DM Screen

Useful tool and buttons that the only DM generally needs to know.

Concealed and Secret Door roll


insert_hidden-doors-note.html

Special Conditions information







Item Saving Throws

insert_item-saving-throw.html_(bone-acid,Bone or Ivory,Acid,11) insert_item-saving-throw.html_(bone-crush,Bone or Ivory,Crushing Blow,16) insert_item-saving-throw.html_(bone-disintegration,Bone or Ivory,Disintegration,19) insert_item-saving-throw.html_(bone-fall,Bone or Ivory,Fall,6) insert_item-saving-throw.html_(bone-magic-fire,Bone or Ivory,Magical Fire,9) insert_item-saving-throw.html_(bone-fire,Bone or Ivory,Normal Fire,3) insert_item-saving-throw.html_(bone-cold,Bone or Ivory,Cold,2) insert_item-saving-throw.html_(bone-lightning,Bone or Ivory,Lightning,8) insert_item-saving-throw.html_(bone-electricity,Bone or Ivory,Electricity,2) insert_item-saving-throw.html_(cloth-acid,Cloth,Acid,12) insert_item-saving-throw.html_(cloth-disintegration,Cloth,Disintegration,19) insert_item-saving-throw.html_(cloth-magic-fire,Cloth,Magical Fire,16) insert_item-saving-throw.html_(cloth-fire,Cloth,Normal Fire,13) insert_item-saving-throw.html_(cloth-cold,Cloth,Cold,2) insert_item-saving-throw.html_(cloth-lightning,Cloth,Lightning,18) insert_item-saving-throw.html_(cloth-electricity,Cloth,Electricity,2) insert_item-saving-throw.html_(glass-acid,Glass,Acid,5) insert_item-saving-throw.html_(glass-crush,Glass,Crushing Blow,20) insert_item-saving-throw.html_(glass-disintegration,Glass,Disintegration,19) insert_item-saving-throw.html_(glass-fall,Glass,Fall,14) insert_item-saving-throw.html_(glass-magic-fire,Glass,Magical Fire,7) insert_item-saving-throw.html_(glass-fire,Glass,Normal Fire,4) insert_item-saving-throw.html_(glass-cold,Glass,Cold,6) insert_item-saving-throw.html_(glass-lightning,Glass,Lightning,17) insert_item-saving-throw.html_(glass-electricity,Glass,Electricity,2) insert_item-saving-throw.html_(leather-acid,Leather,Acid,10) insert_item-saving-throw.html_(leather-crush,Leather,Crushing Blow,3) insert_item-saving-throw.html_(leather-disintegration,Leather,Disintegration,19) insert_item-saving-throw.html_(leather-fall,Leather,Fall,2) insert_item-saving-throw.html_(leather-magic-fire,Leather,Magical Fire,6) insert_item-saving-throw.html_(leather-fire,Leather,Normal Fire,4) insert_item-saving-throw.html_(leather-cold,Leather,Cold,3) insert_item-saving-throw.html_(leather-lightning,Leather,Lightning,13) insert_item-saving-throw.html_(leather-electricity,Leather,Electricity,2) insert_item-saving-throw.html_(metal-acid,Metal,Acid,13) insert_item-saving-throw.html_(metal-crush,Metal,Crushing Blow,7) insert_item-saving-throw.html_(metal-disintegration,Metal,Disintegration,17) insert_item-saving-throw.html_(metal-fall,Metal,Fall,3) insert_item-saving-throw.html_(metal-magic-fire,Metal,Magical Fire,6) insert_item-saving-throw.html_(metal-fire,Metal,Normal Fire,2) insert_item-saving-throw.html_(metal-cold,Metal,Cold,2) insert_item-saving-throw.html_(metal-lightning,Metal,Lightning,12) insert_item-saving-throw.html_(metal-electricity,Metal,Electricity,2) insert_item-saving-throw.html_(oils-acid,Oils,Acid,16,\nThis save does not include the container, only the liquid contents,\nOf course, even though the save is made, the oil is probably hopelessly mixed with the Acid) insert_item-saving-throw.html_(oils-disintegration,Oils,Disintegration,19) insert_item-saving-throw.html_(oils-magic-fire,Oils,Magical Fire,19) insert_item-saving-throw.html_(oils-fire,Oils,Normal Fire,17) insert_item-saving-throw.html_(oils-cold,Oils,Cold,5) insert_item-saving-throw.html_(oils-lightning,Oils,Lightning,19) insert_item-saving-throw.html_(oils-electricity,Oils,Electricity,16) insert_item-saving-throw.html_(paper-acid,Paper, etc.,Acid,16) insert_item-saving-throw.html_(paper-crush,Paper, etc.,Crushing Blow,7) insert_item-saving-throw.html_(paper-disintegration,Paper, etc.,Disintegration,19) insert_item-saving-throw.html_(paper-magic-fire,Paper, etc.,Magical Fire,19) insert_item-saving-throw.html_(paper-fire,Paper, etc.,Normal Fire,19) insert_item-saving-throw.html_(paper-cold,Paper, etc.,Cold,2) insert_item-saving-throw.html_(paper-lightning,Paper, etc.,Lightning,19) insert_item-saving-throw.html_(paper-electricity,Paper, etc.,Electricity,2) insert_item-saving-throw.html_(potions-acid,Potions,Acid,15,\nThis save does not include the container, only the liquid contents,\nOf course, even though the save is made, the potion is probably hopelessly mixed with the Acid) insert_item-saving-throw.html_(potions-disintegration,Potions,Disintegration,19) insert_item-saving-throw.html_(potions-magic-fire,Potions,Magical Fire,17) insert_item-saving-throw.html_(potions-fire,Potions,Normal Fire,14) insert_item-saving-throw.html_(potions-cold,Potions,Cold,13) insert_item-saving-throw.html_(potions-lightning,Potions,Lightning,18) insert_item-saving-throw.html_(potions-electricity,Potions,Electricity,15) insert_item-saving-throw.html_(pottery-acid,Pottery,Acid,4) insert_item-saving-throw.html_(pottery-crush,Pottery,Crushing Blow,18) insert_item-saving-throw.html_(pottery-disintegration,Pottery,Disintegration,19) insert_item-saving-throw.html_(pottery-fall,Pottery,Fall,11) insert_item-saving-throw.html_(pottery-magic-fire,Pottery,Magical Fire,3) insert_item-saving-throw.html_(pottery-fire,Pottery,Normal Fire,2) insert_item-saving-throw.html_(pottery-cold,Pottery,Cold,4) insert_item-saving-throw.html_(pottery-lightning,Pottery,Lightning,2) insert_item-saving-throw.html_(pottery-electricity,Pottery,Electricity,2) insert_item-saving-throw.html_(rock-acid,Rock, crystal,Acid,3) insert_item-saving-throw.html_(rock-crush,Rock, crystal,Crushing Blow,17) insert_item-saving-throw.html_(rock-disintegration,Rock, crystal,Disintegration,18) insert_item-saving-throw.html_(rock-magic-fire,Rock, crystal,Magical Fire,3) insert_item-saving-throw.html_(rock-fire,Rock, crystal,Normal Fire,2) insert_item-saving-throw.html_(rock-cold,Rock, crystal,Cold,2) insert_item-saving-throw.html_(rock-lightning,Rock, crystal,Lightning,9) insert_item-saving-throw.html_(rock-electricity,Rock, crystal,Electricity,2) insert_item-saving-throw.html_(wood-thick-acid,Wood, thick,Acid,8) insert_item-saving-throw.html_(wood-thick-crush,Wood, thick,Crushing Blow,10) insert_item-saving-throw.html_(wood-thick-disintegration,Wood, thick,Disintegration,19) insert_item-saving-throw.html_(wood-thick-fall,Wood, thick,Fall,2) insert_item-saving-throw.html_(wood-thick-magic-fire,Wood, thick,Magical Fire,7) insert_item-saving-throw.html_(wood-thick-fire,Wood, thick,Normal Fire,5) insert_item-saving-throw.html_(wood-thick-cold,Wood, thick,Cold,2) insert_item-saving-throw.html_(wood-thick-lightning,Wood, thick,Lightning,12) insert_item-saving-throw.html_(wood-thick-electricity,Wood, thick,Electricity,2) insert_item-saving-throw.html_(wood-thin-acid,Wood, thin,Acid,9) insert_item-saving-throw.html_(wood-thin-crush,Wood, thin,Crushing Blow,13) insert_item-saving-throw.html_(wood-thin-disintegration,Wood, thin,Disintegration,19) insert_item-saving-throw.html_(wood-thin-fall,Wood, thin,Fall,2) insert_item-saving-throw.html_(wood-thin-magic-fire,Wood, thin,Magical Fire,11) insert_item-saving-throw.html_(wood-thin-fire,Wood, thin,Normal Fire,9) insert_item-saving-throw.html_(wood-thin-cold,Wood, thin,Cold,2) insert_item-saving-throw.html_(wood-thin-lightning,Wood, thin,Lightning,10) insert_item-saving-throw.html_(wood-thin-electricity,Wood, thin,Electricity,2)
Item Acid Crushing
Blow
Disintegration Fall Magical
Fire
Normal
Fire
Cold Lightning Electricity
Bone or Ivory
Cloth
Glass
Leather
Metal
Oils
Paper, etc.
Potions
Pottery
Rope
Wood, thick
Wood, thin
Item Saving throw notes Corrections for the Revised (Black) Dungeon Master Guide. WoTC official website. The Original (Blue) Dungeon Master Guide 3rd printing is correct.