{{name}}{{#SkillName}} *for* {{SkillName}}{{/SkillName}}
{{#Check}}
Check: {{computed::Roll}}
Target: {{Target}}
{{#rollBetween() computed::Roll 0 Target }}
Result: Success
{{/rollBetween() computed::Roll 0 Target }}
{{#rollGreater() computed::Roll Target}}
Result: Failure
{{/rollGreater() computed::Roll Target}}
{{/Check}}
{{#computed::Status}}
{{#rollTotal() computed::Status 0 }}
Status: Normal
{{/rollTotal() computed::Status 0 }}
{{#rollTotal() computed::Status 1 }}
Status: Critical!
{{/rollTotal() computed::Status 1 }}
{{#rollTotal() computed::Status 2 }}
Status: Fumble!
{{/rollTotal() computed::Status 2 }}
{{#rollTotal() computed::Status 3 }}
Status: Always Success
{{/rollTotal() computed::Status 3 }}
{{#rollTotal() computed::Status 4 }}
Status: Always Failure
{{/rollTotal() computed::Status 4 }}
{{/computed::Status}}
{{#DL}}
DL: {{DL}}
{{#rollLess() computed::Roll DL }}
Result: Failure
{{/rollLess() computed::Roll DL }}
{{#^rollLess() computed::Roll DL }}
Result: Success!
{{/^rollLess() computed::Roll DL }}
{{/DL}}
{{#Damage}}
Damage: {{Damage}}
{{/Damage}}
{{#Description}}
Description: {{Description}}
{{/Description}}