| Nom: | Espèce: | Patrie: | Âge: |
| Culture: | Profession: | Classe Sociale : | Genre: |
| Main Forte: | Cadre : | Poids : | Taille : | Jet d'XP: |
Std |
+ |
Temp |
= |
Total |
|
| FOR (STR): | + | = | |||
| INT: | + | = |
Std |
+ |
Temp |
= |
Total |
|
| CON: | + | = | |||
| POU (POW): | + | = |
Std |
+ |
Temp |
= |
Total |
|
| TAI (SIZ): | + | = | |||
| CHA: | + | = |
Std |
+ |
Temp |
= |
Total |
|
| DEX: | + | = |
Traits: |
Points de Vie & Armure |
Pénalité d'Armure : |
1d20 |
Localisation |
Nom et Type d'Armure |
ENC |
PA |
PV |
||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
Attribut |
Std |
+ |
Temp |
= |
Total |
||
| Pts d'Action *: | + | = | / | ||||
| Mod. Exp.: | + | = | |||||
| Vit. Guérison: | + | = | |||||
| Pts de Chance: | + | = | / | ||||
| Pts de Magie: | + | = | / | ||||
| Mouvement *: | + | = | |||||
| Rg d'Action *: | + | = | |||||
| Ténacité *: | + | = | / | ||||
| * D'autres modificateurs peuvent s'appliquer | |||||||
Attribut |
Standard |
Actuel |
| Mod. Dégâts : |
Fatigue |
Niveau Actuel: |
Niveaux |
Mouvement |
Rang d'Action |
Points d'Action |
Période de Recouvrement |
Taux de régénération |
|
| Heures | ||||||
Style |
Base+Points+Bonus |
= |
% |
Armes |
Bonus |
| Sans Arme | FOR+DEX++ | = |
| FOR+DEX++ | = |
| FOR+DEX++ | = |
| FOR+DEX++ | = |
Bouclier |
Dégats |
Taille |
Portée |
ENC |
PA |
PV |
Effets |
Blocage |
| / |
Arme |
Dégats |
Taille/Force |
Portée |
ENC |
PA |
PV |
Taille d'Empalement |
Effets |
Recha. |
| / | |||||||||
| / | |||||||||
| / | |||||||||
| / | |||||||||
| / | |||||||||
| / | |||||||||
| / | |||||||||
| / |
Compétence |
Base+Points+Bonus |
= |
% |
|
| Athlétisme | FOR+DEX++ | = | ||
| Bagarre | FOR+DEX++ | = | ||
| Canotage | FOR+CON++ | = | ||
| Chant | POU+CHA++ | = | ||
| Conduite | DEX+POU++ | = | ||
| Coutumes | INTx2++ | = | ||
| Danse | DEX+CHA++ | = | ||
| Discrétion | INT+DEX++ | = | ||
| Dissimulation | DEX+POU++ | = | ||
| Endurance | CONx2++ | = | ||
| Équitation | DEX+POU++ | = | ||
| Esquive | DEXx2++ | = | ||
| Force Brute | FOR+TAI++ | = | ||
| Influence | CHAx2++ | = | ||
| Natation | FOR+CON++ | = | ||
| Perception | INT+POU++ | = | ||
| Perspicacité | INT+POU++ | = | ||
| Premiers Soins | INT+DEX++ | = | ||
| Savoir Régional | INTx2++ | = | ||
| Tromperie | INT+CHA++ | = | ||
| Volonté | POUx2++ | = |
Compétence |
Base+Points+Bonus |
= |
% |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
Langage |
Base+Points+Bonus |
= |
% |
| INT+CHA++ | = |
Passion |
Base+Points+Bonus |
= |
% |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
Dépendence |
Base+Points+Bonus |
= |
% |
| ++ | = | |||
| ++ | = | |||
| ++ | = |
Malus de Ténacité: |
Objet |
Qte |
ENC |
Jour |
/ | Semaine |
/ | Mois |
/ | Annnée |
|
Revenus : |
/ | / | / | ||||
Dépenses : |
/ | / | / | ||||
Net: |
/ | / | / |
Capacité de port |
TAI raciale moy: |
Actuel |
Fardeau |
Surchargé |
Max |
Comp. FOR & DEX : |
|
Taux Mouvement : |
|
Charge actuelle : |
La charge actuelle inclus l'armure portée, le bouclier, les armes et l'équipement.
* Pas de sprint
Cultes/Ordres/Confréries |
Rang |
Notes |
Effet |
Durée |
Magnitude |
Intensité |
Portée |
Cibles |
Description |
Coût PM |
Base+Points+Bonus |
= |
% |
|
| POU+CHA++ | = |
Base+Points+Bonus |
= |
% |
||
Transe |
CON+POU++ | = |
Base+Points+Bonus |
= |
% |
||
Contrainte |
POU+CHA++ | = |
Culte |
Max # des Esprits |
Max POU des Esprits |
PA des Esprits |
SR des Esprits |
Dégâts des Esprits |
|||
| / | ||||||||
Base+Points+Bonus |
= |
% |
Intensité Cumulative Max |
Talents Pratiqués Max |
||
Méditation |
INT+CON++ | = |
Voie |
Base+Points+Bonus |
= |
% |
Intensité Max |
Talents |
| POU+CON++ | = |
Base+Points+Bonus |
= |
% |
Points de Personnalisation |
Nb Max de Sorts Mémorisés |
||
Personnalisation |
INT+POU++ | = |
École/Grimoire |
Base+Points+Bonus |
= |
% |
Intensité |
Sorts |
| INTx2++ | = |
Base+Points+Bonus |
= |
% |
||
Exhortation |
INT+CHA++ | = |
Dévotion |
Base+Points+Bonus |
= |
% |
Intensité |
Magnétude |
Culte |
Points de Dévotion |
|||
| POU+CHA++ | = | / |
'RuneQuest' is a registered trademark (2014) of Moon Design Publications LLC and used under license by The Design Mechanism. All rights reserved. - www.thedesignmechanism.com
| {{key}}: | {{value}} |
| Très Facile: | {{rolled}}≤{{very_easy}} | {{#rollLess() rolled 6}} {{#rollBetween() rolled 1 very_easy_crit}}✔ | {{/rollBetween() rolled 1 very_easy_crit}} {{#rollGreater() rolled very_easy_crit}}✓ | {{/rollGreater() rolled very_easy_crit}} {{/rollLess() rolled 6}} {{#rollBetween() rolled 6 95}} {{#rollBetween() rolled 1 very_easy_crit}}✔ | {{/rollBetween() rolled 1 very_easy_crit}} {{#rollGreater() rolled very_easy_crit}} {{#rollBetween() rolled very_easy_crit very_easy}}✓ | {{/rollBetween() rolled very_easy_crit very_easy}} {{#rollGreater() rolled very_easy}}✕ | {{/rollGreater() rolled very_easy}} {{/rollGreater() rolled very_easy_crit}} {{/rollBetween() rolled 6 95}} {{#rollGreater() rolled 95}} {{#rollGreater() very_easy 100}} {{#rollLess() rolled 100}}✕ | {{/rollLess() rolled 100}} {{#rollTotal() rolled 100}}✖ | {{/rollTotal() rolled 100}} {{/rollGreater() very_easy 100}} {{#rollLess() very_easy 101}} {{#rollLess() rolled 99}}✕ | {{/rollLess() rolled 99}} {{#rollGreater() rolled 98}}✖ | {{/rollGreater() rolled 98}} {{/rollLess() very_easy 101}} {{/rollGreater() rolled 95}}
| Facile: | {{rolled}}≤{{easy}} | {{#rollLess() rolled 6}} {{#rollBetween() rolled 1 easy_crit}}✔ | {{/rollBetween() rolled 1 easy_crit}} {{#rollGreater() rolled easy_crit}}✓ | {{/rollGreater() rolled easy_crit}} {{/rollLess() rolled 6}} {{#rollBetween() rolled 6 95}} {{#rollBetween() rolled 1 easy_crit}}✔ | {{/rollBetween() rolled 1 easy_crit}} {{#rollGreater() rolled easy_crit}} {{#rollBetween() rolled easy_crit easy}}✓ | {{/rollBetween() rolled easy_crit easy}} {{#rollGreater() rolled easy}}✕ | {{/rollGreater() rolled easy}} {{/rollGreater() rolled easy_crit}} {{/rollBetween() rolled 6 95}} {{#rollGreater() rolled 95}} {{#rollGreater() easy 100}} {{#rollLess() rolled 100}}✕ | {{/rollLess() rolled 100}} {{#rollTotal() rolled 100}}✖ | {{/rollTotal() rolled 100}} {{/rollGreater() easy 100}} {{#rollLess() easy 101}} {{#rollLess() rolled 99}}✕ | {{/rollLess() rolled 99}} {{#rollGreater() rolled 98}}✖ | {{/rollGreater() rolled 98}} {{/rollLess() easy 101}} {{/rollGreater() rolled 95}}
| Normal: | {{rolled}}≤{{standard}} | {{#rollLess() rolled 6}} {{#rollBetween() rolled 1 standard_crit}}✔ | {{/rollBetween() rolled 1 standard_crit}} {{#rollGreater() rolled standard_crit}}✓ | {{/rollGreater() rolled standard_crit}} {{/rollLess() rolled 6}} {{#rollBetween() rolled 6 95}} {{#rollBetween() rolled 1 standard_crit}}✔ | {{/rollBetween() rolled 1 standard_crit}} {{#rollGreater() rolled standard_crit}} {{#rollBetween() rolled standard_crit standard}}✓ | {{/rollBetween() rolled standard_crit standard}} {{#rollGreater() rolled standard}}✕ | {{/rollGreater() rolled standard}} {{/rollGreater() rolled standard_crit}} {{/rollBetween() rolled 6 95}} {{#rollGreater() rolled 95}} {{#rollGreater() standard 100}} {{#rollLess() rolled 100}}✕ | {{/rollLess() rolled 100}} {{#rollTotal() rolled 100}}✖ | {{/rollTotal() rolled 100}} {{/rollGreater() standard 100}} {{#rollLess() standard 101}} {{#rollLess() rolled 99}}✕ | {{/rollLess() rolled 99}} {{#rollGreater() rolled 98}}✖ | {{/rollGreater() rolled 98}} {{/rollLess() standard 101}} {{/rollGreater() rolled 95}}
| Difficile: | {{rolled}}≤{{hard}} | {{#rollLess() rolled 6}} {{#rollBetween() rolled 1 hard_crit}}✔ | {{/rollBetween() rolled 1 hard_crit}} {{#rollGreater() rolled hard_crit}}✓ | {{/rollGreater() rolled hard_crit}} {{/rollLess() rolled 6}} {{#rollBetween() rolled 6 95}} {{#rollBetween() rolled 1 hard_crit}}✔ | {{/rollBetween() rolled 1 hard_crit}} {{#rollGreater() rolled hard_crit}} {{#rollBetween() rolled hard_crit hard}}✓ | {{/rollBetween() rolled hard_crit hard}} {{#rollGreater() rolled hard}}✕ | {{/rollGreater() rolled hard}} {{/rollGreater() rolled hard_crit}} {{/rollBetween() rolled 6 95}} {{#rollGreater() rolled 95}} {{#rollGreater() hard 100}} {{#rollLess() rolled 100}}✕ | {{/rollLess() rolled 100}} {{#rollTotal() rolled 100}}✖ | {{/rollTotal() rolled 100}} {{/rollGreater() hard 100}} {{#rollLess() hard 101}} {{#rollLess() rolled 99}}✕ | {{/rollLess() rolled 99}} {{#rollGreater() rolled 98}}✖ | {{/rollGreater() rolled 98}} {{/rollLess() hard 101}} {{/rollGreater() rolled 95}}
| Très Difficile: | {{rolled}}≤{{formidable}} | {{#rollLess() rolled 6}} {{#rollBetween() rolled 1 formidable_crit}}✔ | {{/rollBetween() rolled 1 formidable_crit}} {{#rollGreater() rolled formidable_crit}}✓ | {{/rollGreater() rolled formidable_crit}} {{/rollLess() rolled 6}} {{#rollBetween() rolled 6 95}} {{#rollBetween() rolled 1 formidable_crit}}✔ | {{/rollBetween() rolled 1 formidable_crit}} {{#rollGreater() rolled formidable_crit}} {{#rollBetween() rolled formidable_crit formidable}}✓ | {{/rollBetween() rolled formidable_crit formidable}} {{#rollGreater() rolled formidable}}✕ | {{/rollGreater() rolled formidable}} {{/rollGreater() rolled formidable_crit}} {{/rollBetween() rolled 6 95}} {{#rollGreater() rolled 95}} {{#rollGreater() formidable 100}} {{#rollLess() rolled 100}}✕ | {{/rollLess() rolled 100}} {{#rollTotal() rolled 100}}✖ | {{/rollTotal() rolled 100}} {{/rollGreater() formidable 100}} {{#rollLess() formidable 101}} {{#rollLess() rolled 99}}✕ | {{/rollLess() rolled 99}} {{#rollGreater() rolled 98}}✖ | {{/rollGreater() rolled 98}} {{/rollLess() formidable 101}} {{/rollGreater() rolled 95}}
| Herculéen: | {{rolled}}≤{{herculean}} | {{#rollLess() rolled 6}} {{#rollBetween() rolled 1 herculean_crit}}✔ | {{/rollBetween() rolled 1 herculean_crit}} {{#rollGreater() rolled herculean_crit}}✓ | {{/rollGreater() rolled herculean_crit}} {{/rollLess() rolled 6}} {{#rollBetween() rolled 6 95}} {{#rollBetween() rolled 1 herculean_crit}}✔ | {{/rollBetween() rolled 1 herculean_crit}} {{#rollGreater() rolled herculean_crit}} {{#rollBetween() rolled herculean_crit herculean}}✓ | {{/rollBetween() rolled herculean_crit herculean}} {{#rollGreater() rolled herculean}}✕ | {{/rollGreater() rolled herculean}} {{/rollGreater() rolled herculean_crit}} {{/rollBetween() rolled 6 95}} {{#rollGreater() rolled 95}} {{#rollGreater() herculean 100}} {{#rollLess() rolled 100}}✕ | {{/rollLess() rolled 100}} {{#rollTotal() rolled 100}}✖ | {{/rollTotal() rolled 100}} {{/rollGreater() herculean 100}} {{#rollLess() herculean 101}} {{#rollLess() rolled 99}}✕ | {{/rollLess() rolled 99}} {{#rollGreater() rolled 98}}✖ | {{/rollGreater() rolled 98}} {{/rollLess() herculean 101}} {{/rollGreater() rolled 95}}
| Dégâts: | {{damage}} |
| Taille: | {{size}} |
| Taille d'Empalement: | {{impale_size}} |
| Effets: | :{{effects}} |