Player Name
Date Character Began
HackMaster 4e
Player Character Record
Campaign
#
Character Name
Class(es):
Class Level(s):
Patron Gawd:
Religion:
Total Level:
Race:
Alignment:
Handedness:
Background
Place of Origin:
Social Class:
Looks:
Birth Date:
Birth Rank:
#Siblings:
Gender:
Age:
Height:
Weight:
Hair:
Facial Hair:
Eyes:
Movement
Armor Bulk:
Clever Packer:
Wgt Allowance:
Encumberance:
Base Move:
Armor Move Adj:
Enc. Move Adj:
Walk:
Run:
Charge:
Climb:
Swim:
Crawl:
Brachiate:
Fly:
Fall:
Encumberance Levels
Non:
Light:
Moderate:
Heavy:
Severe:
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STR/

Hit
Prob

Dam
Adj

Open
Doors

Bend
Bars

Wgt
Allow

Max
Press

INT/

# of
Lang

Spell
Level

Learn
Ability

Max
Spells

Illusion
Immune

% Spell
Mishap

WIS/

Mag Def
Adjust

Bonus
Spells

% Spell
Failure

Improve
Skill %

Spell
Immunity

DEX/

Defense
Adjust

Reaction
Adjust

Missile
Adjust

CON/

Hit Pt
Adjust

System
Shock

Resurrect
Survival

Poison
Save

Immunity
Disease/Alcohol

Healing
Regen

CHR/

Max #
Henchmen

Loyalty
Base

Reaction
Adjust

Comeliness
Mod

Start
Honor Mod

COM/

Effect

Honor

Honor
Die

Level

Die
Bonus

Check
Mod

Penalty

Honor
Window

Fame
Enemy Morale Penalty
Total Fame
From Honor
Additional Fame
Saving Throws
Save
Modifiers
Paralyzation
Poison
Death Magic
Rod, Staff, Wand
Petrification
Hack Lust/Frenzy
Breath Weapon
Apology
Spells
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Hit Points / Fatigue
Current:
Max:
TOP Multiplier:
TOP:
Fatigue:
Fatigue Factor:
Fatigue Check:
Fatigue Adjust:
Enter percentage to adjust fatigue factor by
Armor Class
Armor Class: Shieldless AC: Rear AC:
Armor:

Base
AC

Magic
+'s

Damage
Taken

Current
AC

Hits
per AC

Shield:

Base
AC Bonus

Magic
+'s

Damage
Taken

Current
AC Bonus

Hits
per AC

Misc AC Bonus: Acrobatics Skill?
Melee Weapons Damage Versus





Missile Weapons Damage Versus




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Talents
Talent Description
Quirks / Flaws
Quirk/Flaw Description
Racial Abilities
Racial Ability Description
Skills
% Skill Page Mastery
Die
Skill Type
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Encumberance Summary
Carried/Worn Total:
Carried-Packable Total:

Carried Encumberance:


Total Wealth:

Clever Packer:
Mount Total:
In Town/Not Carried Total:
Style Points Worn:
Wealth
Location Item Qty Wgt
Each
Enc. Value
Each
Value
Total
Possessions
Location Item Style Qty Wgt
Each
Enc.
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Spell Summary
0
1
2
3
4
5
6
7
8
9
Base
Bonus
Spell Jack
Total
Battlemage?
Spell Jack?
Jack Level
Spell Failure
Low Intelligence:
Misc Modifier:
Armor/Shield:
Battle Mage:
Spell Jack:
Total:
Spell Books
Book ID:
Book Format:
Travelling?:
Spell Levels:
Location:
Weight:
Enc. Mod:
Encumberance:
Page Count: Of
Thickness:
Size:

Spells
# Cast # Mem Level Spell Name Book Id # Pages Schools Page Ref Spell Notes
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Spell Summary
1
2
3
4
5
6
7
Base
Bonus
Spell Jack
Total
Spell Jack?
Jack Level
Cleric Spell Failure
Low Wisdom:
Misc Modifier:
Spell Jack:
Total:
Spells
# Cast # Mem Level Cast Time Spell Name Schools Page Ref Spell Notes
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Thieving

Skill

Total

Base
Alloc-
ated
Racial
Adjust
Dex
Adjust
Armor
Adjust
Misc
Adjust
Other
Adjust
Pick Pockets
Open Locks
Find Traps
Remove Traps
Move Silently
Hide in Shadows
Detect Noise
Climb Walls
Read Languages
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Experience Points
EPs:
Next Level:
Bonus %:
Level Tracking
 
STR
DEX
CON
INT
WIS
CHR
COM
HP
Die
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
11th
12th
13th
14th
15th
16th
17th
18th
19th
20th
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Raises
Original Constitution:
# Times Raised:
Remaining Raises:
Last Will & Testament
I,    do Hereby:
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{{character}}
Roll for {{thiefskill}}
Honor: -{{honor}}
Modifiers: {{mods}}
% Roll: {{raw_roll}}
----------
Roll Total: {{diceroll}}
Target: <= {{target}}
{{#^rollGreater() diceroll target}}{{thiefskill}} Success!{{/^rollGreater() diceroll target}} {{#rollGreater() diceroll target}}{{thiefskill}} Failure{{/rollGreater() diceroll target}}
{{character}}
Roll for Spell Failure
Honor: {{honor}}
% Roll: {{raw_roll}}
----------
Roll Total: {{diceroll}}
Target: > {{target}}
{{#^rollGreater() diceroll target}}Spell Failure{{/^rollGreater() diceroll target}} {{#rollGreater() diceroll target}}No Spell Failure{{/rollGreater() diceroll target}}
{{character}}
Skill roll for {{skillis}}
Honor: {{honor}}
Mods: {{mods}}
% Roll: {{raw_roll}}
----------
Total: {{skillroll}}
Skill:<= {{target}}
{{#^rollGreater() skillroll target}}Success!{{/^rollGreater() skillroll target}} {{#rollGreater() skillroll target}}Skill attempt failed.{{/rollGreater() skillroll target}}
{{character}}
Save vs {{savevs}}
Honor: {{honor}}
Mods: {{mods}}
Roll: {{raw_roll}}
----------
Total: {{save}}
Target: >= {{target}} {{#rollLess() save target}}FAIL!{{/rollLess() save target}} {{#^rollLess() save target}}SAVED!{{/^rollLess() save target}}
{{character}}
Attacks With {{weaponname}}
Honor: {{honor}}
Hit Bonus: {{bonus}}
{{statname}}:{{statplus}}
Mods: {{mods}}
Roll: {{raw_roll}}
----------
Total Roll: {{tohit}}
{{character}}
Rolls {{size}} Damage for {{weaponname}}
Roll: {{raw_roll}}
To Dam: {{weaponbonus}}
Str Bonus:{{statbonus}}
Honor: {{honor}}
Mods: {{mods}}
----------
Damage: {{damage}}