| Name: | Species: | Homeland: | Age: |
| Culture: | Career: | Social Class: | Gender: |
| Handedness: | Frame: | Weight: | Height: | XP Rolls: |
Std |
+ |
Temp |
= |
Total |
|
| STR: | + | = | |||
| INT: | + | = |
Std |
+ |
Temp |
= |
Total |
|
| CON: | + | = | |||
| POW: | + | = |
Std |
+ |
Temp |
= |
Total |
|
| SIZ: | + | = | |||
| CHA: | + | = |
Std |
+ |
Temp |
= |
Total |
|
| DEX: | + | = |
Traits: |
Hit Locations & Armor |
Armor Penalty: |
1d20 |
Location |
Armor Worn |
ENC |
AP |
HP |
||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
| / | / | ||||||||
Attribute |
Std |
+ |
Temp |
= |
Total |
||
| Action Points*: | + | = | / | ||||
| Exp. Mod: | + | = | |||||
| Healing Rate: | + | = | |||||
| Luck Points: | + | = | / | ||||
| Magic Points: | + | = | / | ||||
| Move Rate*: | + | = | |||||
| Strike Rank*: | + | = | |||||
| Tenacity*: | + | = | / | ||||
| * Other modifiers may apply | |||||||
Attribute |
Standard |
Current |
| Damage Mod: |
Fatigue |
Current Level: |
Skill Grade |
Movement |
Strike Rank |
Action Points |
Recovery Period |
Recovery/Healing Rate |
|
| hours | ||||||
Style |
Base+Points+Augment |
= |
% |
Weapons |
Benefits |
| Unarmed | STR+DEX++ | = |
| STR+DEX++ | = |
| STR+DEX++ | = |
| STR+DEX++ | = |
Shield |
Damage |
Size |
Reach |
ENC |
AP |
HP |
Effects |
Blocks |
| / |
Weapon |
Damage |
Size/Force |
Reach/Range |
ENC |
AP |
HP |
Impale Size |
Effects |
Load |
| / | |||||||||
| / | |||||||||
| / | |||||||||
| / | |||||||||
| / | |||||||||
| / | |||||||||
| / | |||||||||
| / |
Skill |
Base+Points+Augment |
= |
% |
|
| Athletics | STR+DEX++ | = | ||
| Boating | STR+CON++ | = | ||
| Brawn | STR+SIZ++ | = | ||
| Conceal | DEX+POW++ | = | ||
| Customs | INTx2++ | = | ||
| Dance | DEX+CHA++ | = | ||
| Deceit | INT+CHA++ | = | ||
| Drive | DEX+POW++ | = | ||
| Endurance | CONx2++ | = | ||
| Evade | DEXx2++ | = | ||
| First Aid | INT+DEX++ | = | ||
| Influence | CHAx2++ | = | ||
| Insight | INT+POW++ | = | ||
| Locale | INTx2++ | = | ||
| Perception | INT+POW++ | = | ||
| Ride | DEX+POW++ | = | ||
| Sing | POW+CHA++ | = | ||
| Stealth | INT+DEX++ | = | ||
| Swim | STR+CON++ | = | ||
| Unarmed | STR+DEX++ | = | ||
| Willpower | POWx2++ | = |
Skill |
Base+Points+Augment |
= |
% |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
Language |
Base+Points+Augment |
= |
% |
| INT+CHA++ | = |
Passion |
Base+Points+Augment |
= |
% |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
| ++ | = |
Dependency |
Base+Points+Augment |
= |
% |
| ++ | = | |||
| ++ | = | |||
| ++ | = |
Tenacity Penalty: |
Item |
Qnty |
ENC per |
Day |
/ | Week |
/ | Month |
/ | Year |
|
Income: |
/ | / | / | ||||
Expenses: |
/ | / | / | ||||
Net: |
/ | / | / |
Load |
Avg. Species SIZ: |
Current |
Burdened |
Overloaded |
Max |
Str & Dex Skills: |
|
Movement Rate: |
|
Carrying load is: |
Current load includes worn armor, shield, weapons & equipment
* No sprinting
Cult/Order/Brotherhood |
Rank |
Gifts/Notes |
Effect |
Duration |
Magnitude |
Intensity |
Range |
Targets |
Description |
MP Cost |
Base+Points+Augment |
= |
% |
|
| POW+CHA++ | = |
Base+Points+Augment |
= |
% |
||
Trance |
CON+POW++ | = |
Base+Points+Augment |
= |
% |
||
Binding |
POW+CHA++ | = |
Cult |
Max # of Spirits |
Max POW of Spirits |
Spirit AP |
Spirit SR |
Spirit Damage |
|||
| / | ||||||||
Base+Points+Augment |
= |
% |
Max Cumulative Intensity |
Max Practiced Talents |
||
Meditation |
INT+CON++ | = |
Path |
Base+Points+Augment |
= |
% |
Max Int |
Talents |
| POW+CON++ | = |
Base+Points+Augment |
= |
% |
Shaping Points |
Max Memorized Spells |
||
Shaping |
INT+POW++ | = |
School/Grimoire |
Base+Points+Augment |
= |
% |
Intensity |
Spells |
| INTx2++ | = |
Base+Points+Augment |
= |
% |
||
Exhort |
INT+CHA++ | = |
Devotion |
Base+Points+Augment |
= |
% |
Intensity |
Magnitude |
Cult |
Devotional Pool |
|||
| POW+CHA++ | = | / |
'RuneQuest' is a registered trademark (2014) of Moon Design Publications LLC and used under license by The Design Mechanism. All rights reserved. - www.thedesignmechanism.com
| {{key}}: | {{value}} |
| Very Easy: | {{rolled}}≤{{very_easy}} | {{#rollLess() rolled 6}} {{#rollBetween() rolled 1 very_easy_crit}}✔ | {{/rollBetween() rolled 1 very_easy_crit}} {{#rollGreater() rolled very_easy_crit}}✓ | {{/rollGreater() rolled very_easy_crit}} {{/rollLess() rolled 6}} {{#rollBetween() rolled 6 95}} {{#rollBetween() rolled 1 very_easy_crit}}✔ | {{/rollBetween() rolled 1 very_easy_crit}} {{#rollGreater() rolled very_easy_crit}} {{#rollBetween() rolled very_easy_crit very_easy}}✓ | {{/rollBetween() rolled very_easy_crit very_easy}} {{#rollGreater() rolled very_easy}}✕ | {{/rollGreater() rolled very_easy}} {{/rollGreater() rolled very_easy_crit}} {{/rollBetween() rolled 6 95}} {{#rollGreater() rolled 95}} {{#rollGreater() very_easy 100}} {{#rollLess() rolled 100}}✕ | {{/rollLess() rolled 100}} {{#rollTotal() rolled 100}}✖ | {{/rollTotal() rolled 100}} {{/rollGreater() very_easy 100}} {{#rollLess() very_easy 101}} {{#rollLess() rolled 99}}✕ | {{/rollLess() rolled 99}} {{#rollGreater() rolled 98}}✖ | {{/rollGreater() rolled 98}} {{/rollLess() very_easy 101}} {{/rollGreater() rolled 95}}
| Easy: | {{rolled}}≤{{easy}} | {{#rollLess() rolled 6}} {{#rollBetween() rolled 1 easy_crit}}✔ | {{/rollBetween() rolled 1 easy_crit}} {{#rollGreater() rolled easy_crit}}✓ | {{/rollGreater() rolled easy_crit}} {{/rollLess() rolled 6}} {{#rollBetween() rolled 6 95}} {{#rollBetween() rolled 1 easy_crit}}✔ | {{/rollBetween() rolled 1 easy_crit}} {{#rollGreater() rolled easy_crit}} {{#rollBetween() rolled easy_crit easy}}✓ | {{/rollBetween() rolled easy_crit easy}} {{#rollGreater() rolled easy}}✕ | {{/rollGreater() rolled easy}} {{/rollGreater() rolled easy_crit}} {{/rollBetween() rolled 6 95}} {{#rollGreater() rolled 95}} {{#rollGreater() easy 100}} {{#rollLess() rolled 100}}✕ | {{/rollLess() rolled 100}} {{#rollTotal() rolled 100}}✖ | {{/rollTotal() rolled 100}} {{/rollGreater() easy 100}} {{#rollLess() easy 101}} {{#rollLess() rolled 99}}✕ | {{/rollLess() rolled 99}} {{#rollGreater() rolled 98}}✖ | {{/rollGreater() rolled 98}} {{/rollLess() easy 101}} {{/rollGreater() rolled 95}}
| Standard: | {{rolled}}≤{{standard}} | {{#rollLess() rolled 6}} {{#rollBetween() rolled 1 standard_crit}}✔ | {{/rollBetween() rolled 1 standard_crit}} {{#rollGreater() rolled standard_crit}}✓ | {{/rollGreater() rolled standard_crit}} {{/rollLess() rolled 6}} {{#rollBetween() rolled 6 95}} {{#rollBetween() rolled 1 standard_crit}}✔ | {{/rollBetween() rolled 1 standard_crit}} {{#rollGreater() rolled standard_crit}} {{#rollBetween() rolled standard_crit standard}}✓ | {{/rollBetween() rolled standard_crit standard}} {{#rollGreater() rolled standard}}✕ | {{/rollGreater() rolled standard}} {{/rollGreater() rolled standard_crit}} {{/rollBetween() rolled 6 95}} {{#rollGreater() rolled 95}} {{#rollGreater() standard 100}} {{#rollLess() rolled 100}}✕ | {{/rollLess() rolled 100}} {{#rollTotal() rolled 100}}✖ | {{/rollTotal() rolled 100}} {{/rollGreater() standard 100}} {{#rollLess() standard 101}} {{#rollLess() rolled 99}}✕ | {{/rollLess() rolled 99}} {{#rollGreater() rolled 98}}✖ | {{/rollGreater() rolled 98}} {{/rollLess() standard 101}} {{/rollGreater() rolled 95}}
| Hard: | {{rolled}}≤{{hard}} | {{#rollLess() rolled 6}} {{#rollBetween() rolled 1 hard_crit}}✔ | {{/rollBetween() rolled 1 hard_crit}} {{#rollGreater() rolled hard_crit}}✓ | {{/rollGreater() rolled hard_crit}} {{/rollLess() rolled 6}} {{#rollBetween() rolled 6 95}} {{#rollBetween() rolled 1 hard_crit}}✔ | {{/rollBetween() rolled 1 hard_crit}} {{#rollGreater() rolled hard_crit}} {{#rollBetween() rolled hard_crit hard}}✓ | {{/rollBetween() rolled hard_crit hard}} {{#rollGreater() rolled hard}}✕ | {{/rollGreater() rolled hard}} {{/rollGreater() rolled hard_crit}} {{/rollBetween() rolled 6 95}} {{#rollGreater() rolled 95}} {{#rollGreater() hard 100}} {{#rollLess() rolled 100}}✕ | {{/rollLess() rolled 100}} {{#rollTotal() rolled 100}}✖ | {{/rollTotal() rolled 100}} {{/rollGreater() hard 100}} {{#rollLess() hard 101}} {{#rollLess() rolled 99}}✕ | {{/rollLess() rolled 99}} {{#rollGreater() rolled 98}}✖ | {{/rollGreater() rolled 98}} {{/rollLess() hard 101}} {{/rollGreater() rolled 95}}
| Formidable: | {{rolled}}≤{{formidable}} | {{#rollLess() rolled 6}} {{#rollBetween() rolled 1 formidable_crit}}✔ | {{/rollBetween() rolled 1 formidable_crit}} {{#rollGreater() rolled formidable_crit}}✓ | {{/rollGreater() rolled formidable_crit}} {{/rollLess() rolled 6}} {{#rollBetween() rolled 6 95}} {{#rollBetween() rolled 1 formidable_crit}}✔ | {{/rollBetween() rolled 1 formidable_crit}} {{#rollGreater() rolled formidable_crit}} {{#rollBetween() rolled formidable_crit formidable}}✓ | {{/rollBetween() rolled formidable_crit formidable}} {{#rollGreater() rolled formidable}}✕ | {{/rollGreater() rolled formidable}} {{/rollGreater() rolled formidable_crit}} {{/rollBetween() rolled 6 95}} {{#rollGreater() rolled 95}} {{#rollGreater() formidable 100}} {{#rollLess() rolled 100}}✕ | {{/rollLess() rolled 100}} {{#rollTotal() rolled 100}}✖ | {{/rollTotal() rolled 100}} {{/rollGreater() formidable 100}} {{#rollLess() formidable 101}} {{#rollLess() rolled 99}}✕ | {{/rollLess() rolled 99}} {{#rollGreater() rolled 98}}✖ | {{/rollGreater() rolled 98}} {{/rollLess() formidable 101}} {{/rollGreater() rolled 95}}
| Herculean: | {{rolled}}≤{{herculean}} | {{#rollLess() rolled 6}} {{#rollBetween() rolled 1 herculean_crit}}✔ | {{/rollBetween() rolled 1 herculean_crit}} {{#rollGreater() rolled herculean_crit}}✓ | {{/rollGreater() rolled herculean_crit}} {{/rollLess() rolled 6}} {{#rollBetween() rolled 6 95}} {{#rollBetween() rolled 1 herculean_crit}}✔ | {{/rollBetween() rolled 1 herculean_crit}} {{#rollGreater() rolled herculean_crit}} {{#rollBetween() rolled herculean_crit herculean}}✓ | {{/rollBetween() rolled herculean_crit herculean}} {{#rollGreater() rolled herculean}}✕ | {{/rollGreater() rolled herculean}} {{/rollGreater() rolled herculean_crit}} {{/rollBetween() rolled 6 95}} {{#rollGreater() rolled 95}} {{#rollGreater() herculean 100}} {{#rollLess() rolled 100}}✕ | {{/rollLess() rolled 100}} {{#rollTotal() rolled 100}}✖ | {{/rollTotal() rolled 100}} {{/rollGreater() herculean 100}} {{#rollLess() herculean 101}} {{#rollLess() rolled 99}}✕ | {{/rollLess() rolled 99}} {{#rollGreater() rolled 98}}✖ | {{/rollGreater() rolled 98}} {{/rollLess() herculean 101}} {{/rollGreater() rolled 95}}
| Damage: | {{damage}} |
| Size: | {{size}} |
| Impale Size: | {{impale_size}} |
| Effects: | :{{effects}} |