Warhammer Fantasy Roleplay (2nd edition)

Character Name

Career

Experience

Concept

Fortune Points / Daily

Race

Current / Max Wounds



Primary

Character

Name:

Race:

Career:

Career Path:

Experience:

Personal Details

Gender:
Day of Birth:
Nationality:
Height:
Eyes:




Age:
Birthplace:
Religion:
Weight:
Hair:




Distinguishing Marks:

Characteristics

Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Willpower Fellowship

Main

WS BS S T Ag Int WP Fel
Base:
Advance:
Taken:
Temp.:
Current:
Attacks Wounds Strength Bonus Toughness Bonus Movement Magic Insanity Points Fate Points

Sec.

A W SB TB M Mag IP FP
Base:
Advance:
Taken:
Temp.:
Current:

Current Wounds:


Money & Treasure

Gold Crowns (gc)

Silver Shillings (s)

Brass Pennies (p)

Other Treasure

Talents

Talents

Name

From

Information

Desc.


Skills

Main Skills
Basic

Name

Training

Mod

Sum

Roll

Animal Care (Int)

Charm (Fel)

Command (Fel)

Concealment (Ag)

Consume Alcohol (T)

Disguise (Fel)

Drive (S)

Evaluate (Int)

Gamble (Int)

Gossip (Fel)

Haggle (Fel)

Intimidate (S)

Outdoor Survival (Int)

Perception (Int)

Ride (Ag)

Row (S)

Scale Sheer Surface (S)

Search (Int)

Silent Move (Ag)

Swim (S)

Advanced

Name

Training

Mod

Sum

Roll

Animal Training (Fel)

Blather (Fel)

Channeling (WP)

Charm Animal (Fel)

Dodge Blow (Ag)

Follow Trail (Int)

Heal (Int)

Hypnotism (WP)

Lip Reading (Int)

Magical Sense (WP)

Navigation (Int)

Pick Lock (Ag)

Prepare Poison (Int)

Read/Write (Int)

Sail (Ag)

Set Trap (Ag)

Shadowing (Ag)

Sleight of Hand (Ag)

Torture (Fel)

Ventriloquism (Fel)


Other Skills

Name

Short Desc.

Char.

Training

Mod

Sum

Roll

Background

Information

Player Name:

Campaign:

Star Sign:


Personality


Contacts/Friends

Game Master:

Campaign Year:

Doom:


Description


Enemies


History

Notes

Combat

Combat Information
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Willpower Fellowship Attacks Wounds Strength Bonus Toughness Bonus Movement Magic Insanity Points Fate Points
WS BS S T Ag Int WP Fel A W SB TB M Mag IP FP
Temp.:
Current:

Current Wounds:


Movement
M
Armoured M
Move/ Disengage
Charge Attack
Run
Running Leap
Standing Leap
Flying
M x 2
M x 4
M x 6
M x SB
(M+SB)/2

Hampered Movement

Yards Per Minute
Miles Per Hour

Standard Movement

Yards Per Minute
Miles Per Hour

Action Summary
Basic Action
Aim
Cast
Charge
Disengage
Move
Ready
Reload
Stand/Mount
Standard Attack
Swift Attack
Use a Skill
Type
Half
Varies
Full
Full
Half
Half
Varies
Half
Half
Full
Varies
Advanced Action
All Out Attack
Defensive Stance
Delay
Feint
Guarded Attack
Jump/Leap
Manoeuvre
Parrying Stance
Run
Type
Full
Full
Half
Half
Full
Full
Half
Half
Full

Armour

Advanced Armour

Armour Type Locations Enc. AP

Armour Points

Spells

Description and Powers

Casting

Channeling

Armor


Additional Dice

Modifier to Total

Modifier to Each Dice

Chaos Dice



Spell Grimoire

Spell Name
Range
Cast Number
Cast Time
Duration
Ingredients
Value
Include Text?


Description

Custom Icon:

Weapons

Melee Weapons
Name
Type
Craftmanship
Impact
Defensive
SB?
Mod
Qualities:

Ranged Weapons
Name
Type
Craftmanship
Impact
SB?
Mod
Range
Reload
Ammo
Qualities:

Career History

Careers
Name:
Exp. Used:
Exp. To Finish:
Finished?
Description:
Career Entries:
Career Exits:

Characteristics
Primary Secondary
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Willpower Fellowship Attacks Wounds Movement Magic
WS BS S T Ag Int WP Fel A W M Mag
Current Advances:
Taken Advances:
Per Career

Skills
Skill Name
Career
Taken?
Desc.


Talents
Talent Name
Career
Taken?
Desc.


Equipment
Item Name
Career
Has?
Desc.

Henchmen

Name:
Type:
Amount:
Info:

Description

Skills:


Talents:


Main

WS BS S T Ag Int WP Fel

Sec.

A W SB TB M Mag IP FP

Attacks:



Equipment

Money & Treasure

Gold Crowns (gc)

Silver Shillings (s)

Brass Pennies (p)


Other Treasure


Trappings

Item

Location

Enc.

Item

Location

Enc.

Desc.


Equipment
{{#Roll}} {{#rollGreater() Roll Stat}} {{/rollGreater() Roll Stat}} {{#rollLess() Roll Stat}} {{/rollLess() Roll Stat}} {{#rollTotal() Roll Stat}} {{/rollTotal() Roll Stat}} {{/Roll}}
{{name}}
Stat : {{Stat}} %
Roll : {{Roll}}
FailureSuccess!Success!
{{#Roll}} {{#rollBetween() Roll 1 Stat}} {{#DamageTwo}} {{/DamageTwo}} {{#^rollWasCrit() DamageTwo}} {{#rollWasCrit() Damage}} {{/rollWasCrit() Damage}} {{/^rollWasCrit() DamageTwo}} {{#rollWasCrit() DamageTwo}} {{#^rollWasCrit() Damage}} {{/^rollWasCrit() Damage}} {{/rollWasCrit() DamageTwo}} {{#rollWasCrit() DamageTwo}} {{#rollWasCrit() Damage}} {{/rollWasCrit() Damage}} {{/rollWasCrit() DamageTwo}} {{#rollTotal() DamageOne 1}} {{#rollWasCrit() Damage}} {{/rollWasCrit() Damage}} {{/rollTotal() DamageOne 1}} {{#CritConfirm}} {{#^rollWasCrit() DamageTwo}} {{#rollWasCrit() Damage}} {{#rollBetween() CritConfirm 1 Stat}} {{/rollBetween() CritConfirm 1 Stat}} {{/rollWasCrit() Damage}} {{/^rollWasCrit() DamageTwo}} {{#rollWasCrit() DamageTwo}} {{#^rollWasCrit() Damage}} {{#rollBetween() CritConfirm 1 Stat}} {{/rollBetween() CritConfirm 1 Stat}} {{/^rollWasCrit() Damage}} {{/rollWasCrit() DamageTwo}} {{#rollWasCrit() DamageTwo}} {{#rollWasCrit() Damage}} {{#rollBetween() CritConfirm 1 Stat}} {{/rollBetween() CritConfirm 1 Stat}} {{/rollWasCrit() Damage}} {{/rollWasCrit() DamageTwo}} {{#rollTotal() DamageOne 1}} {{#rollWasCrit() Damage}} {{#rollBetween() CritConfirm 1 Stat}} {{/rollBetween() CritConfirm 1 Stat}} {{/rollWasCrit() Damage}} {{/rollTotal() DamageOne 1}} {{/CritConfirm}} {{#Qualities}} {{/Qualities}} {{/rollBetween() Roll 1 Stat}} {{/Roll}}
{{name}}
Stat : {{Stat}} %
Roll : {{Roll}}
Success!
Damage : {{Damage}}
Impact : {{DamageTwo}}
Urlic's Fury!
Urlic's Fury!
Urlic's Fury!
Urlic's Fury!
Crit Check Roll : {{CritConfirm}}
Crit Damage : +{{Crit}}Crit Check Roll : {{CritConfirm}}
Crit Damage : +{{Crit}}Crit Check Roll : {{CritConfirm}}
Crit Damage : +{{Crit}}Crit Check Roll : {{CritConfirm}}
Crit Damage : +{{Crit}}
Qualities
{{Qualities}}