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This sheet was built by Nylo.
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Attributes
Attr.
Die
Curr.
Die
Attr.
Die
Curr.
Die
Attr.
Die
Curr.
Die
Attr.
Die
Curr.
Die
Attr.
Die
Curr.
Die
Attr.
Die
Curr.
Die
Feat Proficiency
(from Class or other source)
+1d to Brn Feats
+1d to Agi Feats
+1d to Sta Feats
+1d to Cng Feats
+1d to Int Feats
+1d to Pre Feats
Associated Rules
Climbing,
Grappling, Leaping,
Swimming
Grappling,
Hide & Sneak,
Initiative
Concentration,
Forced Marching,
Running,
Suffocation
Alchemy,
Learn Spells,
Navigation, Sorcery
Perception, Search,
Sorcery, Surprise
Check
Corruption,
Intimidation,
Loyalty, Sorcery
Vitality
Shadow
1–3: -1d Feats of Presence
4–5: +1 Peril at start of encounters
6+: +1d to cast black magic spells
Resolve
Corruption
Defense
Defense Die
(CDD + Agi Mod. + Shield)
Damage Reduction
Damage
Reduction
(Armor or Abilities)
The Die Chain
Languages
Weapon & Armor Proficiencies
Attacks
Melee Attack Die:
(Class Melee Die + Brawn Chain Mod.)
Melee Damage Bonus:
(d8 Brawn = +1; d10-d12 Brn = +2; d14 Brn = +3)
Ranged Damage Bonus:
(d8 Agility = +1; d10-d12 Agi = +2; d14 Agi = +3)
Ranged Attack Die:
(Class Ranged Die + Agility Chain Mod.)
Weapon
Attack Die
Damage
Range
ROF
Properties
Character Abilities
Character Abilities
Additional Abilities
Careers
(1st Level)
(5th Level)
(9th Level)
Equipment
Carried
Worn
Container
Encumbrance Slots
(Based on Sta)
Over encumbrance
Wealth
Spellcasting
Sorcery Die
Maximum
Current
Focus Modifiers
(Apply Chain Mod. According to Spell Focus)
The Die Chain
Shadow & Corruption
Current
Presence
Die:
Shadow:
Corruption (CR):
Maximum
Current CR
Spells Known
Additional Spells