Biographical & Physical Name
Class
Primary
Alignment
Deity
Race
Age
Gender
Height Weight
Swords & Wizardry
Languages
Health & XP
HP / HD
Level XP / Bonus XP%
Attributes
STR To-Hit Damage
Carry Doors
DEX To-Hit AC+
CON Hit Dice+ Raise Dead%
INT Spell level Languages
New Spell% Min/Max Spells
WIS Cleric Spells+
CHA Hirelings
Defense
Base AC
Asc. Desc.
DEX mod.
Armor
Shield
Other
Total AC
Saving Throw
Bonuses:
Movement Move Squares
Total Wt. = Gear Wt. + Treasure Wt.
0-75 lbs:4 sqrs 76-100 lbs:3 sqrs 101-150 lbs:2 sqrs 151-300 lbs:1 sqr
Weapons
Hit Roll Dmg Roll
Abilities & Magic
Number of Spells by Level
1: 2: 3: 4: 5: 6: 7: 8: 9: 10:
Spell/ Ability Names
Treasure/Key Items
Total Wealth in GP:
Name Value Wt
Gear/Equipment
Name Qty Wt
{{pc}}
{{#save}}
{{roll}} >= {{target}}
{{#rollGreater() roll target}} Success {{/rollGreater() roll target}} {{#rollTotal() roll target}} Success {{/rollTotal() roll target}} {{#rollLess() roll target}} Failure {{/rollLess() roll target}}
Saving Throw {{#name}}({{name}}){{/name}}
{{/save}} {{#talent}} {{#target}} {{#rollTotal() target 0}}
{{roll}}
 
{{/rollTotal() target 0}} {{#rollGreater() target 0}}
{{roll}} <= {{target}}
{{#rollGreater() roll target}} Failure {{/rollGreater() roll target}} {{#rollTotal() roll target}} Success {{/rollTotal() roll target}} {{#rollLess() roll target}} Success {{/rollLess() roll target}}
{{/rollGreater() target 0}} {{/target}}
{{name}}
{{/talent}} {{#attack}}
To-Hit {{roll}}
Damage {{#rollLess() dmg 1}} 1 {{/rollLess() dmg 1}} {{#rollGreater() dmg 0}} {{dmg}} {{/rollGreater() dmg 0}}
{{name}}
{{/attack}} {{#hd}}
{{roll}}
 
Hit Points
{{/hd}}