Max HP
ATK mod
DEF mod
SPATK mod
SPDEF mod
SPD mod
To use this sheet, first select your Character Type below, and then click "Character" on the top left to open the character sheet.
Or, use the Import box below to load a pre-existing sheet, and then click "Character" after the import is complete.
To return to this page later, click Configuration on the top left.
This setting will change which options are available to use in the 'Character' page.
The Pokémon Character Class option is best used to represent the Pokémon class from the PHB2, but can also be used for other things, and is especially
suited to custom classes.
This setting will update the first type for Pokémon-type characters, and also change the character sheet color theme for all types of characters.
If a Token is associated with a character, they will automatically gain an 'initiative' token action. By clicking the token action on the top left of the screen, the token will automatically roll the macro above, and add the token to the turn order. By default, it will use the character's speed stat, plus 1/100th of the initiative tie breaker, which defaults to 1d20.
This is included so that you can, if you wish, add it to the character's speed when determining their initiative order.
(Note this isn't an official rule, but it's helpful when characters have the same speed!)
For best results, leave this as something you can add to a die-roll.
This setting allows you to specify a default modifier to be used for the Custom Ball when capturing pokémon. You can use an attribute for this value.
Warning! This feature should only be used on blank character sheets.
Enter data for a PTA3 character to automatically fill this character sheet.
Currently supported formats: roll20, Pokelicious Google Sheets, VTTES by Justas Dabrilla.
Export data for this character sheet. Click the button to generate the data, and then copy it from the box below. This data can be imported into blank roll20 character sheets, even in other games.
Configure form changes here. For each form, there is a box to enable its use. Checking the box allows you to configure the form, and adds a button to the top-right of the main Character page. Click that button to activate and end the form change.
Note: Type changes are prioritized in the following order: Tera, Mega, Custom1, Custom2, Custom3. For example, if you have Mega and Custom1 active at the same time, your type will be your Mega type.
Select your Tera Type, and it will replace your current type when you Terastallize. When Terastallized, your Defense and Special Defense are increased by +3. Even if other form changes are active, you will stay as your Tera Type as long as you are Terastallized.
Tera Type:When Dynamaxed, your max HP is 5 times your normal max HP. When Dynamaxed, you can only move 10 ft per round, and your size and weight are changed to "Dynamic." Gigantamax is functionally identical to Dynamax in terms of these character sheets, so you can use this for Gigantamax also.
If enabled, when you Dynamax, your Max HP will auto-update to 5 times your current max HP. Your current HP will be set to your new max HP. When you end Dynamax, your Max HP will reset to normal. If your current HP is higher than that, it will be reduced to your max HP.
Select the type for your Mega Form, and it will replace your current type when you Mega Evolve. When Mega Evolved, your stats are changed based on the modifiers below. For example, if you normally have 8 Attack, and you specify 4 in the box below, you will have 12 Attack after Mega Evolution.
Mega Type:Name this form change to customize what appears to select on the character page. Select the type for this custom form, and it will replace your current type when you activate it. When activated, your stats are changed based on the modifiers below.
Type:Name this form change to customize what appears to select on the character page. Select the type for this custom form, and it will replace your current type when you activate it. When activated, your stats are changed based on the modifiers below.
Type:Name this form change to customize what appears to select on the character page. Select the type for this custom form, and it will replace your current type when you activate it. When activated, your stats are changed based on the modifiers below.
Type:| {{move-name}} | |
|---|---|
| Range: {{range}} | |
| Accuracy Check: | {{accuracy}} {{#target}} vs {{target}} {{/target}} |
| {{#rollTotal() effectiveness-roll 0}} It was *really* ineffective... {{/rollTotal() effectiveness-roll 0}} {{#rollTotal() effectiveness-roll 1}} It wasn't very effective... {{/rollTotal() effectiveness-roll 1}} {{#rollTotal() effectiveness-roll 3}} It was super effective! {{/rollTotal() effectiveness-roll 3}} {{#rollTotal() effectiveness-roll 4}} It was extremely effective! {{/rollTotal() effectiveness-roll 4}} | |
| {{move-type}} Damage: | {{critical-damage}} Critical Hit! |
| {{move-type}} Damage: | {{critical-damage}} Critical Hit! |
| {{move-type}} Damage: | {{damage}} |
| {{move-type}} Damage: | {{damage}} |
| The opponent was {{effect1_name}} | |
| The opponent was {{effect2_name}} | |
| {{notes}} | |
| {{move-name}} | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Range: {{range}} | |||||||||
| Attacking against {{target}} | |||||||||
| {{#rollTotal() effectiveness-roll 0}} It was *really* ineffective... {{/rollTotal() effectiveness-roll 0}} {{#rollTotal() effectiveness-roll 1}} It wasn't very effective... {{/rollTotal() effectiveness-roll 1}} {{#rollTotal() effectiveness-roll 3}} It was super effective! {{/rollTotal() effectiveness-roll 3}} {{#rollTotal() effectiveness-roll 4}} It was extremely effective! {{/rollTotal() effectiveness-roll 4}} | |||||||||
| Accuracy Check: | {{accuracy}} | {{#rollWasCrit() accuracy}}Damage: | {{critical-damage}} | {{/rollWasCrit() accuracy}} {{#^rollWasCrit() accuracy}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy effect1_threshold}}Damage: | {{critical-damage}} | {{/^rollLess() accuracy effect1_threshold}} {{#rollLess() accuracy effect1_threshold}}Damage: | {{damage}} | {{/rollLess() accuracy effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| Accuracy Check: | {{accuracy-2}} | {{#rollWasCrit() accuracy-2}}Damage: | {{critical-damage-extra}} | {{/rollWasCrit() accuracy-2}} {{#^rollWasCrit() accuracy-2}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy-2 effect1_threshold}}Damage: | {{critical-damage-extra}} | {{/^rollLess() accuracy-2 effect1_threshold}} {{#rollLess() accuracy-2 effect1_threshold}}Damage: | {{damage-2}} | {{/rollLess() accuracy-2 effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage-2}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy-2}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| {{notes}} | |||||||||
| {{move-name}} | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Range: {{range}} | |||||||||
| Attacking against {{target}} | |||||||||
| {{#rollTotal() effectiveness-roll 0}} It was *really* ineffective... {{/rollTotal() effectiveness-roll 0}} {{#rollTotal() effectiveness-roll 1}} It wasn't very effective... {{/rollTotal() effectiveness-roll 1}} {{#rollTotal() effectiveness-roll 3}} It was super effective! {{/rollTotal() effectiveness-roll 3}} {{#rollTotal() effectiveness-roll 4}} It was extremely effective! {{/rollTotal() effectiveness-roll 4}} | |||||||||
| Accuracy Check: | {{accuracy}} | {{#rollWasCrit() accuracy}}Damage: | {{critical-damage}} | {{/rollWasCrit() accuracy}} {{#^rollWasCrit() accuracy}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy effect1_threshold}}Damage: | {{critical-damage}} | {{/^rollLess() accuracy effect1_threshold}} {{#rollLess() accuracy effect1_threshold}}Damage: | {{damage}} | {{/rollLess() accuracy effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| Accuracy Check: | {{accuracy-2}} | {{#rollWasCrit() accuracy-2}}Damage: | {{critical-damage-extra}} | {{/rollWasCrit() accuracy-2}} {{#^rollWasCrit() accuracy-2}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy-2 effect1_threshold}}Damage: | {{critical-damage-extra}} | {{/^rollLess() accuracy-2 effect1_threshold}} {{#rollLess() accuracy-2 effect1_threshold}}Damage: | {{damage-2}} | {{/rollLess() accuracy-2 effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage-2}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy-2}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| Accuracy Check: | {{accuracy-3}} | {{#rollWasCrit() accuracy-3}}Damage: | {{critical-damage-extra}} | {{/rollWasCrit() accuracy-3}} {{#^rollWasCrit() accuracy-3}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy-3 effect1_threshold}}Damage: | {{critical-damage-extra}} | {{/^rollLess() accuracy-3 effect1_threshold}} {{#rollLess() accuracy-3 effect1_threshold}}Damage: | {{damage-3}} | {{/rollLess() accuracy-3 effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage-3}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy-3}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| Accuracy Check: | {{accuracy-4}} | {{#rollWasCrit() accuracy-4}}Damage: | {{critical-damage-extra}} | {{/rollWasCrit() accuracy-4}} {{#^rollWasCrit() accuracy-4}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy-4 effect1_threshold}}Damage: | {{critical-damage-extra}} | {{/^rollLess() accuracy-4 effect1_threshold}} {{#rollLess() accuracy-4 effect1_threshold}}Damage: | {{damage-4}} | {{/rollLess() accuracy-4 effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage-4}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy-4}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| Accuracy Check: | {{accuracy-5}} | {{#rollWasCrit() accuracy-5}}Damage: | {{critical-damage-extra}} | {{/rollWasCrit() accuracy-5}} {{#^rollWasCrit() accuracy-5}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy-5 effect1_threshold}}Damage: | {{critical-damage-extra}} | {{/^rollLess() accuracy-5 effect1_threshold}} {{#rollLess() accuracy-5 effect1_threshold}}Damage: | {{damage-5}} | {{/rollLess() accuracy-5 effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage-5}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy-5}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| Accuracy Check: | {{accuracy-6}} | {{#rollWasCrit() accuracy-6}}Damage: | {{critical-damage-extra}} | {{/rollWasCrit() accuracy-6}} {{#^rollWasCrit() accuracy-6}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy-6 effect1_threshold}}Damage: | {{critical-damage-extra}} | {{/^rollLess() accuracy-6 effect1_threshold}} {{#rollLess() accuracy-6 effect1_threshold}}Damage: | {{damage-6}} | {{/rollLess() accuracy-6 effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage-6}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy-6}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| Accuracy Check: | {{accuracy-7}} | {{#rollWasCrit() accuracy-7}}Damage: | {{critical-damage-extra}} | {{/rollWasCrit() accuracy-7}} {{#^rollWasCrit() accuracy-7}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy-7 effect1_threshold}}Damage: | {{critical-damage-extra}} | {{/^rollLess() accuracy-7 effect1_threshold}} {{#rollLess() accuracy-7 effect1_threshold}}Damage: | {{damage-7}} | {{/rollLess() accuracy-7 effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage-7}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy-7}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| Accuracy Check: | {{accuracy-8}} | {{#rollWasCrit() accuracy-8}}Damage: | {{critical-damage-extra}} | {{/rollWasCrit() accuracy-8}} {{#^rollWasCrit() accuracy-8}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy-8 effect1_threshold}}Damage: | {{critical-damage-extra}} | {{/^rollLess() accuracy-8 effect1_threshold}} {{#rollLess() accuracy-8 effect1_threshold}}Damage: | {{damage-8}} | {{/rollLess() accuracy-8 effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage-8}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy-8}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| Accuracy Check: | {{accuracy-9}} | {{#rollWasCrit() accuracy-9}}Damage: | {{critical-damage-extra}} | {{/rollWasCrit() accuracy-9}} {{#^rollWasCrit() accuracy-9}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy-9 effect1_threshold}}Damage: | {{critical-damage-extra}} | {{/^rollLess() accuracy-9 effect1_threshold}} {{#rollLess() accuracy-9 effect1_threshold}}Damage: | {{damage-9}} | {{/rollLess() accuracy-9 effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage-9}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy-9}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| Accuracy Check: | {{accuracy-10}} | {{#rollWasCrit() accuracy-10}}Damage: | {{critical-damage-extra}} | {{/rollWasCrit() accuracy-10}} {{#^rollWasCrit() accuracy-10}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy-10 effect1_threshold}}Damage: | {{critical-damage-extra}} | {{/^rollLess() accuracy-10 effect1_threshold}} {{#rollLess() accuracy-10 effect1_threshold}}Damage: | {{damage-10}} | {{/rollLess() accuracy-10 effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage-10}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy-10}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| {{notes}} | |||||||||
| {{move-name}} | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Range: {{range}} | |||||||||
| Attacking against {{target}} | |||||||||
| {{#rollTotal() effectiveness-roll 0}} It was *really* ineffective... {{/rollTotal() effectiveness-roll 0}} {{#rollTotal() effectiveness-roll 1}} It wasn't very effective... {{/rollTotal() effectiveness-roll 1}} {{#rollTotal() effectiveness-roll 3}} It was super effective! {{/rollTotal() effectiveness-roll 3}} {{#rollTotal() effectiveness-roll 4}} It was extremely effective! {{/rollTotal() effectiveness-roll 4}} | |||||||||
| Accuracy Check: | {{accuracy}} | {{#rollWasCrit() accuracy}}Damage: | {{critical-damage}} | {{/rollWasCrit() accuracy}} {{#^rollWasCrit() accuracy}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy effect1_threshold}}Damage: | {{critical-damage}} | {{/^rollLess() accuracy effect1_threshold}} {{#rollLess() accuracy effect1_threshold}}Damage: | {{damage}} | {{/rollLess() accuracy effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| Accuracy Check: | {{accuracy-2}} | {{#rollWasCrit() accuracy-2}}Damage: | {{critical-damage-extra}} | {{/rollWasCrit() accuracy-2}} {{#^rollWasCrit() accuracy-2}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy-2 effect1_threshold}}Damage: | {{critical-damage-extra}} | {{/^rollLess() accuracy-2 effect1_threshold}} {{#rollLess() accuracy-2 effect1_threshold}}Damage: | {{damage-2}} | {{/rollLess() accuracy-2 effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage-2}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy-2}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| Accuracy Check: | {{accuracy-3}} | {{#rollWasCrit() accuracy-3}}Damage: | {{critical-damage-extra}} | {{/rollWasCrit() accuracy-3}} {{#^rollWasCrit() accuracy-3}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy-3 effect1_threshold}}Damage: | {{critical-damage-extra}} | {{/^rollLess() accuracy-3 effect1_threshold}} {{#rollLess() accuracy-3 effect1_threshold}}Damage: | {{damage-3}} | {{/rollLess() accuracy-3 effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage-3}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy-3}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| Accuracy Check: | {{accuracy-4}} | {{#rollWasCrit() accuracy-4}}Damage: | {{critical-damage-extra}} | {{/rollWasCrit() accuracy-4}} {{#^rollWasCrit() accuracy-4}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy-4 effect1_threshold}}Damage: | {{critical-damage-extra}} | {{/^rollLess() accuracy-4 effect1_threshold}} {{#rollLess() accuracy-4 effect1_threshold}}Damage: | {{damage-4}} | {{/rollLess() accuracy-4 effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage-4}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy-4}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| Accuracy Check: | {{accuracy-5}} | {{#rollWasCrit() accuracy-5}}Damage: | {{critical-damage-extra}} | {{/rollWasCrit() accuracy-5}} {{#^rollWasCrit() accuracy-5}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy-5 effect1_threshold}}Damage: | {{critical-damage-extra}} | {{/^rollLess() accuracy-5 effect1_threshold}} {{#rollLess() accuracy-5 effect1_threshold}}Damage: | {{damage-5}} | {{/rollLess() accuracy-5 effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage-5}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy-5}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| {{notes}} | |||||||||
| {{move-name}} | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Range: {{range}} | |||||||||
| Attacking against {{target}} | |||||||||
| {{#rollTotal() effectiveness-roll 0}} It was *really* ineffective... {{/rollTotal() effectiveness-roll 0}} {{#rollTotal() effectiveness-roll 1}} It wasn't very effective... {{/rollTotal() effectiveness-roll 1}} {{#rollTotal() effectiveness-roll 3}} It was super effective! {{/rollTotal() effectiveness-roll 3}} {{#rollTotal() effectiveness-roll 4}} It was extremely effective! {{/rollTotal() effectiveness-roll 4}} | |||||||||
| Accuracy Check: | {{accuracy}} | {{#rollWasCrit() accuracy}}Damage: | {{critical-damage}} | {{/rollWasCrit() accuracy}} {{#^rollWasCrit() accuracy}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy effect1_threshold}}Damage: | {{critical-damage}} | {{/^rollLess() accuracy effect1_threshold}} {{#rollLess() accuracy effect1_threshold}}Damage: | {{damage}} | {{/rollLess() accuracy effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| Accuracy Check: | {{accuracy-2}} | {{#rollWasCrit() accuracy-2}}Damage: | {{critical-damage-extra}} | {{/rollWasCrit() accuracy-2}} {{#^rollWasCrit() accuracy-2}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy-2 effect1_threshold}}Damage: | {{critical-damage-extra}} | {{/^rollLess() accuracy-2 effect1_threshold}} {{#rollLess() accuracy-2 effect1_threshold}}Damage: | {{damage-2}} | {{/rollLess() accuracy-2 effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage-2}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy-2}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| Accuracy Check: | {{accuracy-3}} | {{#rollWasCrit() accuracy-3}}Damage: | {{critical-damage-extra}} | {{/rollWasCrit() accuracy-3}} {{#^rollWasCrit() accuracy-3}} {{#rollTotal() effect1_roll 99}} {{#^rollLess() accuracy-3 effect1_threshold}}Damage: | {{critical-damage-extra}} | {{/^rollLess() accuracy-3 effect1_threshold}} {{#rollLess() accuracy-3 effect1_threshold}}Damage: | {{damage-3}} | {{/rollLess() accuracy-3 effect1_threshold}} {{/rollTotal() effect1_roll 99}} {{#rollLess() effect1_roll 99}}Damage: | {{damage-3}} | {{/rollLess() effect1_roll 99}} {{/^rollWasCrit() accuracy-3}}
| The opponent was {{effect1_name}} | |||||||||
| The opponent was {{effect2_name}} | |||||||||
| {{notes}} | |||||||||
| {{skill-name}} | ||
|---|---|---|
| Skill Check: | {{/rollTotal() skillCheckDisplay 1}} {{#rollTotal() skillCheckDisplay 0}}Capture Roll: | {{/rollTotal() skillCheckDisplay 0}}{{skill-roll}} |
| {{#rollTotal() skillCheckDisplay 1}} {{skill-name}}: {{skill-roll}} {{/rollTotal() skillCheckDisplay 1}} {{#rollTotal() skillCheckDisplay 0}} Capture Roll: {{skill-roll}} {{/rollTotal() skillCheckDisplay 0}} |
| {{feature-name}} |
|---|
| {{feature-text}} |