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3.5 |
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Race |
Type |
Size |
Gender |
Alignment |
Deity |
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Class |
Level |
HD |
Age |
Height |
Weight |
Eyes |
Hair |
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Stat Block
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Saves
Combat
Weapons
Weapon2
Weapon3
Weapon4
Weapon5
Weapon6
Equipment
Single Use Items Magic Items Other Items Other
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| Skills | ||||||||
| skill points/lvl==(+) | ||||||||
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Skill Names
Total
Bonus Stat Ability Mod. Ranks Armor Penalty Misc Mod. Macro
Appraise
= Int
+
+ -N/A-
+
Balance
= Dex
+
+
+
Bluff
= Cha
+
+ -N/A-
+
Climb
+
+
+
Concentration
= Con
+
+ -N/A-
+
Craft
= Int
+
+ -N/A-
+
Craft
= Int
+
+ -N/A-
+
Craft
= Int
+
+ -N/A-
+
Decipher Script
= Int
+
+ -N/A-
+
Diplomacy
= Cha
+
+ -N/A-
+
Disable Device
= Int
+
+ -N/A-
+
Disguise
= Cha
+
+ -N/A-
+
Escape Artist
= Dex
+
+
+
Forgery
= Int
+
+ -N/A-
+
Gather Information
= Cha
+
+ -N/A-
+
Handle Animal
= Cha
+
+ -N/A-
+
Heal
= Wis
+
+ -N/A-
+
Hide
= Dex
+
+
+
Intimidate
= Cha
+
+ -N/A-
+
Jump
+
+
+
Know(Arcana)
= Int
+
+ -N/A-
+
Know(Engineer)
= Int
+
+ -N/A-
+
Know(Dungeon)
= Int
+
+ -N/A-
+
Know(Geography)
= Int
+
+ -N/A-
+
Know(History)
= Int
+
+ -N/A-
+
Know(Local)
= Int
+
+ -N/A-
+
Know(Nature)
= Int
+
+ -N/A-
+
Know(Nobility)
= Int
+
+ -N/A-
+
Know(Religion)
= Int
+
+ -N/A-
+
Know(The Planes)
= Int
+
+ -N/A-
+
Listen
= Wis
+
+ -N/A-
+
Move Silently
= Dex
+
+
+
Open Lock
= Dex
+
+ -N/A-
+
Perform
= Cha
+
+ -N/A-
+
Perform
= Cha
+
+ -N/A-
+
Perform
= Cha
+
+ -N/A-
+
Profession
= Wis
+
+ -N/A-
+
Profession
= Wis
+
+ -N/A-
+
Profession
= Wis
+
+ -N/A-
+
Ride
= Dex
+
+ -N/A-
+
Search
= Int
+
+ -N/A-
+
Sense Motive
= Wis
+
+ -N/A-
+
Sleight of Hand
= Dex
+
+
+
Spellcraft
= Int
+
+ -N/A-
+
Spot
= Wis
+
+ -N/A-
+
Survival
= Wis
+
+ -N/A-
+
Swim
= Str
+
+
+
Tumble
= Dex
+
+
+
Use Magic Device
= Cha
+
+ -N/A-
+
Use Rope
= Dex
+
+ -N/A-
+
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| Skill Names | Total Bonus |
Ability Stat |
Ability Mod. |
Ranks | Armor Penalty |
Misc Mod. |
Macro | |
| Languages |
Racial Abilities |
Class Abilities |
Feats |
Other |
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| Name: | |
| Size/Type: | / |
| Hit Dice: | (/) |
| Initiative: | |
| Speed: | |
| Armor Class: | (), Touch:, FF: |
| Base Attack/Grapple: | / |
| Attack: | |
| Full Attack: | |
| Space/Reach: | / |
| Special Attacks: | |
| Special Qualities: | |
| Saves: | Fort:, Ref:, Will: |
| Abilities: | Str:, Dex:, Con:, Int:, Wis:, Cha: |
| Skills: | |
| Feats: | |
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| Environment: | |
| Organization: | |
| Challenge Rating: | |
| Treasure: | |
| Alignment: | |
| Advancement: | |
| Level Adjustment: | |
| COMBAT | |
| Roll Templates |
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All of the roll templates use the flags initflag, skillcatflag, skillflag, saveflag, abilityflag, spellflag, pcflag, npcflag, and basicflag to vary the roll template appearance. See below for more details.
The DnD35Attack roll template allows up to 10 attacks to be displayed in the same template. If the roll for attack# results in a critical success (can set a custom value such as: [[d20cs>18]]), then critconfirm# and critdmg# will display. If the roll for attack# results in a critical failure (can set a custom value such as: [[d20cf<2]]), then fumbleroll will display. To use this Roll Template to show multiple attacks, the fullattackflag must be set to [[d1]]. You can use either {{fullattackflag=[[d1]]}} or set it as a query {{fullattackflag=[[?{Full Attack? (hit space for full attack else hit return) |0}d1]]}} as in the example macro.
Attack Roll:
The pcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the right.
Attack Roll v2 (NPC):
The npcflag sets the name and dividing line to be red. For this flag, the arrow in the dividing line points to the left. Example of DnD35Attack with {{npcflag=true}} set. Also set to whisper to the gm for the NPC's attacks. This example compares against an AC value stored in bar2 to report success (1 hit) or failure (0 hit) of the attack. The DnD35Initiative roll template consists of name check and checkroll on the same line. Notes can be added below. There is no dividing line in this template.
Initiative:
The initflag used with DnD35StdRoll or DnD35Attack sets the name this same yellow and adds a thin solid yellow dividing line. For the DnD35StdRoll, the first section is a repeating section where you can give a key and a value which will be displayed in columns. Key words which cannot be used (since they are used in other parts of the template) are: notes, subtags, subtags2, compcheck, failcheck, succeedcheck, check, checkroll, critroll, fumbleroll, initflag, skillcatflag, skillflag, saveflag, abilityflag, spellflag, pcflag, npcflag, basicflag, name. The compcheck line expects a comparison type roll [[d20>15]] and will display the succeedcheck if the result is a 1 or the failcheck if the result is a 0. The next section takes a check and checkroll and will display the critroll if the checkroll was a critical success and the fumble roll if the checkroll was a critical failure. Any or all of the sections can be used; if you don't put in the key word, the section will not be displayed. Note that you cannot use the check keyword by itself; you must include the checkroll as well for that section to display.
Spell:
The spellflag sets the dividing line to be a blue 4-pointed star pattern and the name to be blue.
Ability Check:
The abilityflag sets the name and dividing line brown.
Save:
The saveflag sets the name and thick dividing line to be purple.
Skill Check:
The skillflag sets the name and double-arrow dividing line a darkish green.
Skill Check v2:
This basic grey and white appearance can be used with the various templates by setting {{basicflag=true}} . There is no dividing line with this appearance flag.
D&D3.5e Character Sheet v1.6.4 6/03/15 (Roll Templates; Nested Rolls; +new NPC tab). by Diana P. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||