
+
+
CritCritCritCrit
HealHealHealHeal.
+
+
Higher levelHigher levelHigher levelHigher level.
DiceDiceDiceDice
DieDieDieDie
2nd2nd2nd2nd DiceDiceDiceDice
2nd2nd2nd2nd DieDieDieDie
Flat healFlat healFlat healFlat heal
ExtrasExtrasExtrasExtras.
EmoteEmoteEmoteEmote
FreetextFreetextFreetextFreetext
FreeformFreeformFreeformFreeform
SpellsSpellsSortsМагия
Spell slotsZauberslotsSpell slotsSpell slots Spell pointsZauberpunkteSpell pointsSpell points
1st1st1st1st
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2nd2nd2nd2nd
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3rd3rd3rd3rd
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4th4th4th4th
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5th5th5th5th
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6th6th6th6th
/
7th7th7th7th
/
8th8th8th8th
/
9th9th9th9th
/
Spell slotsZauberslotsSpell slotsSpell slots
1st1st1st1st
2
2nd2nd2nd2nd
3
3rd3rd3rd3rd
5
4th4th4th4th
6
5th5th5th5th
7
6th6th6th6th
9
7th7th7th7th
10
8th8th8th8th
11
9th9th9th9th
13
/
Spell pointsZauberpunkteSpell pointsSpell points
?
Recharges on a long rest (4 recharge on a short rest if lvl 20)Recharges on a long rest (4 recharge on a short rest if lvl 20)Recharges on a long rest (4 recharge on a short rest if lvl 20)Recharges on a long rest (4 recharge on a short rest if lvl 20)
/
Sorcery PointsSorcery PointsSorcery PointsSorcery Points
?
Recharges on a long or short rest and are all of the same levelRecharges on a long or short rest and are all of the same levelRecharges on a long or short rest and are all of the same levelRecharges on a long or short rest and are all of the same level
/
WarlockWarlockSorcierКолдун Spell slotsZauberslotsSpell slotsSpell slots
SpellcastingSpellcastingSpellcastingSpellcasting
ATKATKATKATK
undefinedundefinedundefinedundefined
Saving DCSaving DCSaving DCSaving DC
HealHealHealHeal
Bonuses & PenaltiesBoni & MaliBonuses & PenaltiesBonuses & Penalties
?
This will set the ability for saving throw DCs when importing a Spell or Attack. If "Add Casting Modifier" is also set on the importing item it will apply to the damage ability or heal ability as well.This will set the ability for saving throw DCs when importing a Spell or Attack. If "Add Casting Modifier" is also set on the importing item it will apply to the damage ability or heal ability as well.This will set the ability for saving throw DCs when importing a Spell or Attack. If "Add Casting Modifier" is also set on the importing item it will apply to the damage ability or heal ability as well.This will set the ability for saving throw DCs when importing a Spell or Attack. If "Add Casting Modifier" is also set on the importing item it will apply to the damage ability or heal ability as well.
Default abilityDefault abilityDefault abilityDefault ability
ArmorArmorArmureДоспехи
TypeTypeTypeТип
ACACCAКБ
BonusBonusBonusБонус
TotalTotalLe totalВсего
StrengthStrength[object Object][object Object]
Stealth[object Object]StealthStealth
WeightWeightPoidsВес
+
=
Armored ACArmored ACCA (Avec Armure)КБ (в доспехах)
Unarmored abilityUnarmored abilityUnarmored abilityUnarmored ability
Unarmored ACUnarmored ACCA (Sans Armure)КБ (без доспехов)
ArmorArmorArmureДоспехи
AttacksAttacksAttaquesНападки
ArmorArmorArmureДоспехи
EquipmentEquipmentEquipmentEquipment
CoinageCoinageMonnaieчеканка монет
MiscMiscMiscMisc
TotalTotalLe totalВсего
WeightWeightPoidsВес
Carrying capacityCarrying capacityCapacité MaxГрузоподъемность
Push/Drag/LiftPush/Drag/LiftPousse/Tire/LèveМожно поднять\перенести
EncumberedEncumberedEncombréПерегрузка
H. EncumberedH. EncumberedFort EncombréСил.Перегрузка
WeightWeightPoidsВес
EquipmentEquipmentEquipmentEquipment
ContentContentContentContent
QtyQtyQtéКлво
WeightWeightPoidsВес
TotalTotalLe totalВсего
×
=

AttackAttackAttackAttack
WeightWeightPoidsВес
EquipmentEquipmentEquipmentEquipment
/
y
HealHealHealHeal.
+
QueryQueryQueryQuery
ExtrasExtrasExtrasExtras.
FreetextFreetextFreetextFreetext
FreeformFreeformFreeformFreeform
ResourcesResourcesResourcesResources
Add any class or racial features or abilities you gain in here (or in the large text sections below). Adding them here allows you to use them either as their own macro (by using the roll button on each row), or auto include them as part of a another roll made on the sheet by checking the option in the entry. For example, a rogue may add their sneak attack feature here, and either use it by clicking on the Use button when required, and/or check the boxes to auto include it in melee and ranged weapon macros.Add any class or racial features or abilities you gain in here (or in the large text sections below). Adding them here allows you to use them either as their own macro (by using the roll button on each row), or auto include them as part of a another roll made on the sheet by checking the option in the entry. For example, a rogue may add their sneak attack feature here, and either use it by clicking on the Use button when required, and/or check the boxes to auto include it in melee and ranged weapon macros.Add any class or racial features or abilities you gain in here (or in the large text sections below). Adding them here allows you to use them either as their own macro (by using the roll button on each row), or auto include them as part of a another roll made on the sheet by checking the option in the entry. For example, a rogue may add their sneak attack feature here, and either use it by clicking on the Use button when required, and/or check the boxes to auto include it in melee and ranged weapon macros.Add any class or racial features or abilities you gain in here (or in the large text sections below). Adding them here allows you to use them either as their own macro (by using the roll button on each row), or auto include them as part of a another roll made on the sheet by checking the option in the entry. For example, a rogue may add their sneak attack feature here, and either use it by clicking on the Use button when required, and/or check the boxes to auto include it in melee and ranged weapon macros.
FreetextFreetextFreetextFreetext
FreeformFreeformFreeformFreeform
Ability checksFähigkeitschecksAbility checksAbility checks
Saving throwsRettungswürfeSaving throwsSaving throws
MiscMiscMiscMisc
SkillsSkillsCompétencesНавыки
StrengthStrength[object Object][object Object]
DexterityDexterity[object Object][object Object]
ConstitutionConstitution[object Object][object Object]
IntelligenceIntelligence[object Object][object Object]
WisdomWisdom[object Object][object Object]
CharismaCharisma[object Object][object Object]
InitiativeInitiativeInitiativeInitiative
StrengthStrength[object Object][object Object]
DexterityDexterity[object Object][object Object]
ConstitutionConstitution[object Object][object Object]
IntelligenceIntelligence[object Object][object Object]
WisdomWisdom[object Object][object Object]
CharismaCharisma[object Object][object Object]
Death savesTodesrettungswürfeDeath savesDeath saves
Hit diceHit diceDés de VieКость Хитов
AttackAttackAttackAttack
SpellSpellSpellSpell
SkillSkillSkillSkill
AttachersAttachersAttachersAttachers
ClassClassClassClass
LevelLevelNiveauУровень
Hit diceHit diceDés de VieКость Хитов
SpellcastingSpellcastingSpellcastingSpellcasting
Custom nameCustom nameCustom nameCustom name
Class levelsClass levelsClass levelsClass levels
?
This will set the ability for saving throw DCs when importing a Spell or Attack. If "Add Casting Modifier" is also set on the importing item it will apply to the damage ability or heal ability as well.This will set the ability for saving throw DCs when importing a Spell or Attack. If "Add Casting Modifier" is also set on the importing item it will apply to the damage ability or heal ability as well.This will set the ability for saving throw DCs when importing a Spell or Attack. If "Add Casting Modifier" is also set on the importing item it will apply to the damage ability or heal ability as well.This will set the ability for saving throw DCs when importing a Spell or Attack. If "Add Casting Modifier" is also set on the importing item it will apply to the damage ability or heal ability as well.
Default abilityDefault abilityDefault abilityDefault ability
LevelLevelNiveauУровень
CalcCalcCalcCalc
BonusBonusBonusБонус
MaxMaxMaxMax
1st1st1st1st
+
=
2nd2nd2nd2nd
+
=
3rd3rd3rd3rd
+
=
4th4th4th4th
+
=
5th5th5th5th
+
=
6th6th6th6th
+
=
7th7th7th7th
+
=
8th8th8th8th
+
=
9th9th9th9th
+
=
Spell slotsZauberslotsSpell slotsSpell slots
GenderGenderSexeПол
SizeSizeTailleРазмер
AgeAgeAgeВозраст
HeightHeightTailleРост
WeightWeightPoidsВес
EyesEyesYeuxГлаза
SkinSkinPeauКожа
HairHairCheveuxВолосы
AppearanceAppearanceApparenceВнешний Вид
BlindsightBlindsightV. AveugleСлеповидение
DarkvisionDarkvisionV. NocturneТемновидение
TremorsenseTremorsensePerc. Vibr.Чувство вибрации
TruesightTruesightV. Vérit.Истинное зрение
VisionVisionVisionVision
BurrowBurrowCreuseПолзание
ClimbKlett.ClimbClimb
FlyFlieg.FlyFly
SwimSchwim.SwimSwim
MovementMovementMovementMovement
Jack of all tradesJack of all tradesTouche-à-toutМастер на все руки Halfling LuckHalfling LuckHalfling LuckHalfling Luck
FeaturesFeaturesFeaturesFeatures
Miscellaneous notesMiscellaneous notesMiscellaneous notesMiscellaneous notes
Sheet outputSheet outputSheet outputSheet output
Death saving throws outputDeath saving throws outputDeath saving throws outputDeath saving throws output
Initiative outputInitiative outputInitiative outputInitiative output
Character Name on all roll templatesCharacter Name on all roll templatesCharacter Name on all roll templatesCharacter Name on all roll templates
Roll Advantage:
Initiative:
Break Initiative TiesBreak Initiative TiesBreak Initiative TiesBreak Initiative Ties
Initiative RollInitiative RollInitiative RollInitiative Roll
Show Target's AC on AttacksShow Target's AC on AttacksShow Target's AC on AttacksShow Target's AC on Attacks
Show Target's Name on Attacks and SavesShow Target's Name on Attacks and SavesShow Target's Name on Attacks and SavesShow Target's Name on Attacks and Saves
OutputOutputEffetsРезультат
AbilityAbilityAbilityAbility
Ability score bonusAbility score bonusAbility score bonusAbility score bonus
Check bonusCheck bonusCheck bonusCheck bonus
Saving throw bonusSaving throw bonusSaving throw bonusSaving throw bonus
StrengthStrength[object Object][object Object]
DexterityDexterity[object Object][object Object]
ConstitutionConstitution[object Object][object Object]
IntelligenceIntelligence[object Object][object Object]
WisdomWisdom[object Object][object Object]
CharismaCharisma[object Object][object Object]
AllAllAllAll

Medium armor max dexMedium armor max dexMedium armor max dexMedium armor max dex
SkillSkillSkillSkill
BonusBonusBonusБонус
Initiative bonusInitiative bonusInitiative bonusInitiative bonus
BonusesBonusesBonusesBonuses
?
Auto add a bonus/penalty to rolls made using the sheet macros.
Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter "d4cs0cf0" in both attack roll fields, and the saving throw one
Automatisches hinzufügen von Boni/Mali zu etlichen Würfen, die mit den Makros ausgeführt werden.
Benutzung: du erhälst einen magischen Gegenstand, der dir +1 auf Rettungswürfe gibt, trage eine 1 in das Rettungswurf feld ein.
Auto add a bonus/penalty to rolls made using the sheet macros.
Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter "d4cs0cf0" in both attack roll fields, and the saving throw one
Auto add a bonus/penalty to rolls made using the sheet macros.
Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter "d4cs0cf0" in both attack roll fields, and the saving throw one
AttacksAttacksAttaquesНападки
MeleeMeleeMeleeMelee
RangedRangedRangedRanged
AttackAttackAttackAttack
DamageDamageDamageDamage
AttackAttackAttackAttack
DamageDamageDamageDamage
AttackAttackAttackAttack
DamageDamageDamageDamage
SpellcastingSpellcastingSpellcastingSpellcasting
ATKATKATKATK
undefinedundefinedundefinedundefined
Saving DCSaving DCSaving DCSaving DC
HealHealHealHeal
Bonuses & PenaltiesBoni & MaliBonuses & PenaltiesBonuses & Penalties
Copper per Gold (default 100)Copper per Gold (default 100)Copper per Gold (default 100)Copper per Gold (default 100):
Silver per Gold (default 10)Silver per Gold (default 10)Silver per Gold (default 10)Silver per Gold (default 10):
Electrum per Gold (default 2)Electrum per Gold (default 2)Electrum per Gold (default 2)Electrum per Gold (default 2):
Gold per Platinum (default 10)Gold per Platinum (default 10)Gold per Platinum (default 10)Gold per Platinum (default 10):
Custom gold valuesCustom gold valuesCustom gold valuesCustom gold values
Please see the wiki. You'll need to use a browser extension to change the css to show certain partsPlease see the wiki. You'll need to use a browser extension to change the css to show certain partsPlease see the wiki. You'll need to use a browser extension to change the css to show certain partsPlease see the wiki. You'll need to use a browser extension to change the css to show certain parts
Hide Saving throw DCHide Saving throw DCHide Saving throw DCHide Saving throw DC
Hide Saving throw failureHide Saving throw failureHide Saving throw failureHide Saving throw failure
Hide Saving throw successHide Saving throw successHide Saving throw successHide Saving throw success
Hide EffectHide EffectHide EffectHide Effect
Hide RechargeHide RechargeHide RechargeHide Recharge
Hide NPC infoHide NPC infoHide NPC infoHide NPC info
MacrosMacrosMacrosMacros

diff --git a/D&D_5e_Shaped/precompiled/components/character/character.html b/D&D_5e_Shaped/precompiled/components/character/character.html index a46e076dbc..7e89f83d12 100644 --- a/D&D_5e_Shaped/precompiled/components/character/character.html +++ b/D&D_5e_Shaped/precompiled/components/character/character.html @@ -4,7 +4,10 @@
//= include classes.html - //= include defaultAbility.html + +
+ //= include defaultAbility.html +
//= include spellSlotAdjustments.html diff --git a/D&D_5e_Shaped/precompiled/components/character/defaultAbility.html b/D&D_5e_Shaped/precompiled/components/character/defaultAbility.html index be7fb5a6f0..95b0c21b75 100644 --- a/D&D_5e_Shaped/precompiled/components/character/defaultAbility.html +++ b/D&D_5e_Shaped/precompiled/components/character/defaultAbility.html @@ -1,22 +1,20 @@ -
-
-
-
-
?
-
{{'DEFAULT_ABILITY_TOOLTIP' | translate}}
-
+
+
+
+
?
+
{{'DEFAULT_ABILITY_TOOLTIP' | translate}}
- - -
{{'DEFAULT_ABILITY' | translate}}
+ + +
{{'DEFAULT_ABILITY' | translate}}
\ No newline at end of file diff --git a/D&D_5e_Shaped/precompiled/components/spells/spellcasting_bonuses.html b/D&D_5e_Shaped/precompiled/components/spells/spellcasting_bonuses.html index 65a2ea3e8c..57a1243829 100644 --- a/D&D_5e_Shaped/precompiled/components/spells/spellcasting_bonuses.html +++ b/D&D_5e_Shaped/precompiled/components/spells/spellcasting_bonuses.html @@ -3,17 +3,17 @@
-
{{'ATTACK' | translate}}
+
{{'ATK' | translate}}
-
{{'DAMAGE' | translate}}
+
{{'DMG' | translate}}
-
{{'SAVING_THROW_DC' | translate}}
+
{{'SAVING_DC' | translate}}
diff --git a/D&D_5e_Shaped/precompiled/components/spells/spells.html b/D&D_5e_Shaped/precompiled/components/spells/spells.html index 9ff0f79a18..212286e022 100644 --- a/D&D_5e_Shaped/precompiled/components/spells/spells.html +++ b/D&D_5e_Shaped/precompiled/components/spells/spells.html @@ -1,72 +1,68 @@
-
-
-
+
+
+
+ Filters + {{'PREPARED' | translate}} + {{'RITUAL' | translate}} - //= include ../character/defaultAbility.html + {{'CANTRIPS' | translate}}123456789{{'ALL' | translate}} -
- //= include sorceryPoints.html -
-
- //= include warlockSlots.html -
-
-
- //= include spellcasting_bonuses.html -
{{'BONUSES_AND_PENALTIES' | translate}}
+ {{'REACTION' | translate}}{{'BONUS' | translate}}{{'ACTION' | translate}}{{'ALL' | translate}} + + {{'SPELL_CAN_HAVE' | translate}}: + {{'CONCENTRATION' | translate}} + V + S + M + +
+
+
+
+
{{'SPELL' | translate}}
+
{{'LEVEL' | translate}}
+
{{'CASTING_TIME' | translate}}
+
{{'CONC' | translate}}
+
+
+
+
+
{{'SPELL' | translate}}
+
{{'LEVEL' | translate}}
+
{{'CASTING_TIME' | translate}}
+
{{'CONC' | translate}}
+
+ + //= include spell.html + +
{{'SPELLS' | translate}}
-
+
//= include spell_slots_points.html -
-
- -
- - Filters - {{'PREPARED' | translate}} - {{'RITUAL' | translate}} - - {{'CANTRIPS' | translate}}123456789{{'ALL' | translate}} - - {{'REACTION' | translate}}{{'BONUS' | translate}}{{'ACTION' | translate}}{{'ALL' | translate}} - - {{'SPELL_CAN_HAVE' | translate}}: - {{'CONCENTRATION' | translate}} - V - S - M - -
- -
-
-
-
-
{{'SPELL' | translate}}
-
{{'LEVEL' | translate}}
-
{{'CASTING_TIME' | translate}}
-
{{'CONC' | translate}}
+
+ //= include sorceryPoints.html +
+
+ //= include warlockSlots.html +
+
+
+ //= include spellcasting_bonuses.html +
{{'BONUSES_AND_PENALTIES' | translate}}
-
-
-
{{'SPELL' | translate}}
-
{{'LEVEL' | translate}}
-
{{'CASTING_TIME' | translate}}
-
{{'CONC' | translate}}
+
+
+ //= include ../character/defaultAbility.html
- - //= include spell.html - -
{{'SPELLS' | translate}}
diff --git a/D&D_5e_Shaped/precompiled/translations/en.json b/D&D_5e_Shaped/precompiled/translations/en.json index 673bd2bf74..7dccc9c160 100644 --- a/D&D_5e_Shaped/precompiled/translations/en.json +++ b/D&D_5e_Shaped/precompiled/translations/en.json @@ -209,6 +209,7 @@ "RESISTANCES_AND_IMMUNITIES": "Resistances & Immunities", "RESOURCES": "Resources", "RITUAL": "Ritual", + "SAVING_DC": "Saving DC", "SAVING_THROW": "Saving throw", "SAVING_THROW_BONUS": "Saving throw bonus", "SAVING_THROW_DC": "Saving throw DC",