| Name: | Virtue: | Path: | |||||
| Player: | Vice: | Order: | |||||
| Chronicle: | Concept: | Legacy: |
| Power | | Intelligence | + | Strength | + | Presence | + | ||||
| Finesse | | Wits | + | Dexterity | + | Manipulation | + | ||||
| Resistance | | Resolve | + | Stamina | + | Composure | + |
| MENTAL | (-3 unskilled) | PHYSICAL | (-1 unskilled) | SOCIAL | (-1 unskilled) |
| Academics | + | Athletics | + | Animal Ken | + |
| Computer | + | Brawl | + | Empathy | + |
| Crafts | + | Drive | + | Expression | + |
| Investigation | + | Firearms | + | Intimidation | + |
| Medicine | + | Larceny | + | Persuasion | + |
| Occult | + | Stealth | + | Socialize | + |
| Politics | + | Survival | + | Streetwise | + |
| Science | + | Weaponry | + | Subterfuge | + |
| Max Health: | Max Willpower: | Speed: | Defense | |||||||
| Bashing: | Willpower Lost: | Size: | Armor (Magic) | |||||||
| Lethal: | Willpower Bonus: | Initiative: | Armor (Melee) | |||||||
| Aggravated: | Willpower Now: | Morality | Armor (Projectile) |
bashing lethal aggravated Final Dice Pool
Using Willpower Public GM Only
| Death: | Mind: | |||||||
| Fate: | Prime: | |||||||
| Forces: | Spirit: | |||||||
| Life: | Space: | |||||||
| Matter: | Time: |
Radius / Volume
Duration High Speech Other Modifiers
Using Willpower
Public
GM Only
Cash
Using Willpower
Modifiers
Public GM Only
Attributes 5/4/3 • Skills 11/7/4 (+3 Specialties) • Favored Resistance Attribute — Acanthus, Moros, Thyrsus: +1 Composure; Mastigos, Obrimos: +1 Resolve • Arcana — 2 dots in 1st Arcanum, 2 dots in 2nd, 1 dot in 3rd, (two of these must be the Path’s Ruling Arcana) +1 dot in any Arcanum • Rotes 6 • Merits 7 • (Buying the 5th dot in Attributes, Skills or Merits costs 2 points) • Health = Stamina + Size • Willpower = Resolve + Composure • Size = 5 • Defense = Lowest of Dexterity or Wits • Initiative Mod = Dexterity + Composure • Speed = Strength + Dexterity + 5 • Starting Wisdom = 7 • Starting Gnosis = 1 • Starting Mana = Wisdom