MicroLuxe20

Built for
version 1.7.x


Character Name

Race

Class
Stats Combat Spells Inventory Show All

Core Stats

 
Score
 
Mod
Roll
 
Str
 
Dex
 
Mind

Hit Points k and Speed 1


Current

Max

Temp HP

Speed (ft.)

Level and Experienced


Level

Experience

XP for Next Level

Skills x

 
Skill
 
Bonus
Str
Dex
Mind
 
Physical
 
 
Guile
 
 
Knowledge
 
 
Communication
 

Bonuses & Saves 3

Auto add a bonus to rolls made using the sheet macros. Usage: You acquire a magical item that gives +1 to your Magic attack bonus. Set the value of the Magic Attack Rolls field to 1.

Melee
Missile

Attack Rolls

Damage Rolls

Attack Rolls

Damage Rolls
Magic
Fortitude Save

Attack Rolls

Damage Rolls
Reflex Save
Will Save

Initiative t

Armor Class b


AC (worn armor)

AC (no armor)

Death Saving Throws o

Successes :
Failures :

Armor b


AC (worn armour)

AC (unarmoured)

Misc. AC Bonus
Name
AC Bonus
Armor Type
Stealth Penalty

Weapons D

Weapon
Complex?
Damage
Range
Damage Type
Crit Dmg
Crit on a
Melee
Missile
Magic

Spell Book g

Use this section to track spells you know, have prepared, or have in your spell book.
Remember to subtract HP for each spell cast. Signature spells always cost 2 less HP to use.

Spell Level
Spell name
Cast time
Target/Area of Effect
Range
Duration
Cast Spell
Spellcast macro display options
Description
Saving throw
Healing
Damage
Effects
Show : Description | Save Healing | Damage Effects
Spell Description/Flavour
Caster's DC
 
Heal amount
Stat Bonus
 
Can Crit?
Damage Dice
Stat Bonus
Other Bonus
Damage Type
 
Spell Effects

Wealth h

Total = value of all coins converted to Gold

Copper
Silver
Gold
Platinum
Total

Weight a

All weights in lbs. When encumbered, your character's speed is automatically changed to Slow(15 ft.) and their physical skill is automatically a 1.

Inventory
Coin
Other
Total
Carrying Max
Encumbered

Inventory O

Weight entered in each row below is the weight per single item of the row (weight of the row = quantity * weight)

Page 1 Page 2 Page 3 Page 4 Show All
Row #
Carried?
Qty
Name
Weight
Description
1
2
3
4
5
6
7
8
9
10
Row #
Carried?
Qty
Name
Weight
Description
11
12
13
14
15
16
17
18
19
20
Row #
Carried?
Qty
Name
Weight
Description
21
22
23
24
25
26
27
28
29
30
Row #
Carried?
Qty
Name
Weight
Description
31
32
33
34
35
36
37
38
39
40

Treasure/Loot/Inventory Notes W


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Attack
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Damage
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Crit
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Crit (adv roll)
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Spell DC
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Healing
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Damage
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Effect
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Spell Description
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At Higher Levels
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