Rogue Skills


Standard  S.P./D.S.

Backstab Multiplier
Thieving skills progression
Macro / Number Total
Are you a Ranger?R


Standard

Skills & Powers / Dark Sun / Sages & Specialists

Remaining:
Skill Base Race Dex Kit Armor Magic Level Total95
Pick Pockets % % % % % % % %
Open Locks % % % % % % % %
Find/Remove Traps % % % % % % % %
Move SilentlyR % % % % % % % %
Hide in ShadowsR % % % % % % % %
Detect Noise % % % % % % % %
Climb Walls % % % % % % % %
Read Languages % % % % % % % %
Legend Lore % % % % % % % %
Find/Remove Traps
Detect Magic* % % % % % % % %
Detect Illusion* % % % % % % % %
Bribe* % % % % % % % %
Tunneling* % % % % % % % %
Escape Bonds* % % % % % % % %
Forge Documents* % % % % % % % %
AppraisalS&S % % % % % % % %
Find/Remove Traps
% % % % % % % %
  • These skills are from Player's Option: Skills & Powers, Dungeon Master Option: High-Level Campaign, Dark Sun: Dragon Kings, and Dark Sun Revised: The Age of Heroes.
  • Ability score adjustment to the Appraisal skill is based on Intelligence instead of Dexterity. This is not autofilled by the sheet.
    Source: Sages & Specialists, p. 28.

Thieving Skill Dexterity (Aim, Balance) Adjustments insert_thieving-skills-dexterity-adjustments.html
Thief Armor information

A thief can wear Leather Armor (AC 8), Padded Armor (AC 8), Studded Leather (AC 7), or Elven Chain Mail (AC 5)

Thieving Skill Armor Adjustments
Skill No
Armor
Padded Armor or
Studded Leather
Elven
Chain Mail
Silenced Elven
Chain Mail
Pick Pocket +5% -30% -20% -25%
Open Locks -10% -5% -5%
Find/Remove Traps -10% -5% -5%
Move Silently +10% -20% -10%
Hide in Shadows +5% -20% -10% -10%
Detect Noise -10% -5%
Climb Walls +10% -30% -20% -25%
Read Languages
Bribe* -10% +5% -5%
Escape Bonds* +5% -5% -5%
Tunneling* +10% -5% -10%
  • Armor type adjustments are different in some settings, like Dark Sun. If you play in such a setting, update these adjustments manually every time your Dexterity or Armor type changes.

Multi-classed demihumans or dual-classe humans, may have fighter or cleric as one of their classes, and my therefore be permitted any sort of armor whatsoever.
Thieves using the disguise nonweapon proficiency should also be permitted to wear armor not normally used by their class, to aid the deception.

Skills Hide
Amor
Ring or
Chain Mail
Brigandine
or Splint Mail
Scale or
Banded Mail
Plate Mail or
Bronze Plate Mail
Field or
Full Plate
Pick Pockets -60% -40% -40% -50% -75% -95%
Open Locks -50% -15% -15% -20% -40% -80%
Find/Remove Traps -50% -15% -25% -20% -40% -80%
Move Silently -30% -40% -40% -60% -80% -95%
Hide in Shadows -20% -30% -30% -50% -75% -95%
Detect Noise -10% -20% -25% -30% -50% -70%
Climb Walls -60% -40% -50% -90% -95% -95%
Read Languages

Bard Armor information

A bard can wear any armor up to, and including, chain mail, but cannot use a shield.

This includes Leather Armor (AC 8), Padded Armor (AC 8), Studded Leather (AC 7), Ring Mail (AC 7), Hide Armor (AC 6), Brigandine Armor (AC 6), Scale Mail (AC 6), Chain Mail (AC 5), including Elven Chain Mail (AC 5)

Barding Skill Armor Adjustments
Type of
Armor
Pick
Pockets
Detect
Noise
Climb
Walls
Read
Languages
None +5% +10%
Leather Armor
Padded Armor -30% -10% -30%
Studded Leather -30% -10% -30%
Ring Mail -25% -10% -25%
Brigandine Armor -20% -10% -25%
Scale Mail -25% -15% -40%
Hide Armor -30% -5% -30%
Chain Mail -25% -10% -25%
Elven Chain Mail -20% -5% -20%

If your DM allows a bard to put on any form of armor normally disallowed to the class (as suggested by certain kits, for purposes of disguise, out of necessity, or for the sake of entertainment), the penalties are identical to those for a thief in similar armor.

Illegal Armor Barding Skill Adjustments
Armor
Type
Pick
Pockets
Detect
Noise
Climb
Walls
Read
Languages
Splint Mail -40% -25% -50%
Banded Armor -50% -30% -90%
Plate Mail -75% -50% -95%
Bronze Plate -75% -50% -95%
Field Plate -95% -70% -95%
Full Plate -95% -70% -95%

Ranger Armor information

The ranger can wear any armor, but several of his special abilities are usable only when he is wearing studded leather or lighter armor. (PHB p. 40). This includes Leather Armor (AC 8), Padded Armor (AC 8), Studded Leather (AC 7).
The Complete Ranger's Handbook includes Ring Mail (AC 7) to the list of allowed armor types.

Ranger Skill Armor Adjustments
Armor Hide in
Shadows
Move
Silently
None +5% +10%
Leather Armor
Padded Armor -20% -20%
Studded Leather -20% -20%
Ring Mail -30% -40%

If the DM allows rangers to wear any armor they like and still be able to hide in shadows and move silently, or to use a ranger kit that allows for for heavier armor of AC 6 or less. Use the following modifiers.

Ranger Skills Optional Armor Adjustments
Armor Hide in
Shadows
Move
Silently
Hide -20% -30%
Brigandine -30% -40%
Scale Mail -50% -60%
Chain Mail -30% -40%
Elven Chain -10% -10%
Splint Mail -30% -40%
Banded -50% -60%
Bronze Plate -75% -80%
Plate Mail -75% -80%
Field Plate -95% -95%
Full Plate -95% -95%