Initialization Controls
If no game settings were set (shouldn't be possible), this is displayed, until an initialization choice is made.
Initialize:
Custom Aspects:
Enter a list separated by commas. You must select the Custom Build option up top for this to be used.
Custom Skill List:
Enter a list separated by commas. You must select the Custom Build option up top for this to be used.
Custom Combinable Skill Columns:
You must define the skills in the skill list, before categorizing them into columns here. Separate skills by commas and columns (up to 3) by semicolons: "Skill, Skill; Skill, Skill", e.g., "Body, Mind; Air, Earth, Fire, Water" for two columns skills. If each column has a label, put that at the start of each list followed by a colon, e.g., "Self: Body, Mind; Element: Air, Earth, Fire, Water", Make sure to enable Combinable Skills. You must select the Custom Build option up top for this to be used.
Custom Stress Tracks:
Enter a list separated by commas, with each entry in this format (not including the quotes): "Label:Default Length", e.g., "Social:2". You may optionally include values for each box (including ones beyond the default length) separated by spaces after the length, e.g., "Social:2 1 2 3 4 5 6". You must select the Custom Build option up top for this to be used.
Custom Consequences:
Enter a list separated by commas, with each entry in this format (not including the quotes): "Label:Value", e.g., "Mild:2". You must select the Custom Build option up top for this to be used.
Custom Conditions:
Enter a list separated by commas, with each entry in this format (not including the quotes): "Label:Length", e.g., "Indebted:5". You may optionally include values for each box separated by spaces after the length, e.g., "Doomed:1 6". You must select the Custom Build option up top for this to be used.
Aspects Combinable Skills Conditions Consequences Corruption Developer Mode Extras Fate Points Logo Modes Notes Packages Powers Refresh Roles Roll Modifier Prompt Rollable Aspects Skills Stress Stunts Swappable Skillsets Situation Aspects
Fate Points
Refresh
Pronouns
Developer Mode
Please proceed with caution. The stuff here messes with the sheet data directly and extensively.
Click this button to export the entire sheet as a JSON object that can be imported to another sheet using the import area below.

Clicking this button will empty out all the dynamic elements of the sheet. It will leave some attributes untouched, but should blank out aspects, skills, stunts, stress, consequences, conditions, tempaspects, modes, roles, swaps, packages, powers, extras, and notes.

Import: If you paste the JSON in this field and then move out of it, the sheet will notice and perform an import of the data. Please note, this will ADD to the existing content of this sheet rather than overwrite it where possible (causing duplicates in your skill list, potentially, etc). If you need it to REPLACE everything, please first click the "clear sheet" button above.
Modes
Edit Modes
Mode
Rating
List of Skills (Comma Separated)
Skills listed must also be added to your skill list. If you list a skill here before it is in your skill list, you may need to close and reopen sheet to sync.
Add Mode
:
Automatically Focused:
Automatically Specialized:
Roles
Edit Roles
Role
List of Skills (Comma Separated)
Skills listed must also be added to your skill list. If you list a skill here before it is in your skill list, you may need to close and reopen sheet to sync.
Add Role
()
Swappable Skillsets
Edit Swappable Skillsets
Label
Skills
Enter a list separated by commas, with each entry in this format (not including the quotes): "Skill Name:Value", e.g., "Athletics:2, Investigation:1". Unlisted skills will not be altered. All skills listed here must already exist in the sheet's skills.
Combinable Skills
Edit Combinable Skills
Assign each skill to a column. If you haven't defined any skills yet, you'll need to do that first in the Skills section.
#
Allow selection of multiple skills from the same column
Column Names (Optional)
#1 
#2 
#3 
:
:
:
Skills
Edit Skills
 =
Roles Enabled!
Display Style:
Load Skillset
Adding multiple skills at once sometimes misses a few in the list. You can fill gaps by adding the same list a second time. The process checks for and avoids duplicates. (You can also use this to merge skillsets together.)
Leg.+2 (+10)
Leg.+1 (+9)
Legendary (+8)
Epic (+7)
Fantastic (+6)
Superb (+5)
Great (+4)
Good (+3)
Fair (+2)
Average (+1)
Mediocre (+0)
Poor (-1)
Terrible (-2)
Catastrophic (-3)
Horrifying (-4)
Stunts
Edit Stunts
Name
Rollable
Bonus
Skill
Description

Packages
Edit Packages
Package
Aspects
Enter a list of aspects from this package, separated by commas: Aspect, Aspect2, etc
Skills
Enter a list of skills and the points to allocate to each of them in this format: First:1, Second:2, etc. The named skills must already exist on your sheet, so make sure to establish those first.
Stunts
Enter a list of stunts, one per line, in the format: Stunt Name: Stunt Description.
Add Package Sets
Pick the packages you want to add to your character, which will add the indicated skill point spends, aspects, and stunts to your sheet. Once you've picked all you want, you can turn off the Packages display preference at the top of the sheet. Define your available packages using the edit controls for this section. Skills added by a package need to be in the skill list already, so make sure you've loaded those up first!
Aspects:
Skills:
Stunts:
Powers
Edit Powers
Name
Description
Power Breakdown
Special Effects
Drawbacks
Collateral Damage
Cost
Power Breakdown:
Special Effects:
Drawbacks:
Collateral Damage:
Extras
Edit Extras
Extras are composed of a series of elements. For each extra, start by adding a title element, then add other elements as needed: permissions, costs, aspects, skills, stunts, tracks, ratings (e.g., weapon:X, armor:X), notes.
Filter:
You can use the filter to hide anything that doesn't follow a title element with a matching name.
Title
Aspects
Label (Optional):
Label Icon:
Label Icon 2:
Label Icon 3:
Skill:
Rating:
Name:
Rollable
Bonus
Skill
Name:
Rating:
Name:
Track Length:
Filter:
Permissions
Cost
:
:
Notes
Edit Notes
Title
Note
Aspects
Edit Aspects
Category Header (optional)
Label
Aspect
Flags
Free Invokes
Aspect Value When Rolled
Notes
+ (+) ()
Options
Free Invokes Flags
Aspect Value When Rolled
Notes
Corruption
Stress
Edit Stress
Quick Add
Label
Track Length
Box Values
Notes
Options
Track Length
Notes
Consequences
Edit Consequences
Quick Add
Label
Consequence Value
Recovering
Conditions
Edit Conditions
Quick Add
Label
Track Length
Box Values
Notes
Options
Track Length
Notes
Situation Aspects
Edit Situation Aspects
Aspect
Free Invokes
Notes
Options
Free Invokes
Notes

This Fate sheet was created by Evil Hat Productions. Some portions of the text here are © Evil Hat Productions, LLC. The Fate logo is ™ Evil Hat Productions, LLC and may not be used elsewhere without permission.
Problems, suggestions, other feedback? Reach out to us at feedback@evilhat.com or via the contact form on our website, https://www.evilhat.com/
Need a core rules reference? Check out the Fate SRD site at https://www.fate-srd.com/
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