CHARACTER
Name
Command Package
Background Package
Sophont Type
COMPANY
Name
AI Rating Resources
Supplies Reputation
Health / Reduction Defense Dodge
Skill Penalty
RiPP
0
1
2
3
4
5
SKILLS
Combat Skills Rank Specialties
Carbines
Dodge
Explosives
Heavy Weapons
Long Guns
Melee
Pistols
Scatterguns
Stationed Weapons
Thrown Weapons
Physical Skills Rank Specialties
Air Vehicles
Athletics
Endurance
Ground Vehicles
Larceny
Perception
Space Vehicles
Stealth
Water Vehicles
Mental Skills Rank Specialties
Chemistry
Computers
Economics
Engineering
Experim. Sciences
History
Insight
Mechanic
Medicine
Research
Xenobiology
Social Skills Rank Specialties
Contracts
Deceive
Empathy
Inspire
Intimidate
Negotiate
Perform
Willpower
WEAPONS
Name Damage Ammo Type Reload Rules & Qualities
ARMORS
Name Defense DR Hull Rules & Qualities
FIRETEAM
1 2 3 Team Totals
Name
Physical
Mental
Social
Combat
Team Qualities
SPECIALIZED AMMO & EXPLOSIVES
Name Use Mechanism Uses Effects
OTHER GEAR
Name Ship's Locker Rules/Effects
SHIP
Name Model Company AI Rating Def. vs Beam Def. vs Missle Def vs. Gravy DR
Hull Points /
Weapon Damage
Other Systems
Sheet created by Zargon based on the Planet Mercenary official sheet. Last updated 7/7/2017. v1.1
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Generic
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