ADVANTAGE NORMAL DISADVANTAGE
PUBLIC TOGM
y
NPC OPTIONS
NAME
NPC TYPE
ARMOR CLASS TYPE
HIT POINTS FORMULA
SHIELD POINTS SHIELD REGEN
SPEED
ATTRIBUTES
STR DEX CON INT WIS CHA
SAVES
STR DEX CON INT WIS CHA
SKILLS
ACROBATICS
ATHLETICS
DECEPTION
ELECTRONICS
ENGINEERING
HISTORY
INSIGHT
INTIMIDATION
INVESTIGATION
MEDICINE
PERCEPTION
PERFORMANCE
PERSUASION
SCIENCE
SLEIGHT OF HAND
STEALTH
SURVIVAL
VEHICLE HANDLING
DAMAGE VULNERABILITIES
DAMAGE RESISTANCES
DAMAGE IMMUNITIES
CONDITION IMMUNITIES
SENSES
LANGUAGES
CHALLENGE XP
TOKEN SIZE
POWERCASTING NPC
POWERCASTING ABILITY
GLOBAL ATTACK MODIFIER:
CASTER LEVEL:
POWER SAVE DC MOD:
HAS REACTIONS
LEGENDARY ACTIONS:
GENERAL OPTIONS
NPC
ROLL QUERIES:
WHISPER ROLLS TO GM:
AUTO DAMAGE ROLL:
NPC NAME IN ROLLS:
ADD DEX TIEBREAKER TO INITIATIVE
Armor Class
Hit Points
Shield Points
Speed
Saving Throws
Skills
Damage Vulnerabilities
Damage Resistances
Damage Immunities
Condition Immunities
Senses
Languages
Challenge
Actions
y
NAME:
ATTACK
TYPE: RANGE/REACH:
TO HIT: TARGET:
ON HIT:
ON HIT 2:
DESCRIPTION:
Reactions
Legendary Actions
y
NAME:
ATTACK
TYPE: RANGE/REACH:
TO HIT: TARGET:
ON HIT:
ON HIT 2:
DESCRIPTION:
Powers
THIS SECTION IS DEPRECATED. PLEASE TRANSFER ANY SPELLS LISTED HERE INTO THE NEW SPELLS BY LEVEL SECTION, AVAILABLE AFTER SELECTING THE 'SPELLCASTING NPC' OPTION FROM THE NPC OPTIONS ABOVE.
y
NAME:
SCHOOL:
CASTING TIME:
RANGE:
TARGET:
CONCENTRATION
DURATION:
INNATE:
OUTPUT:
POWER ATTACK:
DAMAGE: TYPE:
DAMAGE2: TYPE:
HEALING:
ADD ABILITY MOD TO DAMAGE OR HEALING
SAVING THROW: EFFECT:
HIGHER LVL CAST DMG: +
INCLUDE POWER DESCRIPTION IN ATTACK:
DESCRIPTION:
AT HIGHER LEVELS:
R C
CORE BIO POWERS y
CHARACTER NAME
y
CLASS: SUBCLASS: LEVEL:
RACE: SUBRACE:
CLASS & LEVEL
BACKGROUND
RACE
ALIGNMENT
EXPERIENCE POINTS
0
0
0
0
0
0
INSPIRATION
PROFICIENCY BONUS
0
0
0
0
0
0
SAVING THROWS
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
SKILLS
PASSIVE WISDOM (PERCEPTION)
TOOL PRO ATTRIBUTE
y
NAME:
PROFICIENCY BONUS:
ATTRIBUTE: MODS:
TOOL PROFICIENCIES & CUSTOM SKILLS
TYPE PROFICIENCY
y
TYPE:
PROFICIENCY:
OTHER PROFICIENCIES & LANGUAGES
HELMET
CHEST
ARMS
LEGS
$
ARMOR CLASS
SPEED
Hit Point Maximum
CURRENT HIT POINTS
TEMPORARY HIT POINTS
Shield Max
Shield Regen
SHIELDS
Barrier Max Ticks
Barrier Ticks
Barrier Max Uses Barrier Uses
Total
SUCCESSES
FAILURES
INDOCTRINATION LEVEL
EXHAUSTION LEVEL
NAME ATK DAMAGE/TYPE
y
NAME:
ATTACK: + + PROFICIENT
RANGE:
EQUIPMENT BONUS: CRIT RANGE:
DAMAGE: + +
TYPE: CRIT:
DAMAGE2: + +
TYPE: CRIT:
SAVING THROW: VS DC:
SAVE EFFECT:
HEAT/HEAT MAX:
DESCRIPTION:
ATTACKS & POWERCASTING
WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.
ATTENTION - YOUR CUSTOM AC CALCULATION IS NOT BEING USED AS YOU HAVE ARMOR EQUIPPED. IF YOU WANT TO USE YOUR CUSTOM AC, UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.
* ITEM NAME
i
EQUIPPED USE AS A RESOURCE HAS AN ATTACK PROP: MODS:
EQUIPMENT
y
PERSONALITY TRAITS
y
IDEALS
y
BONDS
y
FLAWS
PARAGON
RENEGADE
Total
THERMAL CLIPS
Total
GRENADES
Total
MEDI-GEL
Total
HW CHARGES
Total
Total
y
NAME:
SOURCE:
SOURCE TYPE:
:
FEATURES & TRAITS
i Looking for missing data? Your data is in the simple version that can be re-enabled from the Settings(gear) tab of the character sheet. Under GENERAL OPTIONS and then FEATS & TRAITS. Set the section to be 'Simple'.
SRD5 by Roll20 CHARACTER NAME
GENDER
AGE
HEIGHT
WEIGHT
SIZE
EYES
SKIN
HAIR/FEATURES
CHARACTER APPEARANCE
CHARACTER BACKSTORY
ALLIES & ORGANIZATIONS
ADDITIONAL FEATURES & TRAITS
TREASURE
Mass Effect 5e CHARACTER NAME
POWERCASTING ABILITY
POWER SAVE DC
POWER ATTACK BONUS
SENTINEL POWER LEVEL
TECH POINTS */MAX
TECH POINTS MAX SPEND
0
CANTRIPS
y
NAME:
SCHOOL:
CASTING TIME:
RANGE:
TARGET:
CONCENTRATION
DURATION:
POWERCASTING ABILITY
INNATE:
OUTPUT:
POWER ATTACK:
DAMAGE: TYPE:
DAMAGE2: TYPE:
HEALING:
ADD ABILITY MOD TO DAMAGE OR HEALING
CANTRIP PROGRESSION
SAVING THROW: EFFECT:
HIGHER LVL CAST DMG: +
INCLUDE POWER DESCRIPTION IN ATTACK:
DESCRIPTION:
AT HIGHER LEVELS:
C
SLOTS TOTAL SLOTS REMAINING
1
y
NAME:
SCHOOL:
CASTING TIME:
RANGE:
TARGET:
CONCENTRATION
DURATION:
POWERCASTING ABILITY
INNATE:
OUTPUT:
POWER ATTACK:
DAMAGE: TYPE:
DAMAGE2: TYPE:
HEALING:
ADD ABILITY MOD TO DAMAGE OR HEALING
SAVING THROW: EFFECT:
HIGHER LVL CAST DMG: +
INCLUDE POWER DESCRIPTION IN ATTACK:
DESCRIPTION:
AT HIGHER LEVELS:
C
2
y
NAME:
SCHOOL:
CASTING TIME:
RANGE:
TARGET:
CONCENTRATION
DURATION:
POWERCASTING ABILITY
INNATE:
OUTPUT:
POWER ATTACK:
DAMAGE: TYPE:
DAMAGE2: TYPE:
HEALING:
ADD ABILITY MOD TO DAMAGE OR HEALING
SAVING THROW: EFFECT:
HIGHER LVL CAST DMG: +
INCLUDE POWER DESCRIPTION IN ATTACK:
DESCRIPTION:
AT HIGHER LEVELS:
C
3
y
NAME:
SCHOOL:
CASTING TIME:
RANGE:
TARGET:
CONCENTRATION
DURATION:
POWERCASTING ABILITY
INNATE:
OUTPUT:
POWER ATTACK:
DAMAGE: TYPE:
DAMAGE2: TYPE:
HEALING:
ADD ABILITY MOD TO DAMAGE OR HEALING
SAVING THROW: EFFECT:
HIGHER LVL CAST DMG: +
INCLUDE POWER DESCRIPTION IN ATTACK:
DESCRIPTION:
AT HIGHER LEVELS:
C
4
y
NAME:
SCHOOL:
CASTING TIME:
RANGE:
TARGET:
CONCENTRATION
DURATION:
POWERCASTING ABILITY
INNATE:
OUTPUT:
POWER ATTACK:
DAMAGE: TYPE:
DAMAGE2: TYPE:
HEALING:
ADD ABILITY MOD TO DAMAGE OR HEALING
SAVING THROW: EFFECT:
HIGHER LVL CAST DMG: +
INCLUDE POWER DESCRIPTION IN ATTACK:
DESCRIPTION:
AT HIGHER LEVELS:
C
5
Mass Effect 5e CHARACTER NAME
y
CLASS: SUBCLASS: LEVEL:
RACE: SUBRACE:
CLASS & LEVEL
BACKGROUND
RACE
ALIGNMENT
EXPERIENCE POINTS
HIT DIE:
CARRYING CAPACITY MODIFIER:
GLOBAL POWER ATTACK MODIFIER:
POWER CASTER LEVEL:
POWER SAVE DC MOD:
POWER ICONS:
VOLUS LUCK
CLASS OPTIONS ()
2ND CLASS: LEVEL: SUBCLASS:
3RD CLASS: LEVEL: SUBCLASS:
4TH CLASS: LEVEL: SUBCLASS:
MULTICLASS OPTIONS
USE CUSTOM CLASS
CLASS NAME:
HIT DIE:
POWERCASTING ABILITY:
POWER SLOTS:
SAVES
Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
CUSTOM CLASS OPTIONS
LEVEL1 +
LEVEL2 +
LEVEL3 +
LEVEL4 +
LEVEL5 +
LEVEL6 +
LEVEL7 +
LEVEL8 +
LEVEL9 +
POWER SLOT MODIFIERS
STRENGTH +
DEXTERITY +
CONSTITUTION +
INTELLIGENCE +
WISDOM +
CHARISMA +
INITIATIVE MODIFIER:
INITIATIVE STYLE:
ADD DEX TIEBREAKER TO INITIATIVE
ARMOR CLASS TRACKING:
HP MODIFIERS:
LEVELS:
SOURCE: MOD:
ATTRIBUTE OPTIONS
Strength Save +
Dexterity Save +
Constitution Save +
Intelligence Save +
Wisdom Save +
Charisma Save +
DEATH SAVE MODIFIER:
GLOBAL SAVING THROW MODIFIER:
SAVE OPTIONS
Acrobatics (Dex) +
Athletics (Str) +
Deception (Cha) +
Electronics (Int) +
Engineering (Int) +
History (Int) +
Insight (Wis) +
Intimidation (Cha) +
Investigation (Int) +
Medicine (Wis) +
Perception (Wis) +
Performance (Cha) +
Persuasion (Cha) +
Science (Int) +
Sleight of Hand (Dex) +
Stealth (Dex) +
Survival (Wis) +
Vehicle Handling (Int) +
JACK OF ALL TRADES
PASSIVE PERCEPTION MODIFIER:
SKILL OPTIONS
v
NPC
ROLL QUERIES:
WHISPER ROLLS TO GM:
AUTO DAMAGE ROLL:
CORE DIE ROLL:
PROFICIENCY BONUS:
SHOW GLOBAL SAVE MODIFIER FIELD
SHOW GLOBAL SKILL MODIFIER FIELD
SHOW GLOBAL ATTACK MODIFIER FIELD
SHOW GLOBAL DAMAGE MODIFIER FIELD
SHOW GLOBAL AC MODIFIER FIELD
ADD CHARACTER NAME TO TEMPLATES:
LEVEL CALCULATIONS:
ENCUMBRANCE:
INVENTORY:
FEATURES AND TRAITS:
PROFICENCIES AND LANGUAGES:
AMMO TRACKING: (API REQUIRED)
SHOW EXHAUSTION TRACKING:
SHOW INDOCTRINATION TRACKING:
GENERAL OPTIONS
ACCEPTING DROP FROM COMPENDIUM
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{{r2}}{{#global}} + {{global}}{{/global}}
{{/always}} {{#normal}}
{{r1}}{{#global}} + {{global}}{{/global}}
{{/normal}} {{#advantage}} {{#rollLess() r1 r2}}
{{r1}}{{#global}} + {{global}}{{/global}}
{{r2}}{{#global}} + {{global}}{{/global}}
{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}
{{r1}}{{#global}} + {{global}}{{/global}}
{{r2}}{{#global}} + {{global}}{{/global}}
{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}
{{r1}}{{#global}} + {{global}}{{/global}}
{{r2}}{{#global}} + {{global}}{{/global}}
{{/rollGreater() r1 r2}} {{/advantage}} {{#disadvantage}} {{#rollLess() r1 r2}}
{{r1}}{{#global}} + {{global}}{{/global}}
{{r2}}{{#global}} + {{global}}{{/global}}
{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}
{{r1}}{{#global}} + {{global}}{{/global}}
{{r2}}{{#global}} + {{global}}{{/global}}
{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}
{{r1}}{{#global}} + {{global}}{{/global}}
{{r2}}{{#global}} + {{global}}{{/global}}
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{{rname}}{{#mod}} ({{mod}}){{/mod}}
{{#charname}}
{{charname}}
{{/charname}}
{{#always}}
{{r1}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{r2}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{/always}} {{#normal}}
{{r1}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{/normal}} {{#advantage}} {{#rollLess() r1 r2}}
{{r1}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{r2}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}
{{r1}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{r2}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}
{{r1}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{r2}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{/rollGreater() r1 r2}} {{/advantage}} {{#disadvantage}} {{#rollLess() r1 r2}}
{{r1}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{r2}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}
{{r1}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{r2}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}
{{r1}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{r2}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{/rollGreater() r1 r2}} {{/disadvantage}}
{{#range}}
{{range}}
{{/range}}
{{#normal}} {{#rollWasCrit() r1}}{{rnamec}}{{#innate}}, {{innate}}{{/innate}} ({{mod}}){{/rollWasCrit() r1}} {{#^rollWasCrit() r1}}{{rname}}{{#innate}}, {{innate}}{{/innate}} ({{mod}}){{/^rollWasCrit() r1}} {{/normal}} {{#always}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}}{{rnamec}}{{#innate}}, {{innate}}{{/innate}} ({{mod}}){{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}{{rnamec}}{{#innate}}, {{innate}}{{/innate}} ({{mod}}){{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}}{{rnamec}}{{#innate}}, {{innate}}{{/innate}} ({{mod}}){{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{#^rollWasCrit() r1}}{{#^rollWasCrit() r2}}{{rname}}{{#innate}}, {{innate}}{{/innate}} ({{mod}}){{/^rollWasCrit() r2}}{{/^rollWasCrit() r1}} {{/always}} {{#advantage}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}}{{rnamec}}{{#innate}}, {{innate}}{{/innate}} ({{mod}}){{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}{{rnamec}}{{#innate}}, {{innate}}{{/innate}} ({{mod}}){{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}}{{rnamec}}{{#innate}}, {{innate}}{{/innate}} ({{mod}}){{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{#^rollWasCrit() r1}}{{#^rollWasCrit() r2}}{{rname}}{{#innate}}, {{innate}}{{/innate}} ({{mod}}){{/^rollWasCrit() r2}}{{/^rollWasCrit() r1}} {{/advantage}} {{#disadvantage}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}{{rnamec}}{{#innate}}, {{innate}}{{/innate}} ({{mod}}){{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollTotal() r1 r2}}{{#^rollWasCrit() r1}}{{rname}}{{#innate}}, {{innate}}{{/innate}} ({{mod}}){{/^rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollLess() r1 r2}}{{rname}}{{#innate}}, {{innate}}{{/innate}} ({{mod}}){{/rollLess() r1 r2}} {{#rollGreater() r1 r2}}{{rname}}{{#innate}}, {{innate}}{{/innate}} ({{mod}}){{/rollGreater() r1 r2}} {{/disadvantage}}
{{#charname}}
{{charname}}
{{/charname}}
{{#desc}}
{{desc}}
{{/desc}}
{{#save}} {{#attack}}
{{/attack}} {{^attack}}
{{/attack}}
DC{{savedc}}
{{#savedesc}}
{{savedesc}}
{{/savedesc}}
{{saveattr}} Save
{{/save}} {{^attack}} {{#desc}}
{{desc}}
{{/desc}} {{/attack}} {{#globaldamage}} {{#^rollTotal() globaldamage 0}}
{{globaldamage}}{{#globaldamagecrit}} + {{globaldamagecrit}}{{/globaldamagecrit}} {{globaldamagetype}}
{{/^rollTotal() globaldamage 0}} {{/globaldamage}} {{#hldmg}} {{#^rollTotal() hldmg 0}}
{{hldmg}}{{#hldmgcrit}} + {{hldmgcrit}}{{/hldmgcrit}} {{dmg1type}}
Higher Level Cast
{{/^rollTotal() hldmg 0}} {{/hldmg}}
{{#dmg1flag}} {{^dmg2flag}}
{{dmg1}}{{#crit}} + {{crit1}}{{/crit}} {{dmg1type}}
{{/dmg2flag}} {{/dmg1flag}} {{#dmg2flag}} {{^dmg1flag}}
{{dmg2}}{{#crit}} + {{crit2}}{{/crit}} {{dmg2type}}
{{/dmg1flag}} {{/dmg2flag}} {{#dmg1flag}} {{#dmg2flag}}
{{dmg1}}{{#crit}} + {{crit1}}{{/crit}} {{dmg1type}}
{{dmg2}}{{#crit}} + {{crit2}}{{/crit}} {{dmg2type}}
{{/dmg2flag}} {{/dmg1flag}}
{{^attack}} {{#range}}
{{range}}
{{/range}}
{{rname}}{{#innate}}, {{innate}}{{/innate}}
{{#charname}}
{{charname}}
{{/charname}} {{/attack}}
{{#attack}}
{{#always}}
{{r1}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{r2}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{/always}} {{#normal}}
{{r1}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{/normal}} {{#advantage}} {{#rollLess() r1 r2}}
{{r1}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{r2}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}
{{r1}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{r2}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}
{{r1}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{r2}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{/rollGreater() r1 r2}} {{/advantage}} {{#disadvantage}} {{#rollLess() r1 r2}}
{{r1}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{r2}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}
{{r1}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{r2}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}
{{r1}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{r2}}{{#globalattack}} + {{globalattack}}{{/globalattack}}
{{/rollGreater() r1 r2}} {{/disadvantage}}
{{#range}}
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{{/range}}
{{rname}}{{#innate}}, {{innate}}{{/innate}}{{#attack}} ({{mod}}){{/attack}}
{{#charname}}
{{charname}}
{{/charname}}
{{/attack}} {{#save}} {{#attack}}
{{/attack}} {{^attack}}
{{/attack}}
DC{{savedc}}
{{#savedesc}}
{{savedesc}}
{{/savedesc}}
{{saveattr}} Save
{{/save}} {{#desc}}
{{desc}}
{{/desc}} {{#globaldamage}} {{#^rollTotal() globaldamage 0}}
{{globaldamage}} {{#attack}} {{#normal}} {{#rollWasCrit() r1}} + {{globaldamagecrit}}{{/rollWasCrit() r1}} {{/normal}} {{#always}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}} + {{globaldamagecrit}}{{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}} + {{globaldamagecrit}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}} + {{globaldamagecrit}}{{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{/always}} {{#advantage}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}} + {{globaldamagecrit}}{{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}} + {{globaldamagecrit}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}} + {{globaldamagecrit}}{{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{/advantage}} {{#disadvantage}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}} + {{globaldamagecrit}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{/disadvantage}} {{/attack}} {{globaldamagetype}}
{{/^rollTotal() globaldamage 0}} {{/globaldamage}} {{#hldmg}} {{#^rollTotal() hldmg 0}}
{{hldmg}} {{#attack}} {{#normal}} {{#rollWasCrit() r1}} + {{hldmgcrit}}{{/rollWasCrit() r1}} {{/normal}} {{#always}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}} + {{hldmgcrit}}{{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}} + {{hldmgcrit}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}} + {{hldmgcrit}}{{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{/always}} {{#advantage}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}} + {{hldmgcrit}}{{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}} + {{hldmgcrit}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}} + {{hldmgcrit}}{{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{/advantage}} {{#disadvantage}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}} + {{hldmgcrit}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{/disadvantage}} {{/attack}} {{dmg1type}}
Higher Level Cast
{{/^rollTotal() hldmg 0}} {{/hldmg}} {{#damage}}
{{#dmg1flag}} {{^dmg2flag}}
{{dmg1}} {{#attack}} {{#normal}} {{#rollWasCrit() r1}}+ {{crit1}}{{/rollWasCrit() r1}} {{/normal}} {{#always}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}}+ {{crit1}}{{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}+ {{crit1}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}}+ {{crit1}}{{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{/always}} {{#advantage}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}}+ {{crit1}}{{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}+ {{crit1}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}}+ {{crit1}}{{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{/advantage}} {{#disadvantage}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}+ {{crit1}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{/disadvantage}} {{/attack}} {{dmg1type}}
{{/dmg2flag}} {{/dmg1flag}} {{#dmg2flag}} {{^dmg1flag}}
{{dmg2}} {{#attack}} {{#normal}} {{#rollWasCrit() r1}}+ {{crit2}}{{/rollWasCrit() r1}} {{/normal}} {{#always}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}}+ {{crit2}}{{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}+ {{crit2}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}}+ {{crit2}}{{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{/always}} {{#advantage}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}}+ {{crit2}}{{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}+ {{crit2}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}}+ {{crit2}}{{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{/advantage}} {{#disadvantage}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}+ {{crit2}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{/disadvantage}} {{/attack}} {{dmg2type}}
{{/dmg1flag}} {{/dmg2flag}} {{#dmg1flag}} {{#dmg2flag}}
{{dmg1}} {{#attack}} {{#normal}} {{#rollWasCrit() r1}}+ {{crit1}}{{/rollWasCrit() r1}} {{/normal}} {{#always}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}}+ {{crit1}}{{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}+ {{crit1}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}}+ {{crit1}}{{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{/always}} {{#advantage}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}}+ {{crit1}}{{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}+ {{crit1}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}}+ {{crit1}}{{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{/advantage}} {{#disadvantage}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}+ {{crit1}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{/disadvantage}} {{/attack}} {{dmg1type}}
{{dmg2}} {{#attack}} {{#normal}} {{#rollWasCrit() r1}}+ {{crit2}}{{/rollWasCrit() r1}} {{/normal}} {{#always}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}}+ {{crit2}}{{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}+ {{crit2}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}}+ {{crit2}}{{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{/always}} {{#advantage}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}}+ {{crit2}}{{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}+ {{crit2}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}}+ {{crit2}}{{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{/advantage}} {{#disadvantage}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}+ {{crit2}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{/disadvantage}} {{/attack}} {{dmg2type}}
{{/dmg2flag}} {{/dmg1flag}}
{{^attack}} {{#range}}
{{range}}
{{/range}}
{{rname}}{{#innate}}, {{innate}}{{/innate}}
{{#charname}}
{{charname}}
{{/charname}} {{/attack}}
{{/damage}}
{{desc}}
{{name}}{{#innate}}, {{innate}}{{/innate}}
{{level}}{{#ritual}} (){{/ritual}}
{{#castingtime}}
Casting Time: {{castingtime}}
{{/castingtime}} {{#range}}
Range: {{range}}
{{/range}} {{#target}}
Target: {{target}}
{{/target}}
Components: {{#v}}V{{#s}}, {{/s}}{{^s}}{{#m}}, {{/m}}{{/s}}{{/v}} {{#s}}S{{#m}}, {{/m}}{{/s}} {{#m}}M {{#material}}({{material}}){{/material}}{{/m}}
{{#duration}}
Duration: {{#concentration}}Concentration {{/concentration}}{{duration}}
{{/duration}}
{{#description}}
{{description}}
{{/description}} {{#athigherlevels}}
At Higher Levels. {{athigherlevels}}
{{/athigherlevels}}
{{name}}
{{#source}}
{{#charname}}{{charname}} {{/charname}}{{source}}
{{/source}} {{#description}}
{{description}}
{{/description}}
{{rname}}
{{#name}}
{{name}}
{{/name}}
{{#normal}} {{type}}: {{r1}} {{/normal}} {{#always}} {{type}}: {{r1}} | {{r2}} {{/always}} {{#advantage}} {{#rollLess() r1 r2}} {{type}}: {{r1}} | {{r2}} {{/rollLess() r1 r2}} {{#rollTotal() r1 r2}} {{type}}: {{r1}} | {{r2}} {{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}} {{type}}: {{r1}} | {{r2}} {{/rollGreater() r1 r2}} {{/advantage}} {{#disadvantage}} {{#rollLess() r1 r2}} {{type}}: {{r1}} | {{r2}} {{/rollLess() r1 r2}} {{#rollTotal() r1 r2}} {{type}}: {{r1}} | {{r2}} {{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}} {{type}}: {{r1}} | {{r2}} {{/rollGreater() r1 r2}} {{/disadvantage}}
{{#normal}} {{#rollWasCrit() r1}}{{rnamec}}{{/rollWasCrit() r1}} {{#^rollWasCrit() r1}}{{rname}}{{/^rollWasCrit() r1}} {{/normal}} {{#always}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}}{{rnamec}}{{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}{{rnamec}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}}{{rnamec}}{{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{#^rollWasCrit() r1}}{{#^rollWasCrit() r2}}{{rname}}{{/^rollWasCrit() r2}}{{/^rollWasCrit() r1}} {{/always}} {{#advantage}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}}{{rnamec}}{{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}{{rnamec}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}}{{rnamec}}{{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{#^rollWasCrit() r1}}{{#^rollWasCrit() r2}}{{rname}}{{/^rollWasCrit() r2}}{{/^rollWasCrit() r1}} {{/advantage}} {{#disadvantage}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}{{rnamec}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollTotal() r1 r2}}{{#^rollWasCrit() r1}}{{rname}}{{/^rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollLess() r1 r2}}{{rname}}{{/rollLess() r1 r2}} {{#rollGreater() r1 r2}}{{rnamec}}{{/rollGreater() r1 r2}} {{/disadvantage}}
{{#name}}
{{name}}
{{/name}}
{{#normal}} {{#rollWasCrit() r1}}{{typec}}: {{/rollWasCrit() r1}} {{#^rollWasCrit() r1}}{{type}}: {{/^rollWasCrit() r1}} {{/normal}} {{#always}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}}{{typec}}: {{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}{{typec}}: {{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}}{{typec}}: {{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{#^rollWasCrit() r1}}{{#^rollWasCrit() r2}}{{type}}: {{/^rollWasCrit() r2}}{{/^rollWasCrit() r1}} {{/always}} {{#advantage}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}}[{{typec}}: {{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}{{typec}}: {{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}}{{typec}}: {{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{#^rollWasCrit() r1}}{{#^rollWasCrit() r2}}{{type}}: {{/^rollWasCrit() r2}}{{/^rollWasCrit() r1}} {{/advantage}} {{#disadvantage}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}}{{typec}}: {{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollTotal() r1 r2}}{{#^rollWasCrit() r1}}{{type}}: {{/^rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollLess() r1 r2}}{{type}}: {{/rollLess() r1 r2}} {{#rollGreater() r1 r2}}{{typec}}: {{/rollGreater() r1 r2}} {{/disadvantage}} {{#normal}} {{r1}} {{/normal}} {{#always}} {{r1}} | {{r2}} {{/always}} {{#advantage}} {{#rollLess() r1 r2}} {{r1}} | {{r2}} {{/rollLess() r1 r2}} {{#rollTotal() r1 r2}} {{r1}} | {{r2}} {{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}} {{r1}} | {{r2}} {{/rollGreater() r1 r2}} {{/advantage}} {{#disadvantage}} {{#rollLess() r1 r2}} {{r1}} | {{r2}} {{/rollLess() r1 r2}} {{#rollTotal() r1 r2}} {{r1}} | {{r2}} {{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}} {{r1}} | {{r2}} {{/rollGreater() r1 r2}} {{/disadvantage}}
{{#description}}
{{description}}
{{/description}}
Damage: {{#dmg1flag}} {{dmg1}}{{#crit}} + {{crit1}}{{/crit}}{{dmg1type}} {{/dmg1flag}} {{#dmg1flag}}{{#dmg2flag}}+{{/dmg2flag}}{{/dmg1flag}} {{#dmg2flag}} {{dmg2}}{{#crit}} + {{crit2}}{{/crit}}{{dmg2type}} {{/dmg2flag}}
{{rname}}
{{#name}}
{{name}}
{{/name}}
{{#attack}}
{{#normal}} Attack: {{r1}} {{/normal}} {{#always}} Attack: {{r1}} | {{r2}} {{/always}} {{#advantage}} {{#rollLess() r1 r2}} Attack: {{r1}} | {{r2}} {{/rollLess() r1 r2}} {{#rollTotal() r1 r2}} Attack: {{r1}} | {{r2}} {{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}} Attack: {{r1}} | {{r2}} {{/rollGreater() r1 r2}} {{/advantage}} {{#disadvantage}} {{#rollLess() r1 r2}} Attack: {{r1}} | {{r2}} {{/rollLess() r1 r2}} {{#rollTotal() r1 r2}} Attack: {{r1}} | {{r2}} {{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}} Attack: {{r1}} | {{r2}} {{/rollGreater() r1 r2}} {{/disadvantage}}
{{/attack}} {{#description}} {{description}} {{/description}}
{{#damage}}
Damage: {{#dmg1flag}} {{dmg1}} {{#normal}} {{#rollWasCrit() r1}} + {{crit1}}{{/rollWasCrit() r1}} {{/normal}} {{#always}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}} + {{crit1}}{{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}} + {{crit1}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}} + {{crit1}}{{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{/always}} {{#advantage}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}} + {{crit1}}{{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}} + {{crit1}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}} + {{crit1}}{{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{/advantage}} {{#disadvantage}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}} + {{crit1}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{/disadvantage}} {{dmg1type}} {{/dmg1flag}} {{#dmg1flag}}{{#dmg2flag}}+{{/dmg2flag}}{{/dmg1flag}} {{#dmg2flag}} {{dmg2}} {{#normal}} {{#rollWasCrit() r1}} + {{crit2}}{{/rollWasCrit() r1}} {{/normal}} {{#always}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}} + {{crit2}}{{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}} + {{crit2}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}} + {{crit2}}{{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{/always}} {{#advantage}} {{#rollLess() r1 r2}}{{#rollWasCrit() r2}} + {{crit2}}{{/rollWasCrit() r2}}{{/rollLess() r1 r2}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}} + {{crit2}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{#rollGreater() r1 r2}}{{#rollWasCrit() r1}} + {{crit2}}{{/rollWasCrit() r1}}{{/rollGreater() r1 r2}} {{/advantage}} {{#disadvantage}} {{#rollTotal() r1 r2}}{{#rollWasCrit() r1}} + {{crit2}}{{/rollWasCrit() r1}}{{/rollTotal() r1 r2}} {{/disadvantage}} {{dmg2type}} {{/dmg2flag}}
{{/damage}}
{{title}} {{#c1}} {{c1}} {{/c1}}
{{#r1}}
Roll 1: {{r1}}
{{/r1}} {{#r2}}
Roll 2: {{r2}}
{{/r2}} {{#r3}}
Roll 3: {{r3}}
{{/r3}} {{#r4}}
Roll 4: {{r4}}
{{/r4}} {{#r5}}
Roll 5: {{r5}}
{{/r5}} {{#r6}}
Roll 6: {{r6}}
{{/r6}}
{{#rollTotal() c1 1}}{{option1}}{{/rollTotal() c1 1}} {{#rollTotal() c1 2}}{{option2}}{{/rollTotal() c1 2}} {{#rollTotal() c1 3}}{{option3}}{{/rollTotal() c1 3}} {{#rollTotal() c1 4}}{{option4}}{{/rollTotal() c1 4}} {{#rollTotal() c1 5}}{{option5}}{{/rollTotal() c1 5}} {{#rollTotal() c1 6}}{{option6}}{{/rollTotal() c1 6}} {{#rollTotal() c1 7}}{{option7}}{{/rollTotal() c1 7}} {{#rollTotal() c1 8}}{{option8}}{{/rollTotal() c1 8}} {{#rollTotal() c1 9}}{{option9}}{{/rollTotal() c1 9}} {{#rollTotal() c1 10}}{{option10}}{{/rollTotal() c1 10}} {{#rollTotal() c1 11}}{{option11}}{{/rollTotal() c1 11}} {{#rollTotal() c1 12}}{{option12}}{{/rollTotal() c1 12}} {{#rollTotal() c1 13}}{{option13}}{{/rollTotal() c1 13}} {{#rollTotal() c1 14}}{{option14}}{{/rollTotal() c1 14}} {{#rollTotal() c1 15}}{{option15}}{{/rollTotal() c1 15}} {{#rollTotal() c1 16}}{{option16}}{{/rollTotal() c1 16}} {{#rollTotal() c1 17}}{{option17}}{{/rollTotal() c1 17}} {{#rollTotal() c1 18}}{{option18}}{{/rollTotal() c1 18}} {{#rollTotal() c1 19}}{{option19}}{{/rollTotal() c1 19}} {{#rollTotal() c1 20}}{{option20}}{{/rollTotal() c1 20}}
{{title}} {{#c1}} {{c1}} {{/c1}}
{{#a1}}
Average: {{a1}}
{{/a1}} {{#r1}}
Roll 1: {{r1}}
{{/r1}} {{#r2}}
Roll 2: {{r2}}
{{/r2}} {{#r3}}
Roll 3: {{r3}}
{{/r3}} {{#r4}}
Roll 4: {{r4}}
{{/r4}} {{#r5}}
Roll 5: {{r5}}
{{/r5}} {{#r6}}
Roll 6: {{r6}}
{{/r6}} {{#r7}}
Roll 7: {{r7}}
{{/r7}} {{#r8}}
Roll 8: {{r8}}
{{/r8}} {{#r9}}
Roll 9: {{r9}}
{{/r9}} {{#r10}}
Roll 10: {{r10}}
{{/r10}} {{#r11}}
Roll 11: {{r11}}
{{/r11}} {{#r12}}
Roll 12: {{r12}}
{{/r12}} {{#r13}}
Roll 13: {{r13}}
{{/r13}} {{#r14}}
Roll 14: {{r14}}
{{/r14}} {{#r15}}
Roll 15: {{r15}}
{{/r15}} {{#r16}}
Roll 16: {{r16}}
{{/r16}} {{#r17}}
Roll 17: {{r17}}
{{/r17}} {{#r18}}
Roll 18: {{r18}}
{{/r18}} {{#r19}}
Roll 19: {{r19}}
{{/r19}} {{#r20}}
Roll 20: {{r20}}
{{/r20}}