Name:


Player:


Mentor:




Nature:


Demeanor:


Eidelon:




Convention:


Amalgm:


Concept:





Attributes

Physical

Social

Mental

Strength

Dexterity

Stamina

Charisma

Manipulation

Appearance

Perception

Intelligence

Wits


Abilities

Talents

Skills

Knowledges

Alertness

Athletics

Awareness

Brawl

Dodge

Expression

Intimidation

Leadership

Streetwise

Subterfuge

Drive

Etiquette

Firearms

Energy Weapons

Hypertech

Melee

Research

Stealth

Survival

Technology

Academics

Computer

Finance

Enigmas

Linguistics

Investigation

Law

Medicine

Politics

Science


Spheres

Correspondence

Entropy

Dimensional Science

Forces

Life

Matter

Mind

Prime

Time


Advantages

Backgrounds


Other Traits


Enlightenment


Willpower



Primal Energy

Paradox


Health

Bruised

Hurt                  -1

Injured             -1

Wounded         -2

Mauled             -2

Crippled          -5

Incapacitated



Experience

Total

Spent

Remain


Dice Pools

Attribute Ability         

Merits and Flaws

Cost
Class
Description


Trait Type


Gear

Notes

Expanded Backgrounds


Name
Description

Preferred Effects


Name
Spheres Used
Description

Experience


Description of Expenditure
Complete
Points Spent
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