If no game settings were set (shouldn't be possible), this is displayed, until an initialization choice is made.
Initialize:
Custom Aspects:
Enter a list separated by commas. You must select the Custom Build option up top for this to be used.
Custom Skill List:
Enter a list separated by commas. You must select the Custom Build option up top for this to be used.
Custom Combinable Skill Columns:
You must define the skills in the skill list, before categorizing them into columns here. Separate skills by commas and columns (up to 3) by semicolons: "Skill, Skill; Skill, Skill", e.g., "Body, Mind; Air, Earth, Fire, Water" for two columns skills. If each column has a label, put that at the start of each list followed by a colon, e.g., "Self: Body, Mind; Element: Air, Earth, Fire, Water", Make sure to enable Combinable Skills. You must select the Custom Build option up top for this to be used.
Custom Stress Tracks:
Enter a list separated by commas, with each entry in this format (not including the quotes): "Label:Default Length", e.g., "Social:2". You may optionally include values for each box (including ones beyond the default length) separated by spaces after the length, e.g., "Social:2 1 2 3 4 5 6". You must select the Custom Build option up top for this to be used.
Custom Consequences:
Enter a list separated by commas, with each entry in this format (not including the quotes): "Label:Value", e.g., "Mild:2". You must select the Custom Build option up top for this to be used.
Custom Conditions:
Enter a list separated by commas, with each entry in this format (not including the quotes): "Label:Length", e.g., "Indebted:5". You may optionally include values for each box separated by spaces after the length, e.g., "Doomed:1 6". You must select the Custom Build option up top for this to be used.
Please proceed with caution. The stuff here messes with the sheet data directly and extensively.
Click this button to export the entire sheet as a JSON object that can be imported to another sheet using the import area below.
Clicking this button will empty out all the dynamic elements of the sheet. It will leave some attributes untouched, but should blank out aspects, skills, stunts, stress, consequences, conditions, tempaspects, modes, roles, swaps, packages, powers, extras, and notes.
Import: If you paste the JSON in this field and then move out of it, the sheet will notice and perform an import of the data. Please note, this will ADD to the existing content of this sheet rather than overwrite it where possible (causing duplicates in your skill list, potentially, etc). If you need it to REPLACE everything, please first click the "clear sheet" button above.
Modes
EditModes
Skills listed must also be added to your skill list. If you list a skill here before it is in your skill list, you may need to close and reopen sheet to sync.
Add Mode
Automatically Focused:
Automatically Specialized:
Roles
EditRoles
Skills listed must also be added to your skill list. If you list a skill here before it is in your skill list, you may need to close and reopen sheet to sync.
Add Role
Swappable Skillsets
EditSwappable Skillsets
Combinable Skills
EditCombinable Skills
Assign each skill to a column. If you haven't defined any skills yet, you'll need to do that first in the Skills section.
Allow selection of multiple skills from the same column
Column Names (Optional)
#1
#2
#3
Skills
EditSkills
Roles Enabled!
Display Style:
Load Skillset
Adding multiple skills at once sometimes misses a few in the list. You can fill gaps by adding the same list a second time. The process checks for and avoids duplicates. (You can also use this to merge skillsets together.)
Leg.+2 (+10)
Leg.+1 (+9)
Legendary (+8)
Epic (+7)
Fantastic (+6)
Superb (+5)
Great (+4)
Good (+3)
Fair (+2)
Average (+1)
Mediocre (+0)
Poor (-1)
Terrible (-2)
Catastrophic (-3)
Horrifying (-4)
Stunts
EditStunts
Packages
EditPackages
Add Package Sets
Pick the packages you want to add to your character, which will add the indicated skill point spends, aspects, and stunts to your sheet. Once you've picked all you want, you can turn off the Packages display preference at the top of the sheet. Define your available packages using the edit controls for this section. Skills added by a package need to be in the skill list already, so make sure you've loaded those up first!
Powers
EditPowers
Extras
EditExtras
Extras are composed of a series of elements. For each extra, start by adding a title element, then add other elements as needed: permissions, costs, aspects, skills, stunts, tracks, ratings (e.g., weapon:X, armor:X), notes.
Filter:
You can use the filter to hide anything that doesn't follow a title element with a matching name.
Problems, suggestions, other feedback? Reach out to us at feedback@evilhat.com or via the contact form on our website, https://www.evilhat.com/
Need a core rules reference? Check out the Fate SRD site at https://www.fate-srd.com/
{{#name}}
{{name}}
{{/name}}
{{#text}}
{{text}}
{{/text}}
{{#breaks}}
{{breaks}}
{{/breaks}}
{{#allprops() name text theme breaks}}
**{{key}}:** {{value}}
{{/allprops() name text theme breaks}}
{{#name}}
{{name}}
{{/name}}
{{#roll}}
{{roll}}
{{#rollGreater() roll 16}}
BeyondLegendary
{{/rollGreater() roll 16}}
{{#rollLess() roll -8}}
BelowHorrifying
{{/rollLess() roll -8}}
{{#rollBetween() roll 16 16}}
Legendary+8
{{/rollBetween() roll 16 16}}
{{#rollBetween() roll 15 15}}
Legendary+7
{{/rollBetween() roll 15 15}}
{{#rollBetween() roll 14 14}}
Legendary+6
{{/rollBetween() roll 14 14}}
{{#rollBetween() roll 13 13}}
Legendary+5
{{/rollBetween() roll 13 13}}
{{#rollBetween() roll 12 12}}
Legendary+4
{{/rollBetween() roll 12 12}}
{{#rollBetween() roll 11 11}}
Legendary+3
{{/rollBetween() roll 11 11}}
{{#rollBetween() roll 10 10}}
Legendary+2
{{/rollBetween() roll 10 10}}
{{#rollBetween() roll 9 9}}
Legendary+1
{{/rollBetween() roll 9 9}}
{{#rollBetween() roll 8 8}}
Legendary
{{/rollBetween() roll 8 8}}
{{#rollBetween() roll 7 7}}
Epic
{{/rollBetween() roll 7 7}}
{{#rollBetween() roll 6 6}}
Fantastic
{{/rollBetween() roll 6 6}}
{{#rollBetween() roll 5 5}}
Superb
{{/rollBetween() roll 5 5}}
{{#rollBetween() roll 4 4}}
Great
{{/rollBetween() roll 4 4}}
{{#rollBetween() roll 3 3}}
Good
{{/rollBetween() roll 3 3}}
{{#rollBetween() roll 2 2}}
Fair
{{/rollBetween() roll 2 2}}
{{#rollBetween() roll 1 1}}
Average
{{/rollBetween() roll 1 1}}
{{#rollBetween() roll 0 0}}
Mediocre
{{/rollBetween() roll 0 0}}
{{#rollBetween() roll -1 -1}}
Poor
{{/rollBetween() roll -1 -1}}
{{#rollBetween() roll -2 -2}}
Terrible
{{/rollBetween() roll -2 -2}}
{{#rollBetween() roll -3 -3}}
Catastrophic
{{/rollBetween() roll -3 -3}}
{{#rollBetween() roll -4 -4}}
Horrifying
{{/rollBetween() roll -4 -4}}
{{#rollBetween() roll -5 -5}}
Horrifying-1
{{/rollBetween() roll -5 -5}}
{{#rollBetween() roll -6 -6}}
Horrifying-2
{{/rollBetween() roll -6 -6}}
{{#rollBetween() roll -7 -7}}
Horrifying-3
{{/rollBetween() roll -7 -7}}
{{#rollBetween() roll -8 -8}}
Horrifying-4
{{/rollBetween() roll -8 -8}}