Name: Class:
Race: Size: Age: Gender:
Height: Weight Eyes: Hair:
Exp: Next Level: Hit Max: HP:
Mana Max: Mana Chi Max: Chi:
Reputation: Element Alignment: Alignment: Comedy Alignment:
Stats Score Bonus Boosted Bonus Temp Mod
Strength STR
Dexterity DEX
Constitution CON
Intelligence INT
Wisdom WIS
Charisma CHA
Initiative Total   Mod   Bonus Roll
1d20+ = +
Save Total   Mod   Class   Bonus
Fort Constitution = +
3
+
Reflex Dexterity = +
3
+
Will Wisdom = +
3
+
Defense Type Total   Armor   Class   Dex Mod   Bonus   Temp Bonus
AC = + + +10 +
Touch AC = + + +10 +
Flat Footed = + + +10 +
Damage Reduction = + + +10 +
Elemental Resist = + + +10 +
BAB
 
Melee Attack
 
Range Attack
 
Weapon
Attack#
Damage
Crit Range
Range
Type
Special
 
Ammo Type
Ammo Amount
Damage Type
Special

Jewels

Treasure

Other

Racial Abilities

Class Abilities

Purchased Abilities

Tiers Abilities

Tier 1 Abilities:

Tier 2 Abilities:

Tier 3 Abilities:

Tier 4 Abilities:

Tier 5 Abilities:

Tier 6 Abilities:

Feats

Skill Stat Mod   Ranks   Tool Bonus   Synergy Bonus   Bonus   Total
Acrobatics DEX + + + + =
Animal Empathy CHA + + + + =
Appraise INT + + + + =
Bluff CHA + + + + =
Climb STR + + + + =
Concentration CON + + + + =
Control Shape CON + + + + =
Craft INT + + + + =
Craft INT + + + + =
Craft INT + + + + =
Craft INT + + + + =
Craft INT + + + + =
Demolitions WIS + + + + =
Decipher Script INT + + + + =
Diplomacy CHA + + + + =
Disable Device WIS + + + + =
Disguise CHA + + + + =
Drive DEX + + + + =
Escape Artist DEX + + + + =
Forgery INT + + + + =
Gambling CHA + + + + =
Gather Info INT + + + + =
Intimidate CHA + + + + =
Jump STR + + + + =
Knowledge (Area) INT + + + + =
Knowledge (Astrology) INT + + + + =
Knowledge (Biology) INT + + + + =
Knowledge (Foreign Culture) INT + + + + =
Knowledge (Geography) INT + + + + =
Knowledge (History) INT + + + + =
Knowledge (Law) INT + + + + =
Knowledge (Mechanics) INT + + + + =
Knowledge (Military Science) INT + + + + =
Knowledge (Nature) INT + + + + =
Knowledge (Occult) INT + + + + =
Knowledge (Poisons) INT + + + + =
Knowledge (Religion) INT + + + + =
Martial Arts STR + + + + =
Medical WIS + + + + =
Navigate INT + + + + =
Notice WIS + + + + =
Open Locks WIS + + + + =
Perform CHA + + + + =
Perform CHA + + + + =
Pickpocket DEX + + + + =
Pilot DEX + + + + =
Profession WIS + + + + =
Profession WIS + + + + =
Profession WIS + + + + =
Profession WIS + + + + =
Profession WIS + + + + =
Read Lips INT + + + + =
Repair INT + + + + =
Ride DEX + + + + =
Search WIS + + + + =
Seduction DEX + + + + =
Stealth DEX + + + + =
Streetwise INT + + + + =
Survial WIS + + + + =
Swim STR + + + + =
Taunt CHA + + + + =
Use Rope DEX + + + + =
Use Magic Device CHA + + + + =

Quirks and Defects

Items

Magic Types Known

Spell/Technique
Level
Magic Type
Cost
Range
Rounds
DC
Effect

Character Background

Guild: Place of Living:
Home Town: Cost of Home Upkeep:
Reputation Score: Nickname: